Rites

UlLTIMATE Dog-Fighting

Higher stakes gambling, open only to the most generous, imposing patrons! Each hound's owner has made extensive preparations to secure victory.

ID: 5008148

Type: None

Tips: None

Duration: 1 days

Waits For: 1 days

Marked as New Only on First Occurrence: 0

Starts Automatically: Yes

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: None

Tag Tips Text:

Random Text: None

Random Text Up:

Roll #1
Luna Starting
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #2
Luna Accelerating
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #3
Luna Finishing
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #4
Black General Starting
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #5
Black General Accelerating
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #6
Black General Finishing
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #7
Rainfall Starting
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #8
Rainfall Accelerating
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #9
Rainfall Finishing
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #10
Ironbone Starting
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #11
Ironbone Accelerating
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.
Roll #12
Ironbone Finishing
Type: Normal Result
Type Tips: Your chosen hound's Survival and Physique determine your full dice count.
Low Target: 2
Low Target Tips: You need at least 2 Successes to win.

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
Luna

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #2
Black General

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #3
Rainfall

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #4
Ironbone

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #5
Bet on Luna to win, up to 10 Gold Coins

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Not Slot #6 = 1
  • Not Slot #7 = 1
  • Not Slot #8 = 1
  • Tag (Gold Coin) Costs one of 1, 10

Pops: None

Slot #6
Bet on Black General to win, up to 10 Gold Coins

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Not Slot #5 = 1
  • Not Slot #7 = 1
  • Not Slot #8 = 1
  • Tag (Gold Coin) Costs one of 1, 10

Pops: None

Slot #7
Bet on Rainfall to win, up to 10 Gold Coins

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Not Slot #5 = 1
  • Not Slot #6 = 1
  • Not Slot #8 = 1
  • Tag (Gold Coin) Costs one of 1, 10

Pops: None

Slot #8
Bet on Ironbone to win, up to 10 Gold Coins

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Not Slot #6 = 1
  • Not Slot #7 = 1
  • Not Slot #5 = 1
  • Tag (Gold Coin) Costs one of 1, 10

Pops: None

Slot #9
You can take this to break any tier Extravagance Card

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #10
Extra betting requires an Extravagance Card: Stone allows 10 more Gold Coins, Bronze 20 more, Silver 30 more, Gold Coins 40 more.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Slot #9 = 1
  • Any
    • All
      • Slot #9 Has Rarity = Stone
      • Tag (Gold Coin) Costs = 10
    • All
      • Slot #9 Has Rarity = Bronze
      • Tag (Gold Coin) Costs = 20
    • All
      • Slot #9 Has Rarity = Silver
      • Tag (Gold Coin) Costs = 30
    • All
      • Slot #9 Has Rarity = Gold
      • Tag (Gold Coin) Costs = 40

Pops:

  • Condition:
    • Slot #9 Has Rarity = Bronze
    • Slot #10 Has Tag (Gold Coin) < 20
    Action:
    • Self Pops:
      Current Gold Coins amount insufficient to break this Extravagance Card! Continue anyway?
  • Condition:
    • Slot #9 Has Rarity = Bronze
    • Slot #10 Has Tag (Gold Coin) ≥ 20
    Action:
    • Self Pops:
      Current Gold Coins amount sufficient to break this Extravagance Card.
  • Condition:
    • Slot #9 Has Rarity = Silver
    • Slot #10 Has Tag (Gold Coin) < 30
    Action:
    • Self Pops:
      Current Gold Coins amount insufficient to break this Extravagance Card! Continue anyway?
  • Condition:
    • Slot #9 Has Rarity = Silver
    • Slot #10 Has Tag (Gold Coin) ≥ 30
    Action:
    • Self Pops:
      Current Gold Coins amount sufficient to break this Extravagance Card.
  • Condition:
    • Slot #9 Has Rarity = Gold
    • Slot #10 Has Tag (Gold Coin) < 40
    Action:
    • Self Pops:
      Current Gold Coins amount insufficient to break this Extravagance Card! Continue anyway?
  • Condition:
    • Slot #9 Has Rarity = Gold
    • Slot #10 Has Tag (Gold Coin) ≥ 40
    Action:
    • Self Pops:
      Current Gold Coins amount sufficient to break this Extravagance Card.

Activation Conditions

Tips: You must choose a racing hound to bet on. If using an Extravagance Card, you must include the corresponding Gold Coins to break it.

Conditions:

Outcome

Prior

This rite has no prior outcome.

Regular

This rite has no regular outcome.

Extra

Crescent's Fall
The cage opens and the racing hound s burst forth, chasing the fleeing rabbit. But Luna...

It charges forward with lightning speed as usual, then suddenly drops its head. Its momentum prevents it from stopping properly, causing it to roll forward and slam its neck against the track barrier. It stops completely, tongue lolling, pink foam spraying from its mouth.

The spectators gasp as something flashes past you - Faris, already rushing onto the track.

In the disorienting commotion, you help Faris carry Luna back to his room. The poor hound is already dead. Tears well in its beautiful eyes, and despite Faris's efforts, its eyes won't close. Its neck is broken - racing hound s' bodies built for ultimate speed have no protective fat, making one fall potentially fatal, as happened now.

Faris cradles Luna's body, burying his face in its beautiful fur.

"Please leave... I'm sorry you lost so much money. I'll find a way... but please go. Today, I don't want... don't want to say anything..."

You have no choice but to leave the hound -fighting pit alone.

Conditions:

Result:

Action:

Total Loss
Your unwise bet earns the Sultan's prolonged laughter. You don't understand why he's so amused - is it merely because you lost money? Could a hound 's death entertain him so? You don't understand. Nevertheless, the Sultan allows you to break this card.

Conditions:

Result:

[s2.name] bursts from the starting line like lightning.

Conditions:

[s2.name] fails to respond promptly to the starting command, falling far behind. You curse several times, but seeing the highly anticipated "Luna" fatally crash into the track barrier shortly after starting, those who bet on it surely lost more than you... This thought makes you feel somewhat better...

Wait, that's inappropriate... Luna was certainly a good hound . When Faris approaches you red-eyed, you feel guilty. "I have a request," he says through clenched teeth. "[player.name], when you have time, let's speak privately."

Conditions:

Result:

Action:

[s2.name] maintains advantage throughout, leaving others far behind.

Conditions:

[s2.name] gets pushed and jostled, never regaining the advantage. You curse several times.

Only now do you notice Faris kneeling in the corner, clutching his beloved black hound...

What happened? You quickly ask those nearby. They unleash a stream of curses, saying that damn hound crashed into the track barrier shortly after starting, costing them everything!

You add a few agreeing comments, until Faris approaches red-eyed... hopefully he didn't hear what you just said. You nervously ask his purpose, and he says through clenched teeth: "I have a request, [player.name]. When you have time, let's speak privately."

Conditions:

Result:

Action:

[s2.name] charges toward the finish line with absolute advantage. It wins, and so do you.

Amid the cheering, you suddenly notice Faris kneeling in the corner, holding his beloved black hound. What happened? Before you can ask, the dog-fighting pit servants surround you, stuffing your pockets with heavy Gold Coins.

Conditions:

Result:

Action:

[s2.name] charges toward the finish line with absolute advantage. It wins, and so do you.

Amid the cheering, you suddenly notice Faris kneeling in the corner, holding his beloved black hound. What happened? Before you can ask, the dog-fighting pit servants surround you, stuffing your pockets with heavy Gold Coins.

Conditions:

Result:

Action:

In the race's final moment, another hound overtakes [s2.name]. It loses, and so do you. You lose everything.

You and others who bet on it curse loudly, but eventually sigh that your hound just had a momentary lapse - surely better than Crescent! That one crashed into the track barrier right after starting, breaking its neck!

Everyone laughs mockingly, while you remain unusually silent, frowning: No experienced racing hound should make such a basic mistake, unless...

Eventually you notice Faris standing before you, red-eyed. He says through clenched teeth: "I have a request, [player.name]. When you have time, let's speak privately."

Conditions:

Result:

Action:

[s3.name] bursts from the starting line like lightning.

Conditions:

[s3.name] fails to respond promptly to the starting command, falling far behind. You curse several times, but seeing the highly anticipated "Crescent" fatally crash into the track barrier shortly after starting, those who bet on it surely lost more than you... This thought makes you feel somewhat better...

Wait, that's inappropriate... Crescent was certainly a good hound . When Faris approaches you red-eyed, you feel guilty. "I have a request," he says through clenched teeth. "[player.name], when you have time, let's speak privately."

Conditions:

Result:

Action:

[s3.name] maintains advantage throughout, leaving others far behind.

Conditions:

[s3.name] gets pushed and jostled, never regaining the advantage. You curse several times.

Only now do you notice Faris kneeling in the corner, clutching his beloved black hound...

What happened? You quickly ask those nearby. They unleash a stream of curses, saying that damn hound crashed into the track barrier shortly after starting, costing them everything!

You add a few agreeing comments, until Faris approaches red-eyed... hopefully he didn't hear what you just said. You nervously ask his purpose, and he says through clenched teeth: "I have a request, [player.name]. When you have time, let's speak privately."

Conditions:

Result:

Action:

[s3.name] charges toward the finish line with absolute advantage. It wins, and so do you.

Amid the cheering, you suddenly notice Faris kneeling in the corner, holding his beloved black hound. What happened? Before you can ask, the dog-fighting pit servants surround you, stuffing your pockets with heavy Gold Coins.

Conditions:

Result:

Action:

[s3.name] charges toward the finish line with absolute advantage. It wins, and so do you.

Amid the cheering, you suddenly notice Faris kneeling in the corner, holding his beloved black hound. What happened? Before you can ask, the dog-fighting pit servants surround you, stuffing your pockets with heavy Gold Coins.

Conditions:

Result:

Action:

In the race's final moment, another hound overtakes [s2.name]. It loses, and so do you. You lose everything.

You and others who bet on it curse loudly, but eventually sigh that your hound just had a momentary lapse - surely better than Crescent! That one crashed into the track barrier right after starting, breaking its neck!

Everyone laughs mockingly, while you remain unusually silent, frowning: No experienced racing hound should make such a basic mistake, unless...

Eventually you notice Faris standing before you, red-eyed. He says through clenched teeth: "I have a request, [player.name]. When you have time, let's speak privately."

Conditions:

Result:

Action:

[s4.name] bursts from the starting line like lightning.

Conditions:

[s4.name] fails to respond promptly to the starting command, falling far behind. You curse several times, but seeing the highly anticipated "Crescent" fatally crash into the track barrier shortly after starting, those who bet on it surely lost more than you... This thought makes you feel somewhat better...

Wait, that's inappropriate... Crescent was certainly a good hound . When Faris approaches you red-eyed, you feel guilty. "I have a request," he says through clenched teeth. "[player.name], when you have time, let's speak privately."

Conditions:

Result:

Action:

[s4.name] maintains advantage throughout, leaving others far behind.

Conditions:

[s4.name] gets pushed and jostled, never regaining the advantage. You curse several times.

Only now do you notice Faris kneeling in the corner, clutching his beloved black hound...

What happened? You quickly ask those nearby. They unleash a stream of curses, saying that damn hound crashed into the track barrier shortly after starting, costing them everything!

You add a few agreeing comments, until Faris approaches red-eyed... hopefully he didn't hear what you just said. You nervously ask his purpose, and he says through clenched teeth: "I have a request, [player.name]. When you have time, let's speak privately."

Conditions:

Result:

Action:

[s4.name] charges toward the finish line with absolute advantage. It wins, and so do you.

Amid the cheering, you suddenly notice Faris kneeling in the corner, holding his beloved black hound. What happened? Before you can ask, the dog-fighting pit servants surround you, stuffing your pockets with heavy Gold Coins.

Conditions:

Result:

Action:

[s4.name] charges toward the finish line with absolute advantage. It wins, and so do you.

Amid the cheering, you suddenly notice Faris kneeling in the corner, holding his beloved black hound. What happened? Before you can ask, the dog-fighting pit servants surround you, stuffing your pockets with heavy Gold Coins.

Conditions:

Result:

Action:

In the race's final moment, another hound overtakes [s4.name]. It loses, and so do you. You lose everything.

You and others who bet on it curse loudly, but eventually sigh that your hound just had a momentary lapse - surely better than Crescent! That one crashed into the track barrier right after starting, breaking its neck!

Everyone laughs mockingly, while you remain unusually silent, frowning: No experienced racing hound should make such a basic mistake, unless...

Eventually you notice Faris standing before you, red-eyed. He says through clenched teeth: "I have a request, [player.name]. When you have time, let's speak privately."

Conditions:

Result:

Action:

You break this Extravagance Card
The next day, you meticulously describe the entire hound race to the Sultan. He listens with great interest, seeming particularly delighted by Crescent's fatal crash, even laughing heartily.

How he loves seeing expected heroes die meaninglessly - even if just a hound!

Conditions:

Result:

References

Referenced in Conditions

This rite is used in conditions for the following entities.

Events
higher-level competitions