Rites

Sacred Contest

You are a cultist severed from the Purist Order, an unbeliever banished by priests. Yet how laughable! Your mission comes directly from God; you are His earthly voice. Now is time to prove - who is the heretic? Who should wield that pure, pristine authority?

ID: 5004521

Type: None

Tips: None

Duration: 1 days

Waits For: 0 days

Marked as New Only on First Occurrence: 1

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: Fight Result, Magic, Charisma, Combat, Physique

Tag Tips Text:

Random Text: None

Random Text Up:

Roll #1
Holy utterances form the first barrier blocking your path
Type: Fight Result
Type Tips: Your Magic and Charisma determine your full dice count, affected by the opponent
Low Target: 3
Low Target Tips: You need at least 3 Successes to win.
Roll #2
Many priests scatter in panic, but more believe this merely represents your usual sorcery - they resolutely meet your blade, clashing with your forces!
Type: Fight Result
Type Tips: Your Combat and Physique determine your full dice count, affected by the opponent
Low Target: 3
Low Target Tips: You need at least 3 Successes to win.

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
Cultist High Priest

Locks: Yes

Is Key: No

Is Empty: Yes

Is Enemy: Yes

Conditions:

Pops: None

Slot #2
Cultist's Troop

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: Yes

Conditions:

Pops: None

Slot #3
You must personally lead the troop against cultists

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #4
You may assign a follower to assist in battle

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #5
Holy crusaders responding to your call

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Any
    • Type = Item
    • Type = Character
  • Tag (Troop) = 1

Pops: None

Slot #6
Holy crusaders responding to your call

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Any
    • Type = Item
    • Type = Character
  • Tag (Troop) = 1

Pops: None

Slot #7
Consumables useful in battle

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #8
You can take this to break any Conquest Card

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

This rite has no regular outcome.

Extra

Vermin's Conflict
As those Pure Words pierce your chest like swords, you find it laughable - should you ask why god granted you righteousness only to mock you thus?

Your ears hear only deceptive silence - in extreme dying agony, you receive not another word from Them.

Conditions:

Result:

Heaven's Gift
They open their mouths but produce no sound. The Purist has abandoned them. They use your throat to speak a single sentence - the only one worthy of utterance in heaven and earth...

I SHALL DESCEND

Conditions:

Vermin's Conflict
The High Priest and priests of the Purist Order suppressed this ridiculous rebellion, purging all heretical combatants.

Presumptuous fool, as you fell, were you still begging, still hoping for divine mercy?

Conditions:

Result:

You ruthlessly slaughter every last resister - each self-righteous person who long ago strayed from the true path. Their blood is dispersed by jasmine water, and the white stone slabs become pristine again. You walk through such sin, such killing work, stepping toward the church's deepest altar. Then, to all your kneeling, trembling faithful subjects, you once again loudly proclaim, repeating the revelation you received...

GOD SHALL DESCEND, GOD SHALL PERFECT THIS WORLD.

Conditions:

Result:

This bloody purge earned the Sultan's approval. He even publicly recognized your title as Purist Religious Leader, smiling, jesting, waiting for you to continue this fine performance.

Conditions:

Result:

Fracture
Mysteriously, a rift has been torn open, a transgression absolved through this card.

Conditions:

Result: