Even you betrayed me!?Type: Fight Result
Type Tips: The number of dice is affected by opponent's Combat and Physique.
Low Target: 1
Low Target Tips: You need at least 1 Success to survive.
Rites
This morning is like any other – allies gather at your home, awaiting your orders or bringing valuable news and advice. Suddenly, as if on cue, they slowly begin to surround you... before the sharp glints of blade unsheathed.
ID: 5006556
Type: None
Tips: None
Duration: 1 days
Waits For: 7 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: Fight Result, Combat, Physique
Tag Tips Text:
Random Text: None
Random Text Up:Even you betrayed me!?
Type: Fight Result
Type Tips: The number of dice is affected by opponent's Combat and Physique.
Low Target: 1
Low Target Tips: You need at least 1 Success to survive.
Action:
This person has already betrayed you
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
This person has already betrayed you
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
This person has already betrayed you
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
This person views you as an archenemy, and will not rest until you are dead.
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
This person views you as an archenemy, and will not rest until you are dead.
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
This person views you as an archenemy, and will not rest until you are dead.
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
A hired adventurer's troop, their reasons for coming are self-evident
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
You are in the chaos
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Perhaps there are still armies supporting you
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Perhaps there are still people following you
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Perhaps there are still people following you
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Perhaps there are still people following you
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
You can take this opportunity to break a Conquest Card of Gold or lower tier
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Some items can be used in the war
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
The scene was utter chaos – no one could clearly tell friend from foe. You're not even sure how many of the dead were true traitors, and how many fell to your blade in the confusion. But now, what matters most is to straighten yourself up and head to the Sultan's court. Let every enemy see – you are still alive.
Conditions:
Result:
The scene was utter chaos – no one could clearly tell friend from foe. You're not even sure how many of the dead were true traitors, and how many fell to your blade in the confusion. But now, what matters most is to straighten yourself up and head to the Sultan's court. Let every enemy see – you are still alive.
Conditions:
Result:
The scene was utter chaos – no one could clearly tell friend from foe. You're not even sure how many of the dead were true traitors, and how many fell to your blade in the confusion. But now, what matters most is to straighten yourself up and head to the Sultan's court. Let every enemy see – you are still alive.
Conditions:
Result:
The scene was utter chaos – no one could clearly tell friend from foe. You're not even sure how many of the dead were true traitors, and how many fell to your blade in the confusion. But now, what matters most is to straighten yourself up and head to the Sultan's court. Let every enemy see – you are still alive.
Conditions:
Result:
The scene was utter chaos – no one could clearly tell friend from foe. You're not even sure how many of the dead were true traitors, and how many fell to your blade in the confusion. But now, what matters most is to straighten yourself up and head to the Sultan's court. Let every enemy see – you are still alive.
Conditions:
Result:
So many daggers. So many people you knew, trusted, even loved. It's not a bad way to end.
Conditions:
Result:
This rite has no extra outcome.