This is what every Sultan truly desiresType: Fight Result
Type Tips: The number of dice provided by Combat and Physique is affected by the opponent's corresponding attributes.
Low Target: 5
Low Target Tips: You need at least 5 Successes.
Rites
So, you stand before the Sultan. It is quiet and vast here, like the eye of a storm. As the legends say, those without destiny cannot face his blades and swords—
ID: 5010019
Type: End
Tips: None
Duration: 0 days
Waits For: 0 days
Marked as New Only on First Occurrence: -1
Starts Automatically: Yes
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: Fight Result, Combat, Physique
Tag Tips Text:
Random Text: None
Random Text Up:This is what every Sultan truly desires
Type: Fight Result
Type Tips: The number of dice provided by Combat and Physique is affected by the opponent's corresponding attributes.
Low Target: 5
Low Target Tips: You need at least 5 Successes.
This rite has no actions when the wait expires.
Sultan
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
Above you, there is nothing else
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Your Reason for Regicide
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Consumable
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Homeland's Avenger
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Wrath of the People
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
You tell the Sultan, it's merely for breaking this Conquest Card – you're just fulfilling the obligations of the game.
"How interesting!" The Sultan laughs: "my loyal [player.name], you truly amuse me the most!" – then his sword comes at you in the most graceful way.
Conditions:
You don't tell the Sultan this, but your sword, your body, are pouring all their power into delivering this message to the Sultan's heart – and he laughs wildly as he understands your true intent: "Wonderful! My loyal [player.name], I've always dreamed of this day!"
Conditions:
You tell the Sultan that you will educate the people with a new system of governance where history advances without a tyrant's whip! Of course, the Sultan cannot comprehend such things. To him, he hears only that you will use some incomprehensibly mad force, some great calamity to destroy him – this delusion brings him nothing but supreme joy, as his sword techniques become wild and ferocious as a beast.
Conditions:
The Sultan is slightly disappointed, he doesn't think an opponent once defeated by him could surprise him again: "However, I will slightly elevate my evaluation of that old man – he spent decades nurturing a gift like you." After speaking, his sword comes at you in the most graceful way.
Conditions:
No one can intervene in the battle between you and the Sultan. It is a solitary clash between those burdened with the mandate of kings.
The brave stand hesitant and unsure, the wise quake with dread, the compassionate turn their eyes away... and the righteous waver in their resolve. As if decreed by the heavens, the fate of the many rests in the hands of the few. Must those untouched by destiny merely look on in silence?
While all can only endure and wait, Gulis slowly draws his longbow—the poisoned arrow, a gift from Nawfal, now taut against its string.
Does the dormant noble blood in his veins grant him the right to this fight? Or has his fractured fate, broken time and again, carved out this moment of vengeance? We know only this: he murmurs the names etched into the arrow’s shaft—names of mortals insulted, wounded, and slaughtered by the Sultan.
At first, the recitation flows gently, like a sacred prayer, then surges into a frenzied incantation: there are far too many names.
The chanting stretches on, as though spanning a century, yet it might last only a fleeting moment. Gulis' eyes roll back, and blood trickles from his mouth and nose—he has reached his limit as a vessel and conduit of power.
In the moment when the Sultan's sword overwhelms you, nothing remains between him and the arrowhead. In that instant, Gulis releases his hold, allowing the mighty bow to snap forward, his own skin tearing as the arrow—laden with the names of mortals—vanishes from sight. No eye witnesses its path, yet it finds its mark in the Sultan's mouth, piercing through his cruel smile and wicked soul—it slays the invincible Sultan.
Conditions:
Result:
At first, the Sultan's furious assault overwhelms you – if one of the monarch's virtues is madness, then he indeed possesses much more power than you.
Just when you are about to falter, [s6.name] launches Nawfal's arrow – [s6.gender] chants every name on it repeatedly, gaining the courage to intervene in the monarch's combat.
The Sultan blocks this arrow, but he is clearly taken aback by this – and you take the opportunity to launch a counterattack…
Conditions:
Just as you expose an opening, the Sultan shifts his blade to deflect another weapon aimed at him... It is the Blade of Lament, the legendary weapon of the previous dynasty. Though the nation has long perished, its legacy endures unbroken. Wielding it is a swordsman, stripped of name, homeland, and kin by the Sultan, who now seeks his revenge.
Facing this challenge, the Sultan calmly traces a graceful arc with his twin blades and declares, "Come at me, both of you, together."
Conditions:
You have no idea how long this battle has lasted, but your body and mind are near their limit—and your weapons are the first to give in.
With a magnificent slash, the Sultan shatters your blade and right hand, then turns and, with a flurry of intricate swordplay, clangs relentlessly to pin down the Blade of Lament, leaving it unable to move, as though he were hammering an unruly nail into place.
Just at the moment of impending defeat, [s5.name] suddenly abandons his blade, seemingly overwhelmed by the Sultan's power, allowing the precious artifact to fall to the ground, where it turns immediately to ashes.
The Sultan's blade stabs into his flesh, but he seems prepared for this, using every muscle and bone to trap the fatal weapon – for just a moment, but enough for you to pierce the Sultan's back with the Sword of Lament.
This weapon is forever bound to return to the hands of the ruler willing to wield it! This is the true secret of its unbroken heritage. Finally, [s5.name]'s wish comes true, and you, exhausted, no longer have any monarch to wield it... so the divine weapon fades into the air along with the life of the Warrior King once more...
Conditions:
Result:
Failure is imminent, and both you and [s5.name] know it well. Thus, as if by agreement, you both launch the final charge from opposite sides – betting your lives as weapons.
…………
Everything ends. You are pierced by the Sultan's dual blades, lifted high as if in an embrace. He grants you his final praise, whispering it at your ear.
Conditions:
Action:
The Sultan crushes your resistance repeatedly, savoring the game. "Come on! Show your tricks!" he taunts, etching new scars. In despairing defense, you see the Magician pulling fate's strings–soul fragments in cards, victims, and perpetrators alike. Tears flow as you plead for closure, for redemption, but faces remain unmoved, victims, the Sultan, or your abandoned self. In the end, hope manifests, as cards empower you, overcoming his strikes, choosing you over the Sultan for your perseverance or his detestability. As you win, pressing his edge upon him, his likeness vanishes from each card, signifying release. Only you know the victors.
Conditions:
Result:
Failure is imminent, you know it well. Thus, you desperately launch your last charge—betting your life as the weapon.
…………
Everything ends. You are pierced by the Sultan's dual blades, lifted high as if in embrace. He grants you his final praise at your ear.
Conditions:
Action:
When you accomplish all this, you look back... Beneath the steps of the throne, hardly anyone remains standing – neither victors nor vanquished, all exhausted by the battle. At this moment, a child suddenly dashes out from behind the throne – he is the one taken by the Sultan from the orphanage! He had always been by the Sultan's side...
"Go, tell everyone, shout with your loudest voice as you run," you command. "Tell them everything you just saw!"
The youth nods; he runs down from the throne, down the steps... across the remains, and into the Lapis Lazuli Hall...
Thus, in the clear voice of this youth, in a place unknown to all, a great monarch and his dynasty meet their end.
Conditions:
Result:
Action:
When you accomplish all this, you look back… Beneath the steps of the throne, hardly anyone remains standing – neither victors nor vanquished, all exhausted by the battle… Not a single soul witnesses the fight that just took place! Beyond the Lapis Lazuli Hall, chaos still rages… Amid this mountain of corpses and sea of blood, in a place unknown to all, a great monarch and his dynasty meet their end.
Conditions:
Result:
Action: