Rites
Regicide (Abandoned)
Regicide
ID: 5000528
Type: None
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: Physique, Combat, Magic
Tag Tips Up: Fight Result, Combat, Physique, Magic
Tag Tips Text:
- The combat will last for multiple rounds. Every round's check is critical.
- You can breach the city gate earlier during other Rituals.
Random Text:
r1: Arriving in the city, you encounter resistance from forces protecting the Sultan.r2: Before long, you press forward into the Sultan's palace. You stride to the forefront of your ranks, facing the Sultan.r3: Your incomplete team finally advanced to the Sultan's palace. You move to the front of the team and face the Sultan.r4: Your broken troops arrive in the city and encounter resistance from forces protecting the Sultan.r5: Your incomplete team finally advanced to the Sultan's palace. You move to the front of the team and face the Sultan.r6: You enter the palace alone to face the Sultan.
Random Text Up:Arriving in the city, you encounter resistance from forces protecting the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat, and Magic is affected by the enemy's corresponding attributes.
Low Target: 1
Low Target Tips: You need at least 1 Success to avoid suffering any loss.
Before long, you press forward into the Sultan's palace. You stride to the forefront of your ranks, facing the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the Sultan's corresponding attributes.
Low Target: 2
Low Target Tips: You need at least 2 Successes to kill the Sultan.
Your incomplete team finally advanced to the Sultan's palace. You move to the front of the team and face the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the Sultan's corresponding attributes. You have lost some dice due to setbacks in your progress.
Low Target: 2
Low Target Tips: You need at least 2 Successes to kill the Sultan.
Your broken troops arrive in the city and encounter resistance from forces protecting the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the enemy's corresponding attributes. Breaching the gate has cost you a portion of your dice.
Low Target: 1
Low Target Tips: You need at least 1 Success to avoid suffering any loss.
Your incomplete team finally advanced to the Sultan's palace. You move to the front of the team and face the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the Sultan's corresponding attributes. Breaching the gate has cost you a portion of your dice.
Low Target: 2
Low Target Tips: You need at least 2 Successes to avoid suffering any loss.
You enter the palace alone to face the Sultan.
Type: Fight Result
Type Tips: The number of dice provided by your Physique, Combat and Magic is affected by the Sultan's corresponding attributes. Breaching the gate has cost you a portion of your dice. You have also lost some dice due to setbacks in your progress.
Low Target: 2
Low Target Tips: You need at least 2 Successes to avoid suffering any loss.
Actions When Wait Expires
This rite has no actions when the wait expires.
Slots
The Sultan himself.
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
Sultan's Guard
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Sultan's Guard
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Sultan's Guard
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
An already breached city gate, or a declaration of Providence.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Protagonist
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
The Regicide Plot or the Bloodshed Card
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Follower
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Follower
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Your own troops
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Type = Item
- Tag (Troop) = 1
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
This rite has no prior outcome.
Regular
This rite has no regular outcome.
Extra
The gates are open. You pass through without suffering any loss.
Conditions:
As you have the element of surprise, you defeat them with ease.
Conditions:
The enemy's resistance was fierce. You suffer some losses.
Conditions:
Result:
You fought a war with the Sultan and you won.
Conditions:
Action:
You fought a war with the Sultan and you lost.
Conditions:
Action:
You fought a war with the Sultan and you won.
Conditions:
Action:
You fought a war with the Sultan and you lost.
Conditions:
Action:
The city gates are shut tight. The troops sent to storm them suffer losses.
Conditions:
You fight them off with ease.
Conditions:
You drive them off with great struggle, yet your followers are utterly spent, no longer able to participate in the fight.
Conditions:
Result:
- Clean Slot #8: 1
- Clean Slot #9: 1
You and your companions battle the Sultan. You win.
Conditions:
Action:
You fought a war with the Sultan and you lost.
Conditions:
Action:
You battle the Sultan. You win.
Conditions:
Action:
You battle the Sultan. But you lose.
Conditions:
Action:
References
Referenced in Conditions
This rite is used in conditions for the following entities.
Events
regicide