Rites

Homeland's Vengeance

The truth emerges - the Roaming Swordsman is a prince, royal heir to a kingdom the previous Sultan destroyed. Worthy of a golden Sultan Card indeed. Your outrageous humiliation has driven him to gather all surviving subjects hiding in the capital. The Sultan laughs heartily; he's searched everywhere for these rebels! Now they're your problem to handle.

ID: 5000829

Type: None

Tips: None

Duration: 1 days

Waits For: 0 days

Marked as New Only on First Occurrence: 0

Starts Automatically: Yes

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: Fight Result, Stealth, Wisdom

Tag Tips Text:

Random Text: None

Random Text Up:

Roll #1
Disrupt Him
Type: Fight Result
Type Tips: The dice count provided by your Stealth and Wisdom is affected by the Roaming Swordsman
Low Target: 1
Low Target Tips: You need at least 1 Success to disrupt the Roaming Swordsman

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
Roaming Swordsman

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: Yes

Conditions:

Pops: None

Slot #2
A Loyalist to the Homeland

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: Yes

Conditions:

Pops: None

Slot #3
A Loyalist to the Homeland

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: Yes

Conditions:

Pops: None

Slot #4
Blood Oath

Locks: Yes

Is Key: No

Is Empty: Yes

Is Enemy: Yes

Conditions:

  • Type = Item
  • Tag (lock_120) Costs one of 1, 10

Pops: None

Slot #5
Send Troops Against Rebels

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #6
Send Troops Against Rebels

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #7
Use Conquest Card to begin war

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

First Strike
These traitors are only good for breaking a Sultan Card!

Conditions:

Action:

Growing Support
People can survive under conquest, pretending to forget their homeland's glory. Your shameful actions have awakened their dormant loyalty.

Conditions:

Result:

Action:

Captured Some Dissidents
Their movements seem hasty - more like impulsive criminals than organized rebels. They're as reckless and simple as their leader.

Conditions:

Result:

Action:

Old Loyalties Stir
Few wished to restore their homeland's rule—they weren't kinder or wiser than the Sultan. But your humiliating actions have sparked widespread sympathy for a fallen prince. You face more enemies than anticipated.

Conditions:

Result:

Action:

Attack Imminent
Word reaches you that rebels will strike your estate at dawn - washing away your royal insult with blood and fire.

Conditions:

Result:

Action:

Walking Into Ambush
Word reaches you that rebels will strike your estate at dawn - even as a suicidal mission.

Conditions:

Result:

Action:

Attack Imminent
Word reaches you that rebels will strike your estate at dawn - washing away your royal insult with blood and fire.

Conditions:

Result:

Action:

Extra

This rite has no extra outcome.