Rites

Merchant's Relics

It is said that a poor merchant was attacked by a lion and his bones were gone. His only remaining relics scattered in the wilderness, unclaimed...

ID: 5002506

Type: None

Tips: None

Duration: 1 days

Waits For: 1 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: Wisdom, Stealth

Tag Tips Up: Normal Result, Wisdom, Stealth

Tag Tips Text:

Random Text:

Random Text Up:

Roll #1
Finding those lost items in the vast wilderness is not easy. If you want to seize them for yourself, you must avoid being noticed...
Type: Normal Result
Type Tips: Your Wisdom and Stealth determine your full dice count.
Low Target: 1
Low Target Tips: You need at least 1 Success to find the target.

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
You can go yourself or send a sufficiently cunning follower to steal it.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #2
Some things might come in handy.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

Following the traces of struggle and blood, you find the crime location. Seizing the moment when no one is around, you silently take some valuable items without being noticed.

Conditions:

Result:

The chaotic traces near the remaining corpse confuse you. The lingering smell of blood attracts vultures and hyenas. You narrowly escape their attack, leaving empty-handed.

Conditions:

Extra

This rite has no extra outcome.

References

Referenced in Conditions

This rite is used in conditions for the following entities.

Events
Merchant's Relics