Rites
A New Medicine
Samir begins work on a new medicine. It is weaker than the Water of Life, more painful to use, yet far cheaper and easier to obtain.
ID: 5006128
Type: None
Tips: None
Duration: 3 days
Waits For: 5 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: None
Tag Tips Text: None
Random Text: None
Random Text Up: None
Actions When Wait Expires
Action:
- Counter (7100001): Add 1
- Prompt:
Samir repeatedly tested the analgesic you mentioned—refining, extracting, purifying—until at last he succeeded. The cheap, effective medicine soon spreaded across the Empire. In any case, he thanked you for your help.
Slots
Samir
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Mahir, or any character with Wisdom above 5, can lend him a hand.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
This rite has no prior outcome.
Regular
This rite has no regular outcome.
Extra
Samir tests every pain-relieving method you have brought him, refining, distilling, and purifying again and again. With Mahir's aid, his efforts grow all the more effective. Mahir brings both skill and enthusiasm, arriving with a full set of instruments—She has long entertained the idea of dabbling with more dangerous potions that could poison a person, or even bring a corpse back to life. Samir, however, tells her such potions are hardly miraculous: they merely speed wound closure, far weaker than the Water of Life and utterly incapable of restoring lost limbs.
Mahir ponders this for a moment and then suggests, "Then—shall we steal some Aether?"
"If you speak like that again," Samir replies gently but firmly, "I shall have to turn you out."
Well... it seems they ought to cooperate quite happily.
Conditions:
Samir tests every pain-relieving method you have brought him, refining, distilling, and purifying again and again. With [s2.name]'s aid, his efforts grow all the more effective.
Conditions:
- Not Slot #2 Has Card = Mahir
Soon, [s2.name] comes to you, proudly holding up a vial of the new medicine. It is Samir's invention, refined and perfected with [s2.gender(his,her)] help—and now, at last, it can be produced in quantity.
"The court physician says the name shall be—"[s2.gender] winks at you, "Dew of [player.name]! Sexy, isn't it?"
...Something about it feels a little off to you, but Samir clearly meant well.
Either way, from that day forward, even a fig-seller on the street could scrape together a few coins to buy a bottle that might save a child, a lover, or even themselves. The name Dew of [player.name] spreads quickly throughout the land.
Conditions:
Result:
- Counter (7100001): Add 2
- Counter (7100004): Add 1
- Counter (7000741): Add 1
Soon, [s2.name] comes to you, proudly holding up a vial of the new medicine. It is Samir's invention, refined and perfected with [s2.gender(his,her)] help—and now, at last, it can be produced in quantity.
"The court physician has named it Water of Renewal."
This cheap yet potent medicine soon spreads throughout the empire. From this day forward, even a fig-seller on the street could scrape together a few coins to buy a bottle that might save a child, a lover, or even themselves. And as the patron of the Water of Renewal, your name is carried far and wide by physicians and patients alike.
Conditions:
- Not Slot #2 Has Card = Mahir
Result:
- Counter (7100001): Add 2
- Counter (7100004): Add 1
- Counter (7000741): Add 1