Rites

Forceful Expulsion

Clearly, the locals have failed to eliminate the bandits due to gross incompetence. If you are to lead the assault personally, things will be different!

ID: 5000675

Type: None

Tips: None

Duration: 3 days

Waits For: 0 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: None

Tag Tips Text:

Random Text: None

Random Text Up: None


Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
Participants in this extermination operation need at least 6 points in Combat.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Tag (Combat) = 6

Pops: None

Slot #2
Participants in this extermination operation need at least 6 points in Combat.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Tag (Combat) = 6

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

This rite has no regular outcome.

Extra

You will exterminate the bandits
[s1.name] and [s2.name] join force and drive the bandits from the hills. The rabble scatter in fear. The merchants rejoice, showering you with gifts, praising your justice. But peace is a short-lived. The desperate have no choice. If a man cannot till the land, he must take to the road, blade in hand. So long as the Sultan’s tyranny continues, the mountains will always breed outlaws.

Result:

Action: