Embryo
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Type = Item
- Card = Embryo of Darkness
Pops: None
Rites
They starve.
ID: 5010052
Type: None
Tips: None
Duration: 1 days
Waits For: 1 days
Marked as New Only on First Occurrence: 1
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: None
Tag Tips Text:
Random Text: None
Random Text Up: None
This rite has no actions when the wait expires.
Embryo
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
They devour all... every breathing thing
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Beads signify devotion, marking souls with faith eager to serve divinity
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
You may require Sultan Cards to create Stains worthy of divine consecration
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
Gold Coins to supplement Extravagance Cards - 10 per tier for additional ingredients
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops:
These Gold Coins are enough
These Gold Coins are enough
These Gold Coins are not enough
These Gold Coins are enough
These Gold Coins are not enough
These Gold Coins are enough
These Gold Coins are not enough
Tips: Requires Stain: Beads or a Extravagance Card
Conditions:
- Any
- Slot #3 = 1
- All
- Slot #4 = 1
- Slot #4 Has Rarity = Stone
- Slot #5 Has Tag (Gold Coin) ≥ 10
- All
- Slot #4 = 1
- Slot #4 Has Rarity = Bronze
- Slot #5 Has Tag (Gold Coin) ≥ 20
- All
- Slot #4 = 1
- Slot #4 Has Rarity = Silver
- Slot #5 Has Tag (Gold Coin) ≥ 30
- All
- Slot #4 = 1
- Slot #4 Has Rarity = Gold
- Slot #5 Has Tag (Gold Coin) ≥ 40
This rite has no prior outcome.
Daily, the egg expands. At first, Their dwelling was merely a vessel containing aether solution, then the entire cellar... Now, those writhing tendrils hunt independently.
Result:
Action:
Followers venerate this divine embryo... After nourishing Them regardless of cost, Their caress leaves only sanctified bite marks, filling everyone with rapture.
Conditions:
Result:
You lavish fortunes feeding the god... The Sultan's Game bears witness to this deed. At the card's breaking, those ravenous tendrils graze your feeding wrist, leaving fang-mark wounds... Through this crimson sign, you glimpse transcendent visions - prayer beads granted solely to the most loyal believers. In ancient times, a god was judged evil and banished for unauthorized world-alteration - now, through game-created stains and your vision, Their name will be sanctified anew, returning once more.
Conditions:
Result:
Beware - the High Constable may already observe... Let nothing disturb the master's grand design.
Conditions:
Result: