Rites

Palace Affairs

Serving the Sultan, settling disputes, governing the country... Once the foundational duties of the Nobles, now just another way to profiteer.

ID: 5003020

Type: None

Tips: None

Duration: 1 days

Waits For: 1 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: Yes

Tag Tips: Sociability

Tag Tips Up: Normal Result, Sociability

Tag Tips Text:

Random Text:

Random Text Up:

Roll #1
Reprimands, praises, weaving language traps...
Type: Normal Result
Type Tips: Your Sociability determines your full dice count.
Low Target: 1
Low Target Tips: You need at least 1 Success. The more Successes, the greater the gain.

Actions When Wait Expires

Result:

Slots

Slot #1
Noble status required.

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Tag (Noble) = 1

Pops: None

Slot #2
Certain things make you thrive like a fish in water.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

After a day's affairs, a bag of Gold has mysteriously been left on your carriage.

Conditions:

Result:

At home, your Wife informs you someone sent a salted fish stuffed with small gifts.

Conditions:

Result:

Some polite bribes, you can't even remember who handed them to you or when.

Conditions:

Result:

Today wasn't a good day, not even a chance to profit.

Conditions:

Result:

Extra

This rite has no extra outcome.

References

Referenced in Conditions

This rite is used in conditions for the following entities.

Events
Behind the scenes of random generation of routine numerical verification ceremony

Loot

This rite drops from the following loot: