You try to subdue the henchmenType: Normal Result
Type Tips: Your Physique and Combat determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes.
Rites
The owner of the dark brothel hosted a feast, inviting you and your servant Lumera. You had already decided to make him pay for Lumera's revenge.
ID: 5006528
Type: None
Tips: None
Duration: 1 days
Waits For: 3 days
Marked as New Only on First Occurrence: 1
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: Normal Result, Physique, Combat
Tag Tips Text:
Random Text: None
Random Text Up:You try to subdue the henchmen
Type: Normal Result
Type Tips: Your Physique and Combat determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes.
Conditions:
Result:
Action:
You didn't find the time to attend, but that's okay; presumably, the brothel owner can wait for a few days. If he's smart, he will reach out to reschedule.
Conditions:
Action:
You completely forgot about Lumera. Apparently, she was not important to you. The brothel owner and Lumera won't bother you anymore.
Lumera is on the invitation list
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
You can go yourself or send any follower to accompany Lumera.
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Some things come in handy at this feast
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
You can take this opportunity to break a Bloodshed or Conquest Card of Bronze tier or lower.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
This rite has no regular outcome.
You arrive at the agreed location and meet the brothel owner. During the meal, he cautiously brings up the death of Lumera's mother, claiming it was an accident and that he is willing to pay compensation, but only to Lumera, not to her greedy father. It seems he has already investigated and knows that Lumera is under your protection.
But you know there are no 'accidents' in the dark brothel, if there are, they are deliberately inflicted tortures. These damned devils deserve to be in hell!
You suddenly attack him, and at that moment, several strong men jump out from behind the screen. They were already hiding there, all hired by the brothel owner.
You drag a bloodstained blade, coldly approaching the brothel owner.
The poor man wets his pants in fear, begging for mercy, incoherently confessing the truth: "That woman was no longer usable, rotting and stinking... But coincidentally, there was a guest who wanted to see a murder, so I... uh... I was helping her end her suffering earlier, she was beyond saving... It's not my fault, sir, really not my fault..."
Behind you, Lumera starts to tremble. Without a word, you pull out a dagger and place it in her hand.
After the time of half a candle's burning, you take the girl away from this dirty, blood-scented place. The cool night wind blows, carrying away the stench. She looks up, seemingly sniffing the moonlight, perhaps hiding her tears.
"Thank you," she says, "I never imagined all this... It's like a story, even more than books." Indeed... if life were as cause-and-effect as stories, people would be much happier.
Conditions:
Result:
Action:
You die in this dirty place so easily, and Lumera disappears with you... You'll never know what they'll do to her.
Conditions:
Action:
The follower you sent dies in this dirty place, along with Lumera... You'll never know what they'll do to her.
Conditions:
Result:
Killing a prostitute is like squashing an ant for the brothel owner. And killing a brothel owner is like squashing an ant for the Sultan. Your feat does not cause any ripples in the palace; to the nobles, it is just another ordinary day.
Conditions:
Result:
You lead Lumera to take over a sturdy, secluded building in the Dark Alley. She personally strips the brothel room bare – removing all decorations, carpets, furniture, even the wallpaper. She understands what it means to conquer, which may not be such a bad thing.
Conditions:
Result:
Your actions inevitably left traces.
Conditions:
Result: