Rites

[player.name]'s Fortress

You set aside a dwelling for the vagrants. Should you wish, you could even let it bear your name... and if you were to appear in person at its dedication, they might feel safer, more content under your shadow. But is such favor truly worth granting? Or perhaps...

ID: 5008201

Type: None

Tips: None

Duration: 1 days

Waits For: 5 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: None

Tag Tips Text:

Random Text: None

Random Text Up: None


Actions When Wait Expires

Action:

Slots

Slot #1
Raed Awaits Your Attendance at the Naming Ritual

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Card = Raed

Pops: None

Slot #2
The Vagrants' Labor

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Slot #3
Will you attend... or not?

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

But all of this, you realized, was precisely the plot Raed had spun from the start.
You sighed. Even if you were to cast them out now, the tale was already told. Too many eyes had seen Raed come alone to your halls—first to offer aid, then to secure a house, and now to claim a name for the place. At every step, whether you yielded or refused, she weaved the story to her advantage: "I am in the favor of Sultan's trusted hand, [player.name]." With that claim, she and her vagrants could linger anywhere. And Raed was clever. Each time she asked, she first brought a gift, knowing full well that nobles fear nothing more than a debt of gratitude.

Still... you cannot deny that under her hand, the place has grown orderly, even useful. Perhaps that too was part of her design.

Conditions:

Action:

In [player.name]'s Name
You sighed. Even if you were to cast them out now, the tale is already told. Too many eyes had seen Raed come alone to your halls—first to offer aid, then to secure a house, and now to claim a name for the place. At every step, whether you yielded or refused, she weaved the story to her advantage: "I am in the favor of Sultan's trusted hand, [player.name]." With that claim, she and her vagrants could linger anywhere. And Raed was clever. Each time she asked, she first brought a gift, knowing full well that nobles fear nothing more than a debt of gratitude... yet she seemed unaware that you detest following someone else's script.

So, when all the vagrants had gathered inside the fortress that now bears your name, you announced the opening of a grand spectacle: all were free to hunt and slew these nameless, lawless vagrants at will! Like driving prey into a hunting enclosured in autumn, for the nobles to pursue as they please.

It quickly became clear that, when slaughter and pillage were without restriction, people embraced it with fervor... Even the Sultan himself later scolded you, grumbling that he was not invited to participate in such a magnificent event. To appease him, you and the participating nobles must present numerous trophies from the hunt, and only then did his anger subside.

Conditions:

Result:

In [player.name]'s Name
You sighed. Even if you were to cast them out now, the tale is already told. Too many eyes had seen Raed come alone to your halls—first to offer aid, then to secure a house, and now to claim a name for the place. At every step, whether you yielded or refused, she weaved the story to her advantage: "I am in the favor of Sultan's trusted hand, [player.name]." With that claim, she and her vagrants could linger anywhere. And Raed was clever. Each time she asked, she first brought a gift, knowing full well that nobles fear nothing more than a debt of gratitude... yet she seemed unaware that you detest following someone else's script.

So, when all the vagrants had gathered inside the fortress that now bears your name, you announced the opening of a grand spectacle: all were free to hunt and slew these nameless, lawless vagrants at will! Like driving prey into a hunting enclosured in autumn, for the nobles to pursue as they please.

It quickly became clear that, when slaughter and pillage were without restriction, people embraced it with fervor... Even the Sultan himself later scolded you, grumbling that he was not invited to participate in such a magnificent event. To appease him, you and the participating nobles must present numerous trophies from the hunt, and only then did his anger subside.

Conditions:

Result:

Extra

This rite has no extra outcome.