Cards

Amir

Unused

As an ally, he can help you build and upgrade houses. Good and evil hold no sway over him. All he cares about is raising increasingly bizarre architectures. An eccentric, he would demand lavish work benefits (such as fine wine, good food, and women). You would need him to construct special buildings like cultic temples.

ID: 2000066

Type: Character

Rarity: Bronze

Expiration: None

On Expiration: No effect

Unique: Yes

SFX: None

Equipment Slots: accessory Accessory cloth Attire weapon Weapon


Post-Rite Triggers

This card has no post-rite triggers.