Rites
Divine Assistance
The unusual evil atmosphere in the Haunted Mansion is disturbing. Perhaps you can seek help from the Purist Order.
ID: 5000508
Type: None
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: Sociability, Charisma
Tag Tips Up: Normal Result, Sociability, Charisma
Tag Tips Text: None
Random Text:
r1: Perhaps... Oh God, forgive a man's insatiable greed... Such beautiful orbs... Perhaps you are entitled to two of them?
Random Text Up:Perhaps... Oh God, forgive a man's insatiable greed... Such beautiful orbs... Perhaps you are entitled to two of them?
Type: Normal Result
Type Tips: Your Sociability and Charisma determine your full dice count.
Low Target: 2
Low Target Tips: 2 Successes will offer better results.
Actions When Wait Expires
This rite has no actions when the wait expires.
Slots
Ritual Insight
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
If you want Iman's help, you must hand him the Traces of Black Magic.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
You must send a follower, or go to the temple yourself. People who are diplomatic and charming always get better results.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
You can try putting some items on it, maybe it will be useful.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
Haven't the priests of the Purist Order already turned against you? They won't help you - better consider other options.
Conditions:
Regular
This rite has no regular outcome.
Extra
You draw the runes you glimpsed deep in the mansion from memory. They are crooked and incomplete, but High Priest Iman recognizes them at a glance – they are part of some kind of sorcery spell.
These dark apostates dare to sacrifices to the devil so blatantly by the royal capital. The temple cannot tolerate such blasphemy.
But in order to catch them all in one fell swoop, Priest Iman cannot make a move himself. He hands you a White Honey Amber Orb, hoping that you can find the cultists hidden in the city.
You know that such an orb can dispel all evil forces, just as the Purists banished the Cultic God into the void. Before it, the vengeful spirits of the mansion will have nowhere to hide. Even the magician behind it all will have no choice but to surrender.
However, blessed though it is, it is still of this earth. If darkness stains it, even just by a little, it will lose its purity and perfection. It will lose its power and grow dim, becoming just an ordinary rock...
Conditions:
Result:
Iman looks at you evenly, his amber eyes as calm as an ancient well. They suddenly make you feel so ashamed. Oh, how could you have fallen to greed in such a holy place, facing such a holy gem?!
You immediately apologized – confess in penitence – to him, and promise that you will resolve matters at the mansion and bring in those cultists. You will bring them here to face God and teach them a lesson they would never forget.
Conditions:
Action:
Iman looks at you evenly, his amber eyes as calm as an ancient well. You are ready to face any questioning, your reasons sufficient, but without uttering a word, as if having already seen through them all, he simply gives you another holy orb.
You happily thank him, promise that you will resolve matters at the mansion and bring in those wretched cultists. You will bring them here to face God and teach them a lesson they would never forget.
Conditions:
Result:
Action:
You draw the runes you glimpsed deep in the residence from memory. They are crooked and incomplete, but the Priest of Purists recognized them immediately—they were part of a sinister ritual circle.
Those dark oath-breakers has dared to offer sacrifices to devils so brazenly around the royal city! The priest thanked you with a grave expression and gave you an Orb, said to possess the power to dispel all evil, just as the Purists had banished the Cultic Gods into the Void. They had no time for further questions, however. They were already preparing a purge against the Cultists within the city. Still, if you wish to lend your strength to this holy war, the Priests of the Purist would welcome you with open arms.
Conditions:
- Not Slot #1 Has Card = Iman
Result:
Action: