Rites

Regicide (Abandoned)

Regicide

ID: 5000528

Type: None

Tips: None

Duration: 1 days

Waits For: 0 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: Physique, Combat, Magic

Tag Tips Up: Fight Result, Combat, Physique, Magic

Tag Tips Text:

Random Text:

Random Text Up:

Roll #1
Arriving in the city, you encounter resistance from forces protecting the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat, and Magic is affected by the enemy's corresponding attributes.
Low Target: 1
Low Target Tips: You need at least 1 Success to avoid suffering any loss.
Roll #2
Before long, you press forward into the Sultan's palace. You stride to the forefront of your ranks, facing the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the Sultan's corresponding attributes.
Low Target: 2
Low Target Tips: You need at least 2 Successes to kill the Sultan.
Roll #3
Your incomplete team finally advanced to the Sultan's palace. You move to the front of the team and face the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the Sultan's corresponding attributes. You have lost some dice due to setbacks in your progress.
Low Target: 2
Low Target Tips: You need at least 2 Successes to kill the Sultan.
Roll #4
Your broken troops arrive in the city and encounter resistance from forces protecting the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the enemy's corresponding attributes. Breaching the gate has cost you a portion of your dice.
Low Target: 1
Low Target Tips: You need at least 1 Success to avoid suffering any loss.
Roll #5
Your incomplete team finally advanced to the Sultan's palace. You move to the front of the team and face the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the Sultan's corresponding attributes. Breaching the gate has cost you a portion of your dice.
Low Target: 2
Low Target Tips: You need at least 2 Successes to avoid suffering any loss.
Roll #6
You enter the palace alone to face the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the Sultan's corresponding attributes. Breaching the gate has cost you a portion of your dice. You have also lost some dice due to setbacks in your progress.
Low Target: 2
Low Target Tips: You need at least 2 Successes to avoid suffering any loss.

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
The Sultan himself.

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: Yes

Conditions:

Pops: None

Slot #2
Sultan's Guard

Locks: Yes

Is Key: No

Is Empty: Yes

Is Enemy: Yes

Conditions:

Pops: None

Slot #3
Sultan's Guard

Locks: Yes

Is Key: No

Is Empty: Yes

Is Enemy: Yes

Conditions:

Pops: None

Slot #4
Sultan's Guard

Locks: Yes

Is Key: No

Is Empty: Yes

Is Enemy: Yes

Conditions:

Pops: None

Slot #5
An already breached city gate, or a declaration of Providence.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #6
Protagonist

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #7
The Regicide Plot or the Bloodshed Card

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #8
Follower

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #9
Follower

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #10
Your own troops

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Item
  • Tag (Troop) = 1

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

This rite has no regular outcome.

Extra

The gates are open. You pass through without suffering any loss.

Conditions:

As you have the element of surprise, you defeat them with ease.

Conditions:

The enemy's resistance was fierce. You suffer some losses.

Conditions:

Result:

You fought a war with the Sultan and you won.

Conditions:

Action:

You fought a war with the Sultan and you lost.

Conditions:

Action:

You fought a war with the Sultan and you won.

Conditions:

Action:

You fought a war with the Sultan and you lost.

Conditions:

Action:

The city gates are shut tight. The troops sent to storm them suffer losses.

Conditions:

You fight them off with ease.

Conditions:

You drive them off with great struggle, yet your followers are utterly spent, no longer able to participate in the fight.

Conditions:

Result:

You and your companions battle the Sultan. You win.

Conditions:

Action:

You fought a war with the Sultan and you lost.

Conditions:

Action:

You battle the Sultan. You win.

Conditions:

Action:

You battle the Sultan. But you lose.

Conditions:

Action:

References

Referenced in Conditions

This rite is used in conditions for the following entities.

Events
regicide