Rites

Catching a Thief

As you step into the study, a dark figure scrambles out the window in a panic –

ID: 5008067

Type: None

Tips: None

Duration: 1 days

Waits For: 1 days

Marked as New Only on First Occurrence: 0

Starts Automatically: Yes

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: Fight Result, Combat, Physique

Tag Tips Text:

Random Text: None

Random Text Up:

Roll #1
Catching a Thief
Type: Fight Result
Type Tips: The number of dice is affected by the challenger's Stealth and Physique.
Low Target: 3
Low Target Tips: You need at least 3 Successes.

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
Pickpocket

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: Yes

Conditions:

Pops: None

Slot #2
Hemir made off with your gold coins

Locks: Yes

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #3
You can do this job yourself, or send any of your followers to do it.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #4
Anything you find useful

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

His Lucky Day
You ignore the pickpocket – kids like him are too common, and he is certainly not the biggest problem you need to deal with today.

Conditions:

You can't run far with shoes like these
When [s3.name] drags him back, the young pickpocket keeps cursing his shoes – if he had stolen your money sooner and gotten sturdy boots, he would never have been caught.

Conditions:

Result:

Action:

Run Like a Rabbit
[s3.name] returns in a fury – the kid clearly knows the local terrain well, and maybe he will come back again.

Conditions:

What's left for me to lose?
The wallet's empty anyway... You just shrug it off, like he's only stolen your misfortune.

Conditions:

Honor Among Thieves: The Poor Don't Rob the Poor
When [s3.name] brings him back, the young pickpocket keeps begging for mercy, though his way of pleading is quite unpleasant.

Conditions:

Action:

Let's go somewhere emptier than your wallet
[s3.name] returns in a fury. After failing to steal the money, the young pickpocket cursed him vulgarly, even tripping him with a rope... The kid clearly knows the local terrain well, and maybe he will come back again.

Conditions:

Extra

This rite has no extra outcome.