Legitimacy
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Any
- Type = Item
- Type = Sultan Card
- Tag (lock_87) = 1
Pops: None
Rites
The moment the Sultan failed, you felt a bond dissolve—a game binding, manipulating, forcing you was broken by your hand. Now, you desperately pursue the severed thread, trying to grasp its master...
ID: 5010022
Type: End
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: -1
Starts Automatically: Yes
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: None
Tag Tips Text:
Random Text: None
Random Text Up: None
This rite has no actions when the wait expires.
Legitimacy
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Possible Means to Eliminate the Sorceress
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Protagonist
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
The Magician stood at the very top of the royal palace. When you found her, the moon had just risen, and she was gazing at the city below.
You suddenly realized that the Sultan's Game was over, and she was no longer protected by those laws... Perhaps now was the moment she could be destroyed...
At the sight of the divine blade in your hand, the Magician leaped and fled swiftly—yet you had already hurled the spear forged by the Creator Themselves. Navudo, Inscriber of Worlds, pierced the Magician's chest effortlessly beneath the moonlight. Through this puppet body, it siphoned the power of the mastermind behind it, just as a nib draws in ink.
Even her scream was devoured. The mysterious woman who had toyed with all living things turned into a tattered rag. Everything that it and its master had amassed by tormenting humanity over millennia reverted to ink and returned to Navudo's nib. So long as you resisted the temptation to wield it again, you could seal this evil away forever...
Conditions:
Result:
Action:
The Magician stood at the very top of the royal palace. When you found her, the moon had just risen, and she was gazing at the city below.
You suddenly realized that the Sultan's Game was over, and she was no longer protected by those laws... Perhaps now was the moment she could be destroyed...
At the sight of the divine blade in your hand, the Magician leaped and fled swiftly toward the sky—yet you had already hurled the edge forged by the Creator Themselves. Shunia, Purifier of Worlds, pierced the Magician's chest effortlessly beneath the moonlight, bringing purification upon the distant mastermind.
Even her scream was erased. The mysterious woman who had toyed with all living things contracted upon the blade and faded into nothingness... Everything that it and its master had amassed by tormenting humanity over millennia was utterly wiped out. Even the sacred blade was worn down by a full hand's length in the process.
Conditions:
Result:
Action:
The Magician stood at the very top of the royal palace. When you found her, the moon had just risen, and she was admiring the city below.
You suddenly realized that the Sultan's Game was over, and she was no longer protected by those laws... Perhaps now was the time she could be destroyed...
So you raised the glowing Dragon's Eye; it trembled slightly, and you decided to stall the Magician with words until the next blast finished charging.
"This is pointless—at your level, you should understand, shouldn't you?" The Magician stretched beneath the moonlight, offering an alluring smile. "I am merely a terminal, a vessel walking the world... Rather than waste your precious firepower on me... why not choose a special experience from me instead?"
She then unfolded her form, and countless cards and scenes spread out before you, shifting with your thoughts... There was the long homeward voyage of a hero, who tricked the gods for blessings by breaking cards; a loyal minister who played this game with her in the dark to preserve the dynasty's last embers; a revolutionary who used this forbidden power to forge a divine blade to slay the Thunder Emperor... All were new games and upgraded rules you had never known. These were the tools with which it toyed with humanity, seeking to archive the entire world.
You pretended to be entranced, leaning forward, your hand drifting through the countless scenes as if lost in the stories—until the Dragon's Eye chimed, signifying full charge.
A blazing white pupil emerged from the crystal sphere, taking in everything: not the Magician, but the countless stories and cards, all the data They had gathered since humanity's birth—using a thousand forms and games to tempt heroes, manipulate souls, and sort all living things through suffering. All of it now fell within the Dragon Eye's gaze.
The Magician fled, screaming as she turned into billowing smoke and soared upward to escape destruction, but it was too late... As the Dragon's Eye closed and its light faded, everything it had stared upon and recorded vanished into the void.
You waited a moment, wondering if any great reward would appear after the Magician disappeared into the sky... Sadly, just like the illusory game, nothing changed in the real world save for the stir in your heart. It was time to return and finish your work.
Conditions:
Result:
Action:
The Magician stood at the very top of the royal palace. When you found her, the moon had just risen, and she was admiring the city below.
You suddenly realized that the Sultan's Game was over, and she was no longer protected by those laws... Perhaps now was the time she could be destroyed...
So you raised the Dragon's Eye that exuded a dark aura; it trembled slightly, and you decided to stall the Magician with words until the next blast finished charging.
"This is pointless—at your level, you should understand, shouldn't you?" The Magician stretched beneath the moonlight, offering an alluring smile. "I am merely a terminal, a vessel walking the world... Rather than waste your precious firepower on me... why not choose a special experience from me instead?"
She then unfolded her form, and countless cards and scenes spread out before you, shifting with your thoughts... There was the long homeward voyage of a hero, who tricked the gods for blessings by breaking cards; a loyal minister who played this game with her in the dark to preserve the dynasty's last embers; a revolutionary who used this forbidden power to forge a divine blade to slay the Thunder Emperor... All were new games and upgraded rules you had never known. These were the tools with which it toyed with humanity, seeking to archive the entire world.
You pretended to be entranced, leaning forward, your hand drifting through the countless scenes as if lost in the stories—until the Dragon's Eye chimed, signifying full charge.
A pitch-black pupil emerged from the crystal sphere, like a blade in the void. It did not target the Magician, but the countless stories and cards, all the data it had gathered since humanity's birth—using a thousand forms and games to tempt heroes, manipulate souls, and sort all living things through suffering.
At first, only a tiny wound appeared, then it widened and gushed black venom... The Magician fled, screaming as she turned into billowing smoke and soared upward. She tried to escape, but it was too late...
What you infused into it was not the poison of destruction, but the creation of all life—all that They disdained, loathed, and rejected: the ordinary days of mortals, repetitive labor and meals, mundane love that was neither romantic nor decadent, meaningless effort and endurance, the daydreams of fools and cowards... Now these stories flooded her collection a trillion times over, corrupting and erasing the meaning of all Their future work.
You waited a moment, wondering if any great reward would appear after the Magician disappeared into the sky... Sadly, just like the illusory game, nothing changed in the real world save for the stir in your heart. It was time to return and finish your work.
Conditions:
Result:
Action:
You discovered the Magician atop the palace's highest tower, silhouetted against the rising moon as she gazed upon the sprawling city.
A realization struck you - with the Sultan's Game concluded, the arcane protections that once shrouded her had dissolved. For perhaps the first time, she stood vulnerable.
Your finger traced the celestial sigil in the air - a beacon to the watching cosmos. "Here!" you called to the void above. "Bear witness, the Star-Souleds! If your Highlord's covenant holds true, strike down this deceiver!"
Even as you made your desperate plea, the Magician's lips curled into that knowing smile. She leapt gracefully toward the silver moonbeams, ready to vanish into their embrace.
A heartbeat later, she hung suspended in the night air. A luminous lance, thin as gossamer yet unyielding as fate itself, had descended from the heavens to impale her.
The firmament trembled. The stars - those ancient arbiters - had answered. Justice arrived not swiftly but with terrible certainty as countless shafts of stellar light transfixed the Magician's form. Held aloft like a divine puppet, her first true cry of anguish reached your ears.
The celestial tapestry rotated as it had since time immemorial, following its ordained path. Methodically, mercilessly, it tore her essence asunder, consigning each fragment to cosmic oblivion. Not until eleven millennia had passed would the stars align again to permit her return.
The Highlord's will was done. As the North Star blazed triumphant, outshining even the moon's pale glow. Your covenant with the divine had been fulfilled at last.
Conditions:
Result:
Action:
You discovered the Magician atop the palace's highest tower, silhouetted against the rising moon as she gazed upon the sprawling city.
A realization struck you - with the Sultan's Game concluded, the arcane protections that once shrouded her had dissolved. For perhaps the first time, she stood vulnerable.
Your finger traced the celestial sigil in the air - a beacon to the watching cosmos. "Here!" you called to the void above. "Bear witness, the Star-Souleds! If your Highlord's covenant holds true, strike down this deceiver!"
Even as you made your desperate plea, the Magician's lips curled into that knowing smile. She leapt gracefully toward the silver moonbeams, ready to vanish into their embrace.
A heartbeat later, she hung suspended in the night air. A luminous lance, thin as gossamer yet unyielding as fate itself, had descended from the heavens to impale her.
The firmament trembled. The stars - those ancient arbiters - had answered. Justice arrived not swiftly but with terrible certainty as countless shafts of stellar light transfixed the Magician's form. Held aloft like a divine puppet, her first true cry of anguish reached your ears.
The celestial tapestry rotated as it had since time immemorial, following its ordained path. Methodically, mercilessly, it tore her essence asunder, consigning each fragment to cosmic oblivion. Not until eleven millennia had passed would the stars align again to permit her return.
The Highlord's will was done. As the North Star blazed triumphant, outshining even the moon's pale glow. Your covenant with the divine had been fulfilled at last.
Conditions:
Result:
Action:
The sorceress was at the highest point of the palace. When you found her, the moon had just risen, and she was admiring the city below.
You suddenly realized, now that the Sultan's Game had ended, she was no longer protected by those rules... perhaps now, she could be eliminated.
But the opportunity was fleeting; what was it that caused your hesitation at that moment? Physical exhaustion, the endless magical power contained in that card box, or her ambiguous smile?
When you came to your senses, she had already leapt, disappearing into the moonlit ripples, as if she never existed...
No matter how dramatic the experiences of the past while were, your duties and rights as both actor and audience had all ended—you could clearly feel this. Only those cards you hadn't yet broken remained in your collection as mementos and tokens, evidence of your experiences.
Conditions:
Result:
Action:
This rite has no extra outcome.
This rite is used in effects for the following entities.
This rite is used as an event trigger for the following events.
Ending - Rebellion - Add reform and tradition tags to the charactersEnding - Rebellion - Conqueror - Iron Head - Great EnemyEnding - Rebellion - Conqueror - Iron Head - Not a Major EnemyEnding - Rebellion - Conqueror - Naira - Great EnemyEnding - Rebellion - Conqueror - Naira - Not a Great EnemyEnding - Rebellion - Conqueror - Nefertari - Not a major enemy, with a secret oathEnding - Rebellion - Conqueror - Nefertari - When their paths no longer intersectEnding - Rebellion - Conqueror - Zhewald - Great EnemyEnding - Rebellion - Conqueror - Zhewald - Not a Great EnemyEnding - Rebellion - Conquerors - A Wave of CommonersEnding - Rebellion - Conquerors - ClergyEnding - Rebellion - Conquerors - Madoka Magica - Iron-Headed EnemyEnding - Rebellion - Conquerors - Madoka Magica - Not a Major EnemyEnding - Rebellion - Conquerors - Nefertari - A situation of great enemyEnding - Rebellion - Conquerors - Ordinary Nobles in One WaveEnding - Rebellion - Conquerors - That group of people in the court