Troublemaking Thug
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Card = Troublemaking Brute
Pops: None
Rites
This troublemaker is stubborn. First, he insists he didn't fake anything, then his eyes shift as he says if you give him 10 gold coins, he'll tell you who's plotting against you; otherwise, he won't talk...
ID: 5008097
Type: None
Tips: None
Duration: 1 days
Waits For: 5 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: None
Tag Tips Text: None
Random Text: None
Random Text Up: None
This rite has no actions when the wait expires.
Troublemaking Thug
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
You can go yourself, or you can send someone to interrogate him
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
He demands 10 gold coins from you, otherwise he won't tell you a word
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
[s2.name] talks until their lips are chapped, but the troublemaker remains unmoved.
"I said, if you don't give me money, I won't tell you anything." His eyes are full of greed mixed with fear - yes, fear of death - he knows he's cornered, but what of it? He's a thug living day by day, not caring if he dies. His survival strategy is to bite hard when someone important like you needs something from him.
"Or..." he suddenly smiles, with a hint of madness in his eyes: "Let me meet Habib's gentle and beautiful lady. I've never tasted a woman's flavor in my life. If she comes to see me, perhaps I'll be willing to talk?"
...How despicable...!
Conditions:
Action:
This is likely the first time the troublemaker has met a refined lady like Maggie, and he seems quite awkward. Maggie has someone bring him a cushion and some refreshments. Rather than directly asking who sent him to cause trouble, she gently inquires about his circumstances. As they sit facing each other, the troublemaker doesn't know where to put his hands and feet, his arrogance completely vanished.
He stammers a few responses, then gradually reveals everything he knows.
It turns out the person who sent him to cause trouble at your guesthouse was a nobleman. From his description, you can identify who it is.
After confessing everything, the troublemaker remains silent for a while, then suddenly leans forward while Maggie is lost in thought and kisses her cheek -
He dares!! Enraged, you draw your sword to strike him down, but Maggie gently presses your hand. She looks at you, then at the troublemaker, shaking her head: "Let it go. He's just a child. He doesn't know what he wants... a woman, or a mother..."
The man pauses at her words, then suddenly tears well up in his eyes. He tries to wipe them away unsuccessfully, finally breaking into loud sobs.
Through Maggie's soft sigh, you notice that this thin youth has a childish face. At fourteen or fifteen, an age when noble children would still be carefree...
You strictly order everyone in the room not to speak of what just happened, then leave with Maggie.
A few days later, someone mentions that a rat from Dark Alley has died. No one bothers to tell Maggie, of course, and no one knows who did it - perhaps for betraying his master, who knows?
Conditions:
Result:
Action:
After receiving the gold, he readily reveals everything he knows.
It turns out the person who sent him to cause trouble at your guesthouse was a nobleman. From his description, you can identify who it is. Now, it's time to settle the score.
Conditions:
Action:
This rite has no extra outcome.