Rites

Facilitate Negotiation

With their swift horses and familiarity with the terrain, the bandits are hard to subdue by force. But the reason why they rob the caravans is there is no farmland in the mountains to meet their needs. You decide to send your approved 'diplomat' to negotiate with them.

ID: 5000674

Type: None

Tips: None

Duration: 3 days

Waits For: 0 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: None

Tag Tips Text:

Random Text: None

Random Text Up: None


Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
The person negotiating with the mountain bandits needs at least 6 in Sociability.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #2
To smooth things over, 6 Gold Coins are required.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

This rite has no regular outcome.

Extra

You arranged for the negotiation
Gold paves the way to a meeting between the leaders of the merchant guild and the desert raiders.

Your skillful negotiation bridge their differences. A compromise is struck: the merchants will pay tribute to the raiders in coin and goods, and the raiders, in return, will offer protection and guidance, ensuring safe passage.

The eastern trade route thrives. In time, your deeds become a local legend.

Result:

Action: