Holy utterances form the first barrier blocking your pathType: Fight Result
Type Tips: Your Magic and Charisma determine your full dice count, affected by the opponent
Low Target: 3
Low Target Tips: You need at least 3 Successes to win.
Rites
You are a cultist severed from the Purist Order, an unbeliever banished by priests. Yet how laughable! Your mission comes directly from God; you are His earthly voice. Now is time to prove - who is the heretic? Who should wield that pure, pristine authority?
ID: 5004521
Type: None
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: 1
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: Fight Result, Magic, Charisma, Combat, Physique
Tag Tips Text:
Random Text: None
Random Text Up:Holy utterances form the first barrier blocking your path
Type: Fight Result
Type Tips: Your Magic and Charisma determine your full dice count, affected by the opponent
Low Target: 3
Low Target Tips: You need at least 3 Successes to win.Many priests scatter in panic, but more believe this merely represents your usual sorcery - they resolutely meet your blade, clashing with your forces!
Type: Fight Result
Type Tips: Your Combat and Physique determine your full dice count, affected by the opponent
Low Target: 3
Low Target Tips: You need at least 3 Successes to win.
This rite has no actions when the wait expires.
Cultist High Priest
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Cultist's Troop
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
You must personally lead the troop against cultists
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
You may assign a follower to assist in battle
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Holy crusaders responding to your call
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Holy crusaders responding to your call
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Consumables useful in battle
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
You can take this to break any Conquest Card
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
This rite has no regular outcome.
As those Pure Words pierce your chest like swords, you find it laughable - should you ask why god granted you righteousness only to mock you thus?
Your ears hear only deceptive silence - in extreme dying agony, you receive not another word from Them.
Conditions:
Result:
They open their mouths but produce no sound. The Purist has abandoned them. They use your throat to speak a single sentence - the only one worthy of utterance in heaven and earth...
I SHALL DESCEND
Conditions:
The High Priest and priests of the Purist Order suppressed this ridiculous rebellion, purging all heretical combatants.
Presumptuous fool, as you fell, were you still begging, still hoping for divine mercy?
Conditions:
Result:
You ruthlessly slaughter every last resister - each self-righteous person who long ago strayed from the true path. Their blood is dispersed by jasmine water, and the white stone slabs become pristine again. You walk through such sin, such killing work, stepping toward the church's deepest altar. Then, to all your kneeling, trembling faithful subjects, you once again loudly proclaim, repeating the revelation you received...
GOD SHALL DESCEND, GOD SHALL PERFECT THIS WORLD.
Conditions:
Result:
This bloody purge earned the Sultan's approval. He even publicly recognized your title as Purist Religious Leader, smiling, jesting, waiting for you to continue this fine performance.
Conditions:
Result:
Mysteriously, a rift has been torn open, a transgression absolved through this card.
Conditions:
Result: