Rites
Preliminary Investigation
The lady must have returned to her hometown after leaving the way station. That much is certain. But why has no one seen her? You decide to take your investigation to the city.
ID: 5000686
Type: None
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: 1
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: Normal Result, Sociability, Charisma
Tag Tips Text:
- Even if you fail, you can try again
Random Text: None
Random Text Up:No one admits to seeing the lady. Some even flee your questions like startled prey. But you notice the flickering of glances... They are hiding something.
Type: Normal Result
Type Tips: Your Sociability and Charisma determine your full dice count.
Low Target: 5
Low Target Tips: You need at least 5 Successes to gain something.
Actions When Wait Expires
This rite has no actions when the wait expires.
Slots
You can investigate personally or send a follower.You can conduct the investigation yourself or send a follower
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops:
- Condition: Action:
- Self Pops:
With our current [Sociability] and [Charisma] abilities, it's a waste of time.
- Condition: Action:
- Self Pops:
With our current abilities, trying to get results will rely solely on luck.
- Condition: Action:
- Self Pops:
If we have the support of [Intelligence], we will have a better chance of winning.
You can assist in the investigation personally or send a follower.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops:
- Condition: Action:
- Self Pops:
With our current [Sociability] and [Charisma] abilities, it's a waste of time.
- Condition: Action:
- Self Pops:
With our current abilities, trying to get results will rely solely on luck.
- Condition: Action:
- Self Pops:
If we have the support of [Intelligence], we will have a better chance of winning.
3 Gold Coins to fund the investigation.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Some consumables might come in handy during the investigation
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops:
- Condition: Action:
- Self Pops:
With our current [Sociability] and [Charisma] abilities, it's a waste of time.
- Condition: Action:
- Self Pops:
With our current abilities, trying to get results will rely solely on luck.
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
Excellent communication skills pay offFinally, [s1.name] pries information out of an urchin. Squatting indifferently in the corner, the urchin says, "I saw the lady come back, yeah, with a little one ‘bout yay high, right? Lives up in the Governor’s mansion, she does. I even heard ‘em at it that night, arguin’ loud. Next thing I know, the Governor says no one’s to breathe a word of it. See, most folk round here can’t so much as lift a finger without his say-so – everyone’s dependin’ on him for their bread. But me? I got nothin’ to lose. Ain’t had a proper bite in days..." he shrugs and asks you, "you from the big city, ain’t ya? Could you boot ‘im out, maybe? That Governor’s right harsh. Folk ‘round here’s barely better off than me, farmin’ just to go hungry."
[s1.name] buys him some buns in appreciation. It seems a new suspect has emerged in this case.
Conditions:
Result:
- Slot #1 Pops:
Mission accomplished
Action:
It seems the people here do not trust outsiders[s1.name] keeps pressing for answers. Eventually, it reaches the point where [s1.gender] needs only to step forward, and the crowd falls quiet and scatters. Something is clearly wrong. Something is up here.
Conditions:
Result:
- Slot #1 Pops:
They must be hiding something...
Action:
Regular
This rite has no regular outcome.
Extra
This rite has no extra outcome.