Rites

The Naked Tea Party

Various clues lead you to a magnificent mansion in the noble district. Security is clearly more stringent than at the House of Delights - you even spot fully armed assassins in many hidden corners. Riel crouches beside you, reluctantly admitting her people probably can't defeat so many guards, and you'll need a more detailed plan.

ID: 5000819

Type: None

Tips: None

Duration: 1 days

Waits For: 7 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: Normal Result, Charisma, Sociability, Stealth, Wisdom, Physique, Combat

Tag Tips Text:

Random Text: None

Random Text Up:

Roll #1
You try to build trust from them
Type: Fight Result
Type Tips: The dice count provided by your Charisma and Sociability is affected by the Slaver
Low Target: 3
Low Target Tips: You need at least 3 Success to negotiate successfully
Roll #2
[s3.name] attempts to sneak behind the scenes for evidence
Type: Normal Result
Type Tips: Your Stealth and Wisdom determine your full dice count.
Low Target: 3
Low Target Tips: You need at least 3 Success to gain something.
Roll #3
After everything, [s4.name] approaches you, seemingly with something to say...
Type: Normal Result
Type Tips: Your Sociability and Stealth determine your full dice count
Low Target: 3
Low Target Tips: You need at least 3 Success to learn valuable information.
Roll #4
Capture the Ringleader
Type: Fight Result
Type Tips: The dice count provided by your Stealth and Combat is affected by the Slaver and Guards
Low Target: 5
Low Target Tips: You need at least 5 Success to capture successfully
Roll #5
You're surrounded!
Type: Fight Result
Type Tips: The dice count provided by your Physique and Combat is affected by the Slaver and Guards
Low Target: 3
Low Target Tips: You need at least 3 Success to achieve ultimate victory.

Actions When Wait Expires

Result:

Action:

Slots

Slot #1
Riel paces impatiently, blade ready

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #2
You must lead negotiations personally; high Charisma and Sociability skills will smooth your path

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #3
The person responsible for infiltrating to search for information needs Stealth and Wisdom attributes

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Not Tag (Animal) = 1

Pops: None

Slot #4
The person disguised as a servant gathering intelligence needs Sociability and Stealth attributes

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #5
You can try send someone capture the ringleader, requiring Stealth and Combat attributes

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Character
  • Not Tag (Animal) = 1

Pops: None

Slot #6
Formerly captured barbarian slave women, now armed with spears, eager for revenge

Locks: Yes

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #7
Providing security for your operation

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #8
Slave Hunter

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: Yes

Conditions:

Pops: None

Slot #9
Guards are on high alert

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: Yes

Conditions:

Pops: None

Slot #10
You can take this opportunity to break a Sultan Card of Silver tier or lower.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Sultan Card
  • Rarity < Gold

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

This rite has no regular outcome.

Extra

Proceed as Planned
Behind thick, expensive tapestries, a gathering is in full swing.

You walk confidently into the banquet hall with your invitation. Every guest is richly dressed, affecting an air of refinement. You recognize each face from court meetings. Now, these seemingly upright faces all have naked slave girls kneeling beside them, either shy or humiliated - either way, pleasing to the men.

Perhaps you stare too long, drawing more attention. Silence quickly spreads as these familiar associates eye you with suspicion and scrutiny, as you're an untrusted newcomer to this gathering.
You Show a Sultan Card
You tell them you heard this place sells special slaves, and you need one to break this card.

The crowd quickly relaxes - ha, who doesn't know about the unfortunate soul struggling with this problem?

The party revives. An ordinary-looking man squeezes through the crowd to your side, exchanging pleasantries before asking: "What kind of slave would you like?"

Ah, he must be the slave hunter you're looking for. You engage him, eloquently listing numerous requirements, creating an opportunity for your infiltrator...

Conditions:

Action:

You succeeded
You tell them you heard this place sells special slaves, as you're a player commanded to play the Sultan's Game, always needing someone to break those cursed cards.

The crowd exchanges glances, then quickly relaxes - ha, who doesn't know about the unfortunate soul struggling with this problem?

The party revives. An ordinary-looking man squeezes through the crowd to your side, exchanging pleasantries before asking: "What kind of slave would you like?"

Ah, he must be the slave hunter you're looking for. You engage him, eloquently listing numerous requirements, creating an opportunity for your infiltrator...

Conditions:

Action:

You failed
You try explaining your intentions, but the crowd's eyes grow increasingly cold. The silence is broken only by the unmistakable sound of blades being drawn from their sheaths.

Conditions:

The Evidence Hunt
Your diversion works perfectly. While all eyes focus on you, [s3.name] slips into the mansion's depths, discovering a hidden chamber filled with ledgers and correspondence. The evidence is damning - detailed records of where slaves are captured and to whom they're sold. [s3.gender] gasps upon finding Vizier Abdul's signature throughout these documents. The second most powerful man in the realm is the puppet master behind this entire operation. Mission accomplished. With the evidence secured, [s3.gender(he,she)] signals you.

A slight nod in return is all you need to execute the next phase of your plan...

Conditions:

Result:

Wake the Serpent
[s3.name] squanders this perfect chance! Guards discover [s3.gender(him,her)], and instantly the atmosphere shifts. Everyone, including the slave hunter mid-conversation with you, regards you with cold suspicion.

The silence is broken only by the unmistakable sound of blades being drawn from their sheaths.

Conditions:

Precision Strike
This slave hunter is far from weak. Danger radiates from him, along with shrewd caution. Despite being in his own territory, his hand never strays from the ornate dagger at his waist.

That blade - potentially poisoned, razor-sharp, or even enchanted - never gets the chance to strike.

[s5.name] materializes like a phantom during your conversation, while everyone drinks at ease, and subdues him in one swift move!

Guards immediately draw weapons but halt at the pale-faced slave hunter's command. Scanning the startled crowd, you offer a slight smile: "Perhaps we should continue our discussion somewhere more private."

What he doesn't realize is that the moment he follows you to the chamber, Riel's fighters eliminate every guard who surrendered their weapons. Not that knowing would change anything - he has no choice.

Conditions:

Result:

Fatal Error
[s5.name] fails!

[s5.gender] underestimated this slave hunter - a dangerous man with the wariness of a veteran criminal. Even in his own sanctuary, while engaging with you, he remained vigilant, hand resting on his decorative but deadly dagger - which now gleams in the light!

The blade clashes against [s5.name]'s curved sword. With one shout from the slave hunter, weapons throughout the hall are drawn, and every arrow points directly at you!

Conditions:

Bloody Reckoning
The hall fills with screams, wails, and death rattles. In the chaos, corpses lie beside platters of food, blood mingles with spilled wine. The slave hunter pleads desperately, incoherently offering wealth and women if you spare him. But Riel's blade is too swift. You watch as the barbarian expressionlessly cuts open his belly - while he still lives - pulling the quivering liver from amid fat and organs...

You cannot bear to watch anymore. Though you failed to capture him alive, allowing Riel her personal vengeance isn't such a bad outcome.

Regardless, you rescue numerous slaves who weep with gratitude to you and Riel. Word spreads quickly, earning you admiration among common folk - though the nobility is less pleased, especially those secretly supporting the slave hunters...

Conditions:

Result:

Fighting Retreat
The hall fills with screams, wails, and death rattles. In the chaos, corpses lie beside platters of food, blood mingles with spilled wine. Despite your efforts, enemies continue pouring in like an endless tide. Finally, you reluctantly order a withdrawal.

Fortunately, the slave hunter doesn't dare kill you to silence witnesses. You escape with your wounded companions, though both you and Riel clearly sense you'll never have another chance to capture these damned bastards.

Conditions:

Result:

[s4.gender] informs you about valuable clues [s4.gender(he,she)] gathered during conversations with one of the slaves.

Conditions:

Action:

Unfortunately, [s4.name], who infiltrated as a servant to chat with the slaves, brings back no valuable information.

Conditions:

A chaotic day ends. Not entirely fruitless.

Result:

Action:

A Pyrrhic Victory
This incident has made you too many enemies! Even knowing you're in the right, you can't avoid impeachment and accusations.

Conditions:

Result:

Poetic Justice
At the next court meeting, you calmly report to the Sultan how you disciplined the slaver after taking him to a hidden chamber: whatever he did to those poor slave girls, you did to him - of course, the intelligence he revealed while begging for mercy need not be mentioned here.

The entire process wasn't erotic, rather quite cruel, but because your victim of excess was such a man, it added a certain comedy...

For a moment, only your voice echoes through the Lapis Lazuli Palace, all courtiers keeping their heads down, none daring to speak, let alone impeach you. They simply can't match your audacity...

Conditions:

Result:

Action:

Death's Purpose
Although the slaver has been left in that state by Riel... you still closed your eyes and went through with it to break this card.

The next day at court, you calmly report to the Sultan what you did. The process wasn't erotic - rather quite cruel, quite bloody, quite... Finally, someone can't help but vomit...

The Sultan laughs heartily, pardoning his crime in good spirits. Of course, you successfully break this Carnality Card...

Conditions:

Result:

Bloodshed's Value
The next day you bring the slaver's severed head to the Lapis Lazuli Palace, naturally breaking this Bloodshed Card.

The only thing worth mentioning is that Riel highly praises the liver of someone killed by a Bloodshed Card.

Conditions:

Result:

Property Acquisition
The next day at court, you find the owner of the blood-stained mansion and casually inform him that you've "cleared out" his tenants and now wish to purchase the property. The man trembles in fear, not daring to ask for payment.

The Sultan laughs heartily and, considering all the bloodshed, allows you to break this Extravagance Card in this manner.

Conditions:

Result:

Conqueror's Right
The next day at court, you respectfully report the details of this minor war to the Sultan. He looks with interest toward a certain courtier - though you dare not raise your head to see who - and you successfully break this Conquest Card. The Sultan, in particularly good spirits, even grants you the blood-stained mansion.

No one dares raise any objection.

Conditions:

Result: