You plan to stealthily approach them.Type: Normal Result
Type Tips: Your Stealth determines your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to catch them.
Rites
Pickpocket Group
ID: 5004010
Type: None
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: Fight Result, Stealth, Physique
Tag Tips Text: None
Random Text:
r1: You plan to stealthily approach them.r2: You were discovered, and they started to flee.Random Text Up:You plan to stealthily approach them.
Type: Normal Result
Type Tips: Your Stealth determines your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to catch them.You were discovered, and they started to flee.
Type: Fight Result
Type Tips: The number of dice provided by your Physique is affected by the enemy's corresponding attributes.
Low Target: 2
Low Target Tips: You need at least 2 Successes to catch them.
Action:
Pickpocket Ringleader
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
Send someone.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
More people, more power.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Something helpful to your actions.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
You can also choose to protect them, but it will cost a lot of money (10).
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Conquest Card
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
Your Notoriety intimidates the riffraff, allowing you to easily bring them under your control.
Conditions:
Result:
Action:
You made connections high and low and recruited these people. For the Pickpocket Ringleader, money is the ultimate power.
Conditions:
Result:
Action:
You caught them off guard and recovered a large sum of money.
Conditions:
Result:
Action:
You caught them off guard.
Conditions:
Result:
Action:
Your tried your best to catch up with them
Conditions:
Result:
Action:
You let them escape.
Conditions:
Action:
You break the Conquest Card
Conditions:
Result:
You break the Conquest Card
Conditions:
Result:
You break the Conquest Card
Conditions:
Result:
This rite is used in conditions for the following entities.