A vacant room or mansion
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Type = Item
- Tag (Vacant House) = 1
Pops: None
Rites
For the Dark Alley Dwellers, "guest" means a role of slothful leisure, yet also a role of deathly commitmence at a moment's behest. More often than not, it's a syndicate's act of raising a group of idlers to boost morale... Yet among these people there exists a tacit code of honor and duty, enough to become your help. Considering your notoriety has long wafted through the Dark Alley, why not use some spare change to enlist some hands?
ID: 5006560
Type: None
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: None
Tag Tips Text:
Random Text: None
Random Text Up: None
This rite has no actions when the wait expires.
A vacant room or mansion
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Construction Cost
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
A Stone Extravagance Card
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
Heavens, the people in the slums actually need you to spend money just so they can have a place like this – and they're even willing to risk their lives for it? You suddenly realize something feels off, and all those voices of praise begin to lose their luster...
Result:
Action:
Someone seizes the opportunity to accuse you of raising assassins in the slums, hinting at dark conspiracies. The Sultan dismisses the claim outright, but you can tell he's savoring your discomfort.
Conditions:
Result: