Rites
Guesthouse
These people will risk everything for you after enjoying your meal... at least until it's digested.
ID: 5006567
Type: None
Tips: None
Duration: 0 days
Waits For: 0 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: None
Tag Tips Text:
- Send your followers to recruit.
- Retainers are one-time use, they will leave after events
- Retainers at the Guesthouse change every 7 days
Random Text: None
Random Text Up: None
Actions When Wait Expires
This rite has no actions when the wait expires.
Slots
Retainer
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Retainer
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Retainer
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Retainer
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Retainer
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Retainer
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Send someone to recruit the 1st Retainer.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Character
- Slot #1 = 1
- Not Tag (lock_39) = 1
Pops: None
Send someone to recruit the 2nd Retainer.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Character
- Slot #2 = 1
- Not Tag (lock_39) = 1
Pops: None
Send someone to recruit the 3rd Retainer.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Character
- Slot #3 = 1
- Not Tag (lock_39) = 1
Pops: None
Send someone to recruit the 4th Retainer.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Character
- Slot #4 = 1
- Not Tag (lock_39) = 1
Pops: None
Send someone to recruit the 5th Retainer.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Character
- Slot #5 = 1
- Not Tag (lock_39) = 1
Pops: None
Send someone to recruit the 6th Retainer.
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Character
- Slot #6 = 1
- Not Tag (lock_39) = 1
Pops: None
Activation Conditions
Tips: The guesthouse is closed now!
Conditions:
Outcome
Prior
This rite has no prior outcome.
Regular
This rite has no regular outcome.
Extra
Recruitment Successful
Conditions:
Result:
- Adjust Equipment of Slot #7: Add Slot #1
Recruitment Successful
Conditions:
Result:
- Adjust Equipment of Slot #8: Add Slot #1
Recruitment Successful
Conditions:
Result:
- Adjust Equipment of Slot #9: Add Slot #1
Recruitment Successful
Conditions:
Result:
- Adjust Equipment of Slot #10: Add Slot #1
Recruitment Successful
Conditions:
Result:
- Adjust Equipment of Slot #11: Add Slot #1
Recruitment Successful
Conditions:
Result:
- Adjust Equipment of Slot #12: Add Slot #1
Come back next time
Conditions:
Result:
- Adjust Tag (lock_24) of Slot #1: Add 1
- Adjust Tag (lock_25) of Slot #2: Add 1
- Adjust Tag (lock_26) of Slot #3: Add 1
- Adjust Tag (lock_27) of Slot #4: Add 1
- Adjust Tag (lock_28) of Slot #5: Add 1
- Adjust Tag (lock_29) of Slot #6: Add 1
Action:
Come back next time
Conditions:
Result:
- Adjust Tag (lock_24) of Slot #1: Add 1
- Adjust Tag (lock_25) of Slot #2: Add 1
- Adjust Tag (lock_26) of Slot #3: Add 1
- Adjust Tag (lock_27) of Slot #4: Add 1
- Adjust Tag (lock_28) of Slot #5: Add 1
- Adjust Tag (lock_29) of Slot #6: Add 1
Action:
References
Referenced in Conditions
This rite is used in conditions for the following entities.
Card Post-Rite Triggers
FighterFighterFighterFighterFreakFreakFreakFreakGreat TheifGreat TheifGreat TheifGreat TheifMageMageMageMageMarauders' BandMarauders' BandMarauders' BandMarauders' BandMonkMonkMonkMonkOccultistOccultistOccultistOccultistPoetPoetPoetPoetRangerRangerRangerRangerRogueRogueRogueRogueScholarScholarScholarScholarSwordsmanSwordsmanSwordsmanSwordsmanThe CursedThe CursedThe CursedThe Cursed