Rites

Zephyr's settling-in allowance

Zephyr is free now, and a free man needs a family – you decide to give him a settling-in allowance to incentivize him to come back to work sooner.

ID: 5008052

Type: None

Tips: None

Duration: 7 days

Waits For: 7 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: None

Tag Tips Text: None

Random Text: None

Random Text Up: None


Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
Zephyr

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #2
You can give him 5 Gold Coins as a settling-in allowance

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

Zephyr's Return
Zephyr has returned, eager to get to work – to provide a good life for his wife! Besides frequently saying such silly things and wearing such a silly grin, marriage indeed makes this man more reliable and mature.

Conditions:

Result:

Extra

This rite has no extra outcome.