The Sultan Card you gave the cultists
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Type = Sultan Card
- Tag (uncleanhelp) = 1
Pops: None
Rites
The cultists have chosen someone - no, the Cultic God has selected this impure killing's target, and you can no longer prevent what unfolds.
ID: 5008168
Type: None
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: None
Tag Tips Text: None
Random Text: None
Random Text Up: None
This rite has no actions when the wait expires.
The Sultan Card you gave the cultists
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Sacrifice
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
Returning home, you find the door wide open, unguarded. You enter hesitantly, puzzled by the silence...
A piercing scream erupts - cultists pour from your inner chambers like a murky tide - they raise the broken Bloodshed Card, shouting the Cultic God's name...
Overwhelming dread freezes your steps; you dare not uncover the truth - but Maggie's personal servant falls before you: "Master - they brought the Sultan Card you gave them... they killed the mistress!"
Conditions:
Result:
You anxiously await news at home, wondering whom the cultists killed. Then someone knocks; blood-covered people laughingly present something...
A head - Badriyyah's head.
She still laughs, maniacally, staring directly at you!
Conditions:
Result:
Just arriving home, your errand slave races toward you, face twisted with terror after witnessing something horrific.
"The cultists - they've gone mad! They stormed the Purist temple! Many died, Purist guards fought desperately... but the cultists were too numerous, too frenzied - they tore High Priest Iman to pieces! Master, they carried the Sultan Card you gave them!"
You feel drenched in cold water, chilled throughout. Now, beyond the Sultan blaming you for employing cultists to fulfill your card, the Purist Order likely becomes your enemy...
Conditions:
Result:
Just settling into your mansion, you hear palace news. A Cult-following eunuch suddenly went berserk, strangling a woman favored by the Sultan... Reportedly, before being beaten to death, he shouted the Cultic God's name, producing the Sultan Card you provided.
You first consider the Sultan's punishment, then realize you've actually felt relief through another's sacrifice... This game has changed you, hasn't it?
Conditions:
Result:
Action:
Just settling into your mansion, you hear palace news. A Cult-following eunuch suddenly went berserk, strangling a woman favored by the Sultan... Reportedly, before being beaten to death, he shouted the Cultic God's name, producing the Sultan Card you provided.
You first consider the Sultan's punishment, then realize you've actually felt relief through another's sacrifice... This game has changed you, hasn't it?
Conditions:
Result:
Action:
Just settling into your mansion, you hear palace news. A Cult-following eunuch suddenly went berserk, strangling a woman favored by the Sultan... Reportedly, before being beaten to death, he shouted the Cultic God's name, producing the Sultan Card you provided.
You first consider the Sultan's punishment, then realize you've actually felt relief through another's sacrifice... This game has changed you, hasn't it?
Conditions:
Result:
Action:
Just settling into your mansion, you hear palace news. A Cult-following eunuch suddenly went berserk, strangling a woman favored by the Sultan... Reportedly, before being beaten to death, he shouted the Cultic God's name, producing the Sultan Card you provided.
You first consider the Sultan's punishment, then realize you've actually felt relief through another's sacrifice... This game has changed you, hasn't it?
Conditions:
Result:
Action:
Dreadful news arrives - cultists wielding your Bloodshed Card, howling and laughing, slashed [s2.name]'s throat... You find yourself strangely relieved. At least it wasn't you, right?
Conditions:
Result:
Dreadful news arrives - cultists wielding your Bloodshed Card, howling and laughing, slashed [s2.name]'s throat... You find yourself strangely relieved. At least it wasn't you, right?
Conditions:
Result:
Dreadful news arrives - cultists wielding your Bloodshed Card, howling and laughing, slashed [s2.name]'s throat... You find yourself strangely relieved. At least it wasn't you, right?
Conditions:
Result:
Dreadful news arrives - cultists wielding your Bloodshed Card, howling and laughing, slashed [s2.name]'s throat... You find yourself strangely relieved. At least it wasn't you, right?
Conditions:
Result:
Hearing how you broke this Bloodshed Card, the Sultan's expression darkens: "You're exhausting my favor, [player.name]." He toys with his ring, watching you coldly. "Surely you don't believe you've gained authority to assign others to this game?"
Cold sweat pours as you repeatedly deny this; another such incident would certainly cost you your head.
Result:
Badriyyah wants more! She giggles, seeking a second, third card... But self-preservation prevents you from providing another. She seems disappointed, though her smile never fades. "Well then, let's reframe - not you providing cards, but me helping you. That works, right?"
She settles this unilaterally.
Conditions:
Result:
The cultists' ritual grants you disturbing insights into forbidden realms.
Conditions:
Result:
In the moment the card breaks, through the corpse's gaping wound and spreading stains, you witness a sublime vision: a divine angel unfurling wings, heralding this world's master's birth. You convince yourself - no, you firmly believe: [s2.name]'s death was necessary, sacred. Only through their blood could this stagnant world find change and liberation!
Conditions:
Result: