Rites

Piecing the Truth Together

The dog-fighting pit staff aren't particularly suspicious of you, so Faris begs you to help piece together the truth behind Luna's death.

ID: 5008150

Type: None

Tips: None

Duration: 3 days

Waits For: 0 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: Normal Result, Wisdom, Sociability, Stealth, Survival, Magic, Charisma

Tag Tips Text:

Random Text: None

Random Text Up:

Roll #1
You inquire about the poison everywhere
Type: Normal Result
Type Tips: Your Wisdom and Sociability determine your full dice count.
Low Target: 5
Low Target Tips: You need at least 5 Successes to gain something.
Roll #2
You have someone track suspicious individuals
Type: Normal Result
Type Tips: Your Stealth and Survival determine your full dice count.
Low Target: 5
Low Target Tips: You need at least 5 Successes to gain something.
Roll #3
You have someone track money flow
Type: Normal Result
Type Tips: Your Stealth and Sociability determine your full dice count.
Low Target: 5
Low Target Tips: You need at least 5 Successes to gain something.
Roll #4
You plan to use mystical arts to summon Luna's spirit.
Type: Normal Result
Type Tips: Your Magic and Charisma determine your full dice count.
Low Target: 5
Low Target Tips: You need at least 5 Successes to gain something.

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
You can investigate the poison clues yourself or send any follower; this requires Sociability and Wisdom.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #2
Followers assisting in the poison investigation or useful intelligence; this requires Sociability and Wisdom.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Any

Pops: None

Slot #3
You can investigate the dog betting venue operator clues yourself or send any follower; this requires Stealth and Survival.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #4
Followers assisting in the dog betting venue operator investigation or useful intelligence; this requires Stealth and Survival.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Any

Pops: None

Slot #5
You can investigate the dog betting venue's funds movement yourself or send any follower; this requires Stealth and Survival.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #6
Followers assisting in the funds movement investigation or useful intelligence; this requires Stealth and Survival.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Any

Pops: None

Slot #7
You can perform a seance for the unsatisfied Luna yourself or send any follower; this requires Magic and Charisma.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Character

Pops: None

Slot #8
Followers assisting in the seance or useful intelligence; this requires Magic and Charisma.

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Any

Pops: None

Activation Conditions

Tips: At least one follower must investigate a clue

Conditions:

Outcome

Prior

This rite has no prior outcome.

Regular

This rite has no regular outcome.

Extra

Deadly Medicine
[s1.name] searches through every plant guide and pharmaceutical encyclopedia, finally identifying the poison.

It comes from a desert oasis recently crushed by the Sultan's cavalry. The local tribe reportedly used it to stimulate coughing to clear inhaled sand - a medicine that becomes deadly in large doses.

Yet even you, a powerful courtier, haven't heard of this poison. Who could possibly have access to it?

Conditions:

Result:

You failed
You find no useful clue

Conditions:

You've already identified the poison source - no need to investigate again

Conditions:

Unwelcome Truth
Poisoning would require an inside accomplice at the racing venue. Your people finally corner the elusive dog-fighting pit operator in an alley. After extensive threats, he reluctantly reveals several names.

These names are obviously false - "Such-and-such III," "Emperor So-and-so" - but... they're familiar pseudonyms. You recall the Sultan occasionally using these names playfully when addressing his eunuchs...

Conditions:

Result:

You failed
You never locate the dog-fighting pit operator

Conditions:

You've already received substantial information from the dog-fighting pit operator - no need to investigate again

Conditions:

Follow the Money
[s5.name] pieces together fragmented data from various sources, finally clarifying the financial flows at the dog-fighting pit that day.

The investigation results make you question whether to proceed - that night, the Sultan's eunuchs carried away the heaviest bag of Gold Coins.

Conditions:

Result:

You couldn't determine who won the most money from the dog-fighting pit recently

Conditions:

You've already identified who profited most - no need to investigate again

Conditions:

Spirit Communication
[s7.name] presents Luna's fur and teeth before the nameless Star-Souled, pleading and chanting...

A vision flashes through your minds like lightning.

A slender servant woman, wrapped in thick fabric, hands a small pouch to the barrier attendant...

You feel you've seen this woman somewhere before.

Conditions:

Result:

The ritual fails and yields nothing but frustrated canine howls in your ears.

Conditions:

You've completed the spirit communication ritual and obtained valuable clues.

Conditions:

After extensive investigation, you begin examining the evidence you've gathered...

Conditions:

Action: