Rites

Ransack

Bharat is gone, yet you still have time to surround the residence he rents. Everything within ought to be yours.

ID: 5006682

Type: None

Tips: None

Duration: 1 days

Waits For: 0 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: Normal Result, Survival, Stealth

Tag Tips Text: None

Random Text: None

Random Text Up:

Roll #1
Seize the fleeing accomplice.
Type: Normal Result
Type Tips: Your Survival determines your full dice count.
Low Target: 5
Low Target Tips: You need at least 5 Successes
Roll #2
What other treasures lie hidden?
Type: Normal Result
Type Tips: Your Stealth determines your full dice count.
Low Target: 5
Low Target Tips: You need at least 5 Successes

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
The One Who Assists in the Ransack

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #2
The One Who Assists in the Ransack

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #3
Consumable

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #4
Conceal your actions with an Extravagance Card no higher than the Bronze tier.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

Foul Luck
The household have destroyed or spirited away most of the goods before departing. Half-finished gold coins lie scattered in the refuse. It is plain now that he is forging within your walls. That wretch... You order your servants to sift through the remnants and set aside those pieces that most nearly pass for true coin.

Conditions:

Result:

You Intercept Them
The merchants still move the choicest valuables, but now they fall into your hands.

After a brief questioning, you establish that he truly was striking coin in your house. That wretch... You recover some of the pieces he failed to carry away.

Conditions:

Result:

Foul Luck
The household have destroyed or spirited away most of the goods before departing. Half-finished gold coins lie scattered in the refuse. It is plain now that he is forging within your walls. That wretch... You order your servants to sift through the remnants and set aside those pieces that most nearly pass for true coin.

Conditions:

Result:

Extra

Forgotten Realms and Tales
You discover two intriguing items: a modest statue, likely once belonging to a long-extinct faith... and a ring, woven from gold thread and soft hair. The hair whose hue recalls a certain comely figure at the Sultan's side... Inside the ring, words are etched: "Cruelty of fate tore us asunder."

Conditions:

Result:

Forgotten Tales
You find another intriguing item: a ring, woven from gold thread and soft hair. The hair whose hue recalls a certain comely figure at the Sultan's side... Inside the ring, words are etched: "Cruelty of fate tore us asunder."

Conditions:

Result:

Nothing Left But Debris
They have covertly tampered with your house, and in their final, hasty flight, the place lies in utter disarray... You sense that a thorough search might still reveal something, but there is no time now.

Conditions:

Destroy Evidence
To sever any link between yourself and the counterfeit coins, you set the house ablaze... obliterating every trace, including the disappearance of your tenant. In the process, you even break an Extravagance Card! Everything now appears plausibly accidental.

Conditions:

Result:

Action:

To sever any link between yourself and the counterfeit coins, you set the house ablaze... obliterating every trace, including the disappearance of your tenant. Such unusual measures leave the city abuzz with speculation.

Conditions:

Result:

Action: