Rites
Sultan's Walls
To escape the Sultan's rule, you must first break out of his walls, but to end his rule, you must fight your way back in... alive.
ID: 5010011
Type: End
Tips: None
Duration: 0 days
Waits For: 0 days
Marked as New Only on First Occurrence: -1
Starts Automatically: Yes
Triggers Result Automatically: No
Tag Tips: Physique, Combat
Tag Tips Up: Fight Result, Combat, Physique
Tag Tips Text:
- You must win at least two of the three battles to breach the walls
- Sometimes, a costly victory will also make your allies unable to join the following battles
- If you lose the battle yourself, it's all over
- War kills people
- Many items can have unexpected effects
Random Text: None
Random Text Up:The tornado summoned by the Amulet of Wind strikes the enemy forces
Type: Fight Result
Type Tips: The number of dice provided by your Physique and Combat is affected by the opponent's attributes.
Low Target: 5
Low Target Tips: You need at least 5 Successes.
The tornado summoned by the Amulet of Wind strikes the enemy forces
Type: Fight Result
Type Tips: The number of dice provided by your Physique and Combat is affected by the opponent's attributes.
Low Target: 5
Low Target Tips: You need at least 5 Successes.
The tornado summoned by the Amulet of Wind strikes the enemy forces
Type: Fight Result
Type Tips: The number of dice provided by your Physique and Combat is affected by the opponent's attributes.
Low Target: 5
Low Target Tips: You need at least 5 Successes.
The combat has begun
Type: Fight Result
Type Tips: The number of dice provided by your Physique and Combat is affected by the opponent's attributes.
Low Target: 5
Low Target Tips: You need at least 5 Successes.
The combat has begun
Type: Fight Result
Type Tips: The number of dice provided by your Physique and Combat is affected by the opponent's attributes.
Low Target: 5
Low Target Tips: You need at least 5 Successes.
The battle begins
Type: Fight Result
Type Tips: The number of dice provided by your Physique and Combat is affected by the opponent's attributes.
Low Target: 5
Low Target Tips: You need at least 5 Successes.
Actions When Wait Expires
This rite has no actions when the wait expires.
Slots
Garrison soldier
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
Your commander
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Your troops or ingenious schemes
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Garrison soldier
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
Your commander
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Your troops or ingenious schemes
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Garrison soldier
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
Your commander
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Your troops or ingenious schemes
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Messenger
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Standard-bearer
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Consumable
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
This rite has no prior outcome.
Regular
This rite has no regular outcome.
Extra
They claim to know a unique route... this smuggler's passage, a dog hole, leads directly to the interior of the walls through an abandoned sewer. Without guidance from these former rogues, no one could find their way from the sewage-filled underground pits.
Your troops appear behind the guards, easily securing this battle. Out of friendship with Alim, you order these young fighters to halt their advance and honorably hold this position... to survive this war.
Conditions:
Result:
- Clean Slot #1: 1
- Clean Slot #3: 1
- Counter (7000431): Add 1
When you raise the consort's token, you still feel a bit nervous – to let the garrison see it clearly, you step within range of their bows and arrows. Sadani doesn't deceive you. The general at the gate opens it – the bloodstains on his body suggest it has taken some effort.
He takes the unremarkable silk scarf from your hand, presses it tightly against his chest, and then fixes you with a predatory gaze. You immediately recite the secret words taught by the consort: "The debt from that night is repaid."
So, he kneels on the ground, weeping bitterly, allowing your troops to pass by him.
Conditions:
Result:
- Clean Slot #1: 1
- Counter (7000431): Add 1
You barely show your face at the city gate when chaos breaks out on the wall. An officer spots you, frantically aiming a ballista at you – but instantly, he is hurled down. The soldiers chant your name, lifting you through the gates... But then you spot [s10.name] charging toward you on horseback. [s10.gender(his, her)] hair is caked with dust, and [s10.gender(his, her)] eyes blaze like wildfire. "They're pouring boiling oil on the eastern breach!" [s10.name] shouts. "And maybe excrement brew, too! We need two hundred men – now!"
The war is not over yet. No time for celebration. Keep sending those who adore and trust you straight into the inferno of fire and ash!
Conditions:
Result:
- Clean Slot #3: 1
- Adjust Tag (lock_88) of Slot #1: Remove 1
- Adjust Tag (Owned) of Slot #1: Add 1
- Counter (7000431): Add 1
You barely show your face at the city gate when chaos breaks out on the wall. An officer spots you, frantically aiming a ballista at you – but instantly, he is hurled down. The soldiers chant your name, lifting you through the gates... But then you spot [s10.name] charging toward you on horseback. [s10.gender(his, her)] hair is caked with dust, and [s10.gender(his, her)] eyes blaze like wildfire. "They're pouring boiling oil on the eastern breach!" [s10.name] shouts. "And maybe excrement brew, too! We need two hundred men – now!"
The war is not over yet. No time for celebration. Keep sending those who adore and trust you straight into the inferno of fire and ash!
Conditions:
Result:
- Clean Slot #3: 1
- Adjust Tag (lock_88) of Slot #1: Remove 1
- Adjust Tag (Owned) of Slot #1: Add 1
- Counter (7000431): Add 1
The Lowest Form of Siege?Some say that directly assaulting city walls is the lowest strategy a commander can employ – but you've just invented an even lower approach... Mahir's massive drilling machine has finally delivered value worthy of its wasteful budget and aether essence, penetrating the hard bedrock beneath the walls like tearing through the silk scarf of a lady of pleasure.
According to the original plan, you would have sneaked into the city through this tunnel without anyone noticing, but the entire gate collapsed after the bedrock was compromised, creating a tremendous commotion – nevertheless, you immediately leads troops through the breach, and before the Sultan's garrison can respond, you'll gain a significant strategic advantage.
Conditions:
Result:
- Clean Slot #1: 1
- Counter (7000431): Add 1
No matter how much Mahir brags about this thing while tricking you into the budget, its actual power is thirty times more terrifying than her most exaggerated adjective.
[s2.name] reports that half the soldiers are now deaf but still able to fight... They maneuver to flank two key positions through the gate ruins, securing a significant strategic advantage...
You suddenly think warfare will soon employ such devastating weapons in every battle, simply because you initiated today's events... Can destroying the Sultan ever make up for this sin?
Conditions:
Result:
- Clean Slot #1: 1
- Counter (7000431): Add 1
The walls are designed to stop humans, so naturally, they can't stop the wind—or those who fly upon it. By the time your soldiers leap onto the walls, few can maintain their discipline—they easily capture this position.
Conditions:
Result:
- Clean Slot #1: 1
- Counter (7000431): Add 1
This is clearly not the first time the Sultan's army has faced an enemy wielding magic – your assumption proved naive. Someone atop the city wall cast a defensive spell, sending the storm hurling back toward your position... at least partially.
Soldiers from both sides rained down from the sky, their screams cutting through the chaos as bodies added to the mounting casualties...With the storm now turned against you, your offensive ground to a halt.
Conditions:
Result:
The soldiers begin climbing the Sultan's walls – at least half of them must sacrifice their lives under the countless arrows, rolling logs, boiling water, and flames hurled from above before you can truly begin the fight...
[s2.name] isn't the first to climb the walls, but [s2.gender] is the first not to be pushed back down. Corpses pile up on the walls, even blocking the enemy's path for reinforcements... Finally, more soldiers make it up, and the scales of victory slowly tip toward the rebel army...
Conditions:
Result:
- Clean Slot #1: 1
- Counter (7000431): Add 1
The soldiers begin climbing the Sultan's walls – at least half of them must sacrifice their lives under the countless arrows, rolling logs, boiling water, and flames hurled from above before you can truly begin the fight...
[s2.name] isn't the first to climb the walls, but [s2.gender] is the first not to be pushed back down. Corpses pile up on the walls, even blocking the enemy's path for reinforcements... At last, the battlefield falls silent, with no one left standing, neither enemy nor ally... At least, everyone on the other battle lines witnesses [s2.name]'s flag rising above the battlements.
Conditions:
Result:
- Clean Slot #1: 1
- Clean Slot #3: 1
- Counter (7000431): Add 1
The soldiers begin climbing the Sultan's walls – at least half of them must sacrifice their lives under the countless arrows, rolling logs, boiling water, and flames hurled from above before you can truly begin the fight...
[s2.name] isn't the first to climb the walls, but [s2.gender] is the first not to be pushed back down. As [s2.gender] faces enemies on all sides, more soldiers follow [s2.gender] up the wall, fighting together... Bodies pile up as enemies stumble over corpses trying to reach [s2.gender]...
Suddenly, when [s2.gender(his,her)] last companion collapses, no new allies emerge from below the battlements... All soldiers, all blood and flesh, are smeared and spent across the walls... [s2.name] fights until [s2.gender(his,her)] final moment.
Conditions:
Result:
- Clean Slot #2: 1
- Clean Slot #3: 1
Cut off the head and the body will fallUsually, people don't undertake such a mission, but [s2.name] indeed scales the wall single-handedly by your command – [s1.name]'s commander becomes distracted by battles elsewhere... it is a highly risky assassination, but [s2.gender] succeeds. Deprived of leadership, the troops crumble as they see [s11.name] approaching with the banner. You seize this wall at no cost except for exhausted [s2.name].
Conditions:
Result:
- Clean Slot #1: 1
- Adjust Tag (Knocked Out) of Slot #2: Add 1
- Counter (7000431): Add 1
Usually, people don't undertake such a mission, but [s2.name] indeed scales the wall single-handedly by your command – [s1.name]'s commander becomes distracted by battles elsewhere... it is a highly risky assassination, and [s2.gender] nearly succeeds.
[s1.name]'s commander holds his neck, directing the ensuing battle, uncovering your strategic intention – now [s10.name] must quickly warn the other two fronts about the pincer attack.
Conditions:
Result:
- Clean Slot #2: 1
- Clean Slot #3: 1
You refuse even a holding force, leaving this enemy's unit an unpredictable mobile threat in other battles... not wise.
Conditions:
They claim to know a unique route... this smuggler's passage, a dog hole, leads directly to the interior of the walls through an abandoned sewer. Without guidance from these former rogues, no one could find their way from the sewage-filled underground pits.
Your troops appear behind the guards, easily securing this battle. Out of friendship with Alim, you order these young fighters to halt their advance and honorably hold this position... to survive this war.
Conditions:
Result:
- Clean Slot #4: 1
- Clean Slot #6: 1
- Counter (7000431): Add 1
When you raise the consort's token, you still feel a bit nervous – to let the garrison see it clearly, you step within range of their bows and arrows. Sadani doesn't deceive you. The general at the gate opens it – the bloodstains on his body suggest it has taken some effort.
He takes the unremarkable silk scarf from your hand, presses it tightly against his chest, and then fixes you with a predatory gaze. You immediately recite the secret words taught by the consort: "The debt from that night is repaid."
So, he kneels on the ground, weeping bitterly, allowing your troops to pass by him.
Conditions:
Result:
- Clean Slot #4: 1
- Counter (7000431): Add 1
You barely show your face at the city gate when chaos breaks out on the wall. An officer spots you, frantically aiming a ballista at you – but instantly, he is hurled down. The soldiers chant your name, lifting you through the gates... But then you spot [s10.name] charging toward you on horseback. [s10.gender(his, her)] hair is caked with dust, and [s10.gender(his, her)] eyes blaze like wildfire. "They're pouring boiling oil on the eastern breach!" [s10.name] shouts. "And maybe excrement brew, too! We need two hundred men – now!"
The war is not over yet. No time for celebration. Keep sending those who adore and trust you straight into the inferno of fire and ash!
Conditions:
Result:
- Clean Slot #6: 1
- Adjust Tag (lock_88) of Slot #4: Remove 1
- Adjust Tag (Owned) of Slot #4: Add 1
- Counter (7000431): Add 1
You barely show your face at the city gate when chaos breaks out on the wall. An officer spots you, frantically aiming a ballista at you – but instantly, he is hurled down. The soldiers chant your name, lifting you through the gates... But then you spot [s10.name] charging toward you on horseback. [s10.gender(his, her)] hair is caked with dust, and [s10.gender(his, her)] eyes blaze like wildfire. "They're pouring boiling oil on the eastern breach!" [s10.name] shouts. "And maybe excrement brew, too! We need two hundred men – now!"
The war is not over yet. No time for celebration. Keep sending those who adore and trust you straight into the inferno of fire and ash!
Conditions:
Result:
- Clean Slot #6: 1
- Adjust Tag (lock_88) of Slot #4: Remove 1
- Adjust Tag (Owned) of Slot #4: Add 1
- Counter (7000431): Add 1
The Lowest Form of Siege?Some say that directly assaulting city walls is the lowest strategy a commander can employ – but you've just invented an even lower approach... Mahir's massive drilling machine has finally delivered value worthy of its wasteful budget and aether essence, penetrating the hard bedrock beneath the walls like tearing through the silk scarf of a lady of pleasure.
According to the original plan, you would have sneaked into the city through this tunnel without anyone noticing, but the entire gate collapsed after the bedrock was compromised, creating a tremendous commotion – nevertheless, [s5.name] immediately leads troops through the breach, and before the Sultan's garrison can respond, you'll gain a significant strategic advantage.
Conditions:
Result:
- Clean Slot #4: 1
- Counter (7000431): Add 1
No matter how much Mahir brags about this thing while tricking you into the budget, its actual power is thirty times more terrifying than her most exaggerated adjective.
[s5.name] reports that half the soldiers are now deaf but still able to fight... They maneuver to flank two key positions through the gate ruins, securing a significant strategic advantage...
You suddenly think warfare will soon employ such devastating weapons in every battle, simply because you initiated today's events... Can destroying the Sultan ever make up for this sin?
Conditions:
Result:
- Clean Slot #4: 1
- Counter (7000431): Add 1
The walls are designed to stop humans, so naturally, they can't stop the wind—or those who fly upon it. By the time your soldiers leap onto the walls, few can maintain their discipline—they easily capture this position.
Conditions:
Result:
- Clean Slot #4: 1
- Counter (7000431): Add 1
This is clearly not the first time the Sultan's army has faced an enemy wielding magic – your assumption proved naive. Someone atop the city wall cast a defensive spell, sending the storm hurling back toward your position... at least partially.
Soldiers from both sides rained down from the sky, their screams cutting through the chaos as bodies added to the mounting casualties...With the storm now turned against you, your offensive ground to a halt.
Conditions:
Result:
The moat has long since dried up this season, but it is still a massive trench filled with sludge, garbage, and makeshift spike barriers arranged by the garrison. [s5.name] has to order the soldiers to brave the arrows and use sandbags and logs to build a path...
Initially, their biggest challenge is a lack of materials, and later, it is a lack of soldiers daring to charge forward – the corpses serve as enough filler.
So [s5.name] personally stands at the front, shielding the soldiers transporting corpses from arrows and stones with shields and blades. [s5.gender] jumps to the other side as soon as the makeshift bridge is set up; at this moment, the enemy troops regard [s5.gender] as a god – they can't believe [s5.gender] has stood firm under a rain of arrows for so long!
After crossing the river, the combat turns into a one-sided massacre.
Conditions:
Result:
- Clean Slot #4: 1
- Counter (7000431): Add 1
The moat has long since dried up this season, but it is still a massive trench filled with sludge, garbage, and makeshift spike barriers arranged by the garrison. [s5.name] has to order the soldiers to brave the arrows and use sandbags and logs to build a path...
Initially, their biggest challenge is a lack of materials, and later, it is a lack of soldiers daring to charge forward – the corpses serve as enough filler.
So [s5.name] personally stands at the front, shielding the soldiers transporting corpses from arrows and stones with shields and blades. [s5.gender] jumps to the other side as soon as the makeshift bridge is set up; at this moment, the enemy troops regard [s5.gender] as a god – they can't believe [s5.gender] has stood firm under a rain of arrows for so long!
However, when [s5.name] chases after the scattered and fleeing enemies, [s5.gender] realizes that there are hardly any living soldiers following anymore.
Conditions:
Result:
- Clean Slot #4: 1
- Clean Slot #6: 1
- Counter (7000431): Add 1
The moat has long since dried up this season, but it is still a massive trench filled with sludge, garbage, and makeshift spike barriers arranged by the garrison. [s5.name] has to order the soldiers to brave the arrows and use sandbags and logs to build a path...
Initially, their biggest challenge is a lack of materials, and later, it is a lack of soldiers daring to charge forward – the corpses serve as enough filler.
So [s5.name] personally stands at the front, shielding the soldiers transporting corpses from arrows and stones with shields and blades.
Inspired by this sense of honor, the soldiers charge forward with reckless abandon, willing to sacrifice their lives. The luckiest among them do indeed reach the other side of the moat... However, at this moment, they discover that their commander, [s5.name], has already died standing upright.
Conditions:
Result:
- Clean Slot #5: 1
- Clean Slot #6: 1
[s5.name], along with a small band of brave warriors, quietly crawls across the moats – Coated in sludge, they circle around to the rear and remain undetected. Taking advantage of the fight elsewhere drawing the enemy's attention, [s5.gender] conducts a desperate raid – severing the ropes controlling the drawbridge... The enemy scatters before [s11.name]'s banner approaches and you capture this entrance bridge with little cost – Unfortunately, during this process, [s5.name] has several bones broken by the drawbridge mechanism and can no longer fight.
Conditions:
Result:
- Clean Slot #4: 1
- Adjust Tag (Knocked Out) of Slot #5: Add 1
- Counter (7000431): Add 1
[s5.name], along with a small band of brave warriors, quietly crawls across the moats – at least, that was your plan. But the enemy has already poured oil into the waterway... [s10.name] doesn't even see clearly why they suddenly decide to set the moat ablaze – perhaps [s5.name] is discovered, or perhaps the fighting in the distance simply causes the defenders to overreact... In any case, your plan fails.
Conditions:
Result:
- Clean Slot #5: 1
- Clean Slot #6: 1
You refuse even a holding force, leaving this enemy's unit an unpredictable mobile threat in other battles... not wise.
Conditions:
They claim to know a unique route... this smuggler's passage, a dog hole, leads directly to the interior of the walls through an abandoned sewer. Without guidance from these former rogues, no one could find their way from the sewage-filled underground pits.
Your troops appear behind the guards, easily securing this battle. Out of friendship with Alim, you order these young fighters to halt their advance and honorably hold this position... to survive this war.
Conditions:
Result:
- Clean Slot #7: 1
- Clean Slot #9: 1
- Counter (7000431): Add 1
Action:
When you raise the consort's token, you still feel a bit nervous – to let the garrison see it clearly, you step within range of their bows and arrows. Sadani doesn't deceive you. The general at the gate opens it – the bloodstains on his body suggest it has taken some effort.
He takes the unremarkable silk scarf from your hand, presses it tightly against his chest, and then fixes you with a predatory gaze. You immediately recite the secret words taught by the consort: "The debt from that night is repaid."
So, he kneels on the ground, weeping bitterly, allowing your troops to pass by him.
Conditions:
Result:
- Clean Slot #7: 1
- Counter (7000431): Add 1
Action:
You barely show your face at the city gate when chaos breaks out on the wall. An officer spots you, frantically aiming a ballista at you – but instantly, he is hurled down. The soldiers chant your name, lifting you through the gates... But then you spot [s10.name] charging toward you on horseback. [s10.gender(his, her)] hair is caked with dust, and [s10.gender(his, her)] eyes blaze like wildfire. "They're pouring boiling oil on the eastern breach!" [s10.name] shouts. "And maybe excrement brew, too! We need two hundred men – now!"
The war is not over yet. No time for celebration. Keep sending those who adore and trust you straight into the inferno of fire and ash!
Conditions:
Result:
- Clean Slot #9: 1
- Adjust Tag (lock_88) of Slot #7: Remove 1
- Adjust Tag (Owned) of Slot #7: Add 1
- Counter (7000431): Add 1
Action:
You barely show your face at the city gate when chaos breaks out on the wall. An officer spots you, frantically aiming a ballista at you – but instantly, he is hurled down. The soldiers chant your name, lifting you through the gates... But then you spot [s10.name] charging toward you on horseback. [s10.gender(his, her)] hair is caked with dust, and [s10.gender(his, her)] eyes blaze like wildfire. "They're pouring boiling oil on the eastern breach!" [s10.name] shouts. "And maybe excrement brew, too! We need two hundred men – now!"
The war is not over yet. No time for celebration. Keep sending those who adore and trust you straight into the inferno of fire and ash!
Conditions:
Result:
- Clean Slot #9: 1
- Adjust Tag (lock_88) of Slot #7: Remove 1
- Adjust Tag (Owned) of Slot #7: Add 1
- Counter (7000431): Add 1
Action:
The Lowest Form of Siege?Some say that directly assaulting city walls is the lowest strategy a commander can employ – but you've just invented an even lower approach... Mahir's massive drilling machine has finally delivered value worthy of its wasteful budget and aether essence, penetrating the hard bedrock beneath the walls like tearing through the silk scarf of a lady of pleasure.
According to the original plan, you would have sneaked into the city through this tunnel without anyone noticing, but the entire gate collapsed after the bedrock was compromised, creating a tremendous commotion – nevertheless, you immediately leads troops through the breach, and before the Sultan's garrison can respond, you'll gain a significant strategic advantage.
Conditions:
Result:
- Clean Slot #7: 1
- Counter (7000431): Add 1
Action:
No matter how much Mahir brags about this thing while tricking you into the budget, its actual power is thirty times more terrifying than her most exaggerated adjective.
[s2.name] reports that half the soldiers are now deaf but still able to fight... They maneuver to flank two key positions through the gate ruins, securing a significant strategic advantage...
You suddenly think warfare will soon employ such devastating weapons in every battle, simply because you initiated today's events... Can destroying the Sultan ever make up for this sin?
Conditions:
Result:
- Clean Slot #7: 1
- Counter (7000431): Add 1
Action:
The walls are designed to stop humans, so naturally, they can't stop the wind—or those who fly upon it. By the time your soldiers leap onto the walls, few can maintain their discipline—they easily capture this position.
Conditions:
Result:
- Clean Slot #7: 1
- Counter (7000431): Add 1
Action:
This is clearly not the first time the Sultan's army has faced an enemy wielding magic – your assumption proved naive. Someone atop the city wall cast a defensive spell, sending the storm hurling back toward your position... at least partially.
Soldiers from both sides rained down from the sky, their screams cutting through the chaos as bodies added to the mounting casualties...With the storm now turned against you, your offensive ground to a halt.
Conditions:
Result:
Action:
You hold high hopes for these trebuchets – the only heavy engineering equipment you managed to assemble: If they can continue working, then the combats on the other two sides will gain a significant firepower advantage.
Of course, the Sultan's troops know this, too. [s7.name] does not intend to wait behind the city walls; they charge out against the trebuchet position while [s8.name] fights desperately behind the rudimentary defenses...
Time and again, the enemy reaches right up to the trebuchets, and the launching mechanisms hurl not stones but the corpses of fallen gunners... yet [s8.name] still holds onto the trebuchets, and starts hurling burning stones, corpses, and and anything else at hand over the city walls...
Conditions:
Result:
- Clean Slot #7: 1
- Counter (7000431): Add 1
Action:
You hold high hopes for these trebuchets – the only heavy engineering equipment you managed to assemble: If they can continue working, then the combats on the other two sides will gain a significant firepower advantage.
Of course, the Sultan's troops know this, too. [s7.name] does not intend to wait behind the city walls; they charge out against the trebuchet position while [s8.name] fights desperately behind the rudimentary defenses...
Time and again, the enemy reaches right up to the trebuchets, only to be driven down the slope again and again... by the time [s10.name] arrives with reinforcements, the entire hill is soaked with blood – only [s8.name] remains, numbly reloading with a few surviving gunners using the enemy's corpses.
Conditions:
Result:
- Clean Slot #7: 1
- Clean Slot #9: 1
- Counter (7000431): Add 1
Action:
You hold high hopes for these trebuchets – the only heavy engineering equipment you managed to assemble: If they can continue working, then the combats on the other two sides will gain a significant firepower advantage.
Of course, the Sultan's troops know this, too. [s7.name] does not intend to wait behind the city walls; they charge out against the trebuchet position while [s8.name] fights desperately behind the rudimentary defenses...
Time and again, the enemy reaches right up to the trebuchets, only to be driven down the slope again and again... by the time [s10.name] arrives with reinforcements, the entire hill is soaked with blood – the trebuchets are in roaring flames, with [s8.name]'s corpse hanging on it.
Conditions:
Result:
- Clean Slot #8: 1
- Clean Slot #9: 1
Action:
Seizing the opportunity as the enemy heads to attack your trebuchets, [s8.name] leads a small elite force disguised as their troops...
The city gates are opened without a fight, but [s7.name], having come to their senses, launches a siege battle in response... At least on this front, you've managed to tie down the enemy with minimal forces.
Conditions:
Result:
- Clean Slot #7: 1
- Adjust Tag (Knocked Out) of Slot #8: Add 1
- Counter (7000431): Add 1
Action:
Seizing the opportunity as the enemy heads to attack your trebuchets, [s8.name] leads a small elite force disguised as their troops... Unfortunately, after successfully deceiving their way through the city gates, they inadvertently reveal their true identity and die hopelessly in a hail of arrows.
Conditions:
Result:
- Clean Slot #8: 1
- Clean Slot #9: 1
Action:
You refuse even a holding force, leaving this enemy's unit an unpredictable mobile threat in other battles... not wise.
Conditions:
Action:
References
Referenced in Event Triggers
This rite is used as an event trigger for the following events.
Ending - Rebellion - Attack on the capital city wallsEnding - Rebellion - Attack on the capital city walls