Rites

Riots Outside the City

You come across a rumor that there are riots outside the city and a noble lady is caught by vagrants.

ID: 5000600

Type: None

Tips: None

Duration: 1 days

Waits For: 3 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: Physique, Combat

Tag Tips Up: Normal Result, Combat, Physique

Tag Tips Text:

Random Text:

Random Text Up:

Roll #1
You try to stop the attackers, but it is clear that they are no ordinary vagrants. Though their clothes are torn and their faces are covered with dirt, you note how well-built they are – they have even trimmed their beards. You prepare yourself for a tough fight.
Type: Normal Result
Type Tips: Your Combat and Physique determine your full dice count.
Low Target: 3
Low Target Tips: You need at least 3 Successes to save her.

Actions When Wait Expires

你无视了这场冲突,以及其中的无辜妇孺。

Result:

Action:

Slots

Slot #1
The Widow.

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #2
You have to handle this yourself.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops:

  • Condition: Action:
    • Self Pops:
      You should realize that with your current [Physique] and [Combat] abilities, you need more preparation.
  • Condition: Action:
    • Self Pops:
      If we have the support of [Intelligence], we will have a better chance of winning.
Slot #3
You can bring any followers you want, as long as they can help.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Character

Pops:

  • Condition: Action:
    • Self Pops:
      You should realize that with your current [Physique] and [Combat] abilities, you need more preparation.
  • Condition: Action:
    • Self Pops:
      If we have the support of [Intelligence], we will have a better chance of winning.
Slot #4
Some things come in handy in combat.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops:

  • Condition: Action:
    • Self Pops:
      You should realize that with your current [Physique] and [Combat] abilities, you need more preparation.
Slot #5
You can use a Conquest Card of Bronze tier or lower.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Sultan Card
  • Tag (Conquest) = 1
  • Rarity ≤ Bronze

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

Their force is nothing compared to yours.

You easily drive them away. A hand lifts the carriage curtain, revealing a pale face. The lady does not look as frightened as you imagined. Clutching her sleeves tightly, she gives you a gentle nod in gratitude. "I am Fatuna," she says.

Conditions:

Their force is nothing compared to yours. You easily drive them away. Such a heroic rescue was certainly worthy of a Conquest Card.

The carriage curtain is lifted, and a pale lady comes out. Clutching her sleeves tightly, she gives you a gentle nod in gratitude. "I am Fatuna," she says, her countenance strangely calm.

Conditions:

Result:

The fight with the vagrants is not going well
You take your eyes off the fight for just one moment – and a club strikes your skull with bone-rattling force. Dizzy, reeling, you watch as the attackers drag the desperate lady from the carriage and vanish. Who was she? Alas, no word of her ever reaches you again.

Conditions:

Result:

Extra

She studies you for a moment, then recognition flickers in her gaze. The one who plays the Sultan’s Game. Her speech is measured, thoughtful. She knows where the villains have fled – they have taken over a noble estate. If you remove this thorn from her side, she will pay you handsomely. Besides, is this not a fine opportunity to rid yourself of a Sultan’s Card?



You nod in agreement. Clearly, helping a helpless lady may yield far more than coin.

Conditions:

Result:

Action:

References

Referenced in Conditions

This rite is used in conditions for the following entities.

Events
Riots outside the city