Kill!Type: Fight Result
Type Tips: Your Combat, Magic, and Physique are affected by enemy's angels and Aether of the True Faith.
Low Target: 10
Low Target Tips: You need at least 10 Success.
Rites
The Destroyer rages, their warriors appearing overhead - angels skilled in torture prepare to preemptively slaughter all who still defy.
ID: 5010046
Type: None
Tips: None
Duration: 0 days
Waits For: 0 days
Marked as New Only on First Occurrence: 1
Starts Automatically: Yes
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: Fight Result, Combat, Magic, Physique
Tag Tips Text:
Random Text: None
Random Text Up:Kill!
Type: Fight Result
Type Tips: Your Combat, Magic, and Physique are affected by enemy's angels and Aether of the True Faith.
Low Target: 10
Low Target Tips: You need at least 10 Success.
This rite has no actions when the wait expires.
Aether of the True Faith strengthens god power while weakening yours
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
Angels
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
Only their most hateful enemy would help you now
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Warrior
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Troop
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Warrior
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Troop
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Warrior
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Troop
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Consumable
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
Shaped like a massive pen dipped in ominous ink. Looking toward its source, you see the sky marked with a black stroke that neither divine light nor flames can obscure... Following this scar, demons tear through dimensional barriers, countless inhuman monsters charging toward the Destroyer despite burning holy light, engaging their angels in fierce combat...
This is the Corrupter's gift, their assault against a millennia-old enemy - You shall not destroy this world before I do!
Brandishing this mysterious weapon, your entire life story - past, present, future possibilities - explodes in your mind... An ordinary person would go mad or become this weapon's puppet... But you've experienced countless game cycles, those repeated failures, successes, falls and transcendences forming a sanctifying halo behind you - it temporarily yields, lending you a portion of fate-deciding power.
Conditions:
Result:
Action:
As time passes, their radiance intensifies until finally overwhelming your consciousness... Everything ends.
Conditions:
Action:
This rite has no regular outcome.
Mortal warriors clash with heavenly armies, your struggling shadows projected onto clouds, displaying legendary forms... If human free will survives, this sight would become legendary for generations... Unfortunately... there may be no future generations.
Conditions:
Result:
Action:
These angels match mythological descriptions of afterlife tormentors - you don't know whether the Immaculate Purity's purification purgatory actually exists, or if human imagination temporarily manifested these monsters.
Regardless, their pincers, branding irons, whips, wheels, burning coals... certainly appear threatening, though they're designed to punish adulterers, liars, cattle-thieves and common sinners... [player.name]'s misdeeds include things scripture never considered punishable! We cannot lose to them!
Conditions:
Result:
Action:
[s4.name] charged alone at the vanguard... Now [s4.name] leans against rocks bandaging wounds, praying for you - though there aren't many other gods to pray to.
Conditions:
Result:
[s6.name] has always been guarding your back... Alone, without troop support, [s6.gender] is now severely injured and cannot continue climbing this shattered high tower with you. Maybe when you return victoriously, you can bring [s6.gender] down together.
Conditions:
Result:
[s8.name] single-handedly destroyed a massive burning bailiff... Now [s8.gender(his,her)] burned hands cannot hold a sword. [s8.name] relinquishes the weapon, begging you to strike the Destroyer once on [s8.gender(his,her)] behalf.
Conditions:
Result: