Rites

Super Charity

Only a fool would do charity in a slum; scholars have found that those with property less than twenty coins possess no spirit, neither knowing gratitude nor compassion... mm... anyway, this should count as a true act of Extravagance!

ID: 5003017

Type: None

Tips: None

Duration: 1 days

Waits For: 1 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: Stealth

Tag Tips Up: Normal Result, Stealth

Tag Tips Text:

Random Text:

Random Text Up:

Roll #1
You negotiate with the groups in the Dark Alley...
Type: Normal Result
Type Tips: Your Stealth determines your full dice count.
Low Target: 1
Low Target Tips: You need at least 1 Success.

Actions When Wait Expires

Result:

Slots

Slot #1
Of course, you take action personally.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #2
Some things can make your actions more efficient.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #3
You can break an Extravagance Card of Bronze tier or lower.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #4
A donation, 10 Gold Coins.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

The gang didn't believe anyone would do charity in the slums, so they knocked you out with a bat and took your money.

Conditions:

Result:

Action:

You persuaded the group to help you assist orphans and the elderly, which also helped their reputation. The Sultan mocked you in court but allowed you to destroy one Sultan Card.

Conditions:

Result:

Extra

This rite has no extra outcome.

References

Referenced in Conditions

This rite is used in conditions for the following entities.

Events
Conventional luxury Sultan cardThe 5th day ceremony for generating the extravagant Sultan card.