Break through the traps at the entrance.Type: Normal Result
Type Tips: [s2.name]'s Stealth and Survival determine your full dice count.
Low Target: 1
Low Target Tips: You need at least 1 Success to break through the trap.
Rites
Legends say the jinn are as beautiful as they are cruel, yet many claim to have won the Jinn Queen's treasures through wit and deceit... Jabal’s notes speak of a wager: triumph, and the jinn will be trapped to serve you... You wonder what the cost of failure would be.
ID: 5000705
Type: None
Tips: None
Duration: 3 days
Waits For: 2 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: Stealth, Survival, Physique, Combat, Wisdom, Charisma, Sociability
Tag Tips Up: Normal Result, Survival, Combat, Wisdom, Charisma
Tag Tips Text:
Random Text:
r1: Break through the traps at the entrance.r2: Defeat the incoming monster.r3: Play chess with the jinn sage.r4: Negotiate with the Jinn Queen.Random Text Up:Break through the traps at the entrance.
Type: Normal Result
Type Tips: [s2.name]'s Stealth and Survival determine your full dice count.
Low Target: 1
Low Target Tips: You need at least 1 Success to break through the trap.Defeat the incoming monster.
Type: Normal Result
Type Tips: [s1.name] and [s3.name]'s Physique and Combat determine your full dice count.
Low Target: 1
Low Target Tips: You need at least 1 Success to escape from danger.Play chess with the jinn sage.
Type: Normal Result
Type Tips: [s4.name]'s Wisdom determines your full dice count.
Low Target: 1
Low Target Tips: You need at least 1 Success to defeat the Banshee.Negotiate with the Jinn Queen.
Type: Normal Result
Type Tips: [s5.name]'s Charisma and Sociability determine your full dice count.
Low Target: 3
Low Target Tips: You need at least 3 Successes to avoid an accident.
This rite has no actions when the wait expires.
Will the adventurous general come here this time?
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
A guide, with at least 4 in Survival.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
A bulwark, with at least 4 in Combat.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
To deal with the jinn's trickery, you need someone clever, with at least 4 in Wisdom.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
To engage the Jinn Queen, you need a messenger with at least 4 in Charisma.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
The Beginning of Adventure
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
This rite has no regular outcome.
The entrance to the Forest of the Jinn is covered with bitter briars. A single scratch, and your mind is drowned in its worst pains. [s2.name] parts the thorns with cautious hands, clearing the way. At the path’s end, the flowering branches stir, twisting like hungry serpents, but Jabal seizes them with his bare hands.
He weeps long after the party's escape. But he does not share what the thorns made him remember.
Conditions:
Result:
The entrance to the Forest of the Jinn is covered with bitter briars. A single scratch, and your mind is drowned in its worst pains. [s2.name] parts the thorns with cautious hands, clearing the way...
At the end of the path, the flowering branches stirs, suddenly coming to life, and trips your guide. He stumbles, lost among the thorns... Even as the party flees, [s2.name]'s screams linger.
Conditions:
Result:
A tiny jinn the size of a pea stops the adventurers, demanding a wrestling match with not just one but two of you at a time. Jaball and [s3.name] both surge forward, only to see the jinn blow on his own thumb, growing into a giant three times taller than a person in an instant. He plays with the party's strongest warriors as if they were toys.
Suddenly, [s3.name] seizes an opportunity and stabs the jinn's bulging belly – the jinn deflates like a balloon, and is blown away in a spray of foul-smelling gas. The expedition seizes this chance to proceed.
Conditions:
Result:
A tiny jinn the size of a pea stops the adventurers, demanding a wrestling match with not just one but two of you at a time. Jaball and [s3.name] both surge forward, only to see the jinn blow on his own thumb, growing into a giant three times taller than a person in an instant. He easily defeats the party's strongest fighters.
The jinn grabs [s3.name], and opening his enormous mouth, swallows him whole with a guttural gulp...
Just when you think all is lost, a dagger pierces out from his belly... [s3.name]'s final strike.
the jinn deflates like a balloon, and is blown away in a spray of foul-smelling gas. The expedition seizes this chance to proceed.
Conditions:
Result:
The next challenge is a game of chess. The jinn sage smiles, whispering that the price is sanity itself. [s4.name] steps forward with glee. The jinn twist the rules at will, but he twists them back, trapping the creature in its own contradictions. In the end, the sage wearing a big hat swells – bloats – bursts like a fire cracker. An erudite smell fills the air.
Conditions:
Result:
The next challenge is a game of chess. The jinn sage smiles, whispering that the price is sanity itself. [s4.name] plays well, but the jinn twist the rules at will. Soon, he loses his king. And something else. The twisted laws of the game have lodged deep in his mind... Fortunately, you are allowed to continue forward. But [s4.name] – [s4.name] must be watched, lest he start smearing feces upon his own skin.
Conditions:
Result:
Through trial and torment, you reach the Jinn Queen. There is no wager here – only her favor, or the lack of it, depending on her mood.
[s5.name] flatters her beauty, her wisdom with passion and poetry. Yet her gaze lingers on Jabal's handsome features instead...
She lifts a hand. The brave warrior’s eyes fill with devotion, with love. He falls to his knees like a loyal hound, worshipping at the queen's feet. And the rest of you receive your prize: a lantern, and the jinns trapped within.
Conditions:
Result:
Through trial and torment, you reach the Jinn Queen. There is no wager here – only her favor, or the lack of it, depending on her mood.
[s5.name] is struck by inspiration and entertains the queen with tales about the Sultan's Game. The queen rewards the party with mercy. She gifts them with a Jinn Lantern, through which she can now watch the stories unfold with her own eyes.
Conditions:
Result:
This rite is used in conditions for the following entities.