Rites
弑君(废弃)
弑君
ID: 5000528
Type: None
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: 体魄, 战斗, 魔力
Tag Tips Up: Fight Result, 战斗, 体魄, 魔力
Tag Tips Text:
- 战斗将进行多轮,每轮战斗的检定都至关重要。
- 你可以在其他仪式中提前将城门打开。
Random Text:
r1: 来到城中,你们遇到了保护苏丹的反抗力量r2: 你们很快推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹r3: 你们残缺的队伍总算推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹r4: 你们残缺的队伍来到城中,你们遇到了保护苏丹的反抗力量r5: 你们残缺的队伍总算推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹r6: 你独自进入了宫廷,直面苏丹
Random Text Up:来到城中,你们遇到了保护苏丹的反抗力量
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受敌方对应属性的影响。
Low Target: 1
Low Target Tips: 你至少需要1点成功才能没有损失。
你们很快推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受苏丹对应属性的影响。
Low Target: 2
Low Target Tips: 你至少需要2点成功才能杀死苏丹。
你们残缺的队伍总算推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受苏丹对应属性的影响。推进的失利让你损失了一部分骰子。
Low Target: 2
Low Target Tips: 你至少需要2点成功才能杀死苏丹。
你们残缺的队伍来到城中,你们遇到了保护苏丹的反抗力量
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受敌方对应属性的影响。攻克城门让你损失了一部分骰子。
Low Target: 1
Low Target Tips: 你至少需要1点成功才能没有损失。
你们残缺的队伍总算推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受苏丹对应属性的影响。攻克城门让你损失了一部分骰子。
Low Target: 2
Low Target Tips: 你至少需要2点成功才能没有损失。
你独自进入了宫廷,直面苏丹
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受苏丹对应属性的影响。攻克城门让你损失了一部分骰子。推进的失利让你损失了一部分骰子。
Low Target: 2
Low Target Tips: 你至少需要2点成功才能没有损失。
Actions When Wait Expires
This rite has no actions when the wait expires.
Slots
苏丹本人
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
苏丹的守卫
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
苏丹的守卫
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
- Type = Character
- Tag (反对) ≥ 1
- Not Tag (追随者) = 1
Pops: None
苏丹的守卫
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
- Type = Character
- Tag (反对) ≥ 1
- Not Tag (追随者) = 1
Pops: None
事先便已洞口的城门或者一段天命所归的讨贼宣言。
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
主角
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Tag (主角) = 1
- Type = Character
Pops: None
弑君计划或者杀戮苏丹卡
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Any
- Card = 弑君的计划
- All
- Type = Sultan Card
- Tag (杀戮) = 1
Pops: None
追随者
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
追随者
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
自己的部队
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
This rite has no prior outcome.
Regular
This rite has no regular outcome.
Extra
城门是开着的,你们长驱直入,没有遭遇损失。
Conditions:
因为突袭的缘故,你们很顺利的打退了他们
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
对方抵抗很顽强,你们仍然遭遇了损失
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
Result:
你们和苏丹展开了大战,你赢了
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
- Roll #2: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) ≥ (2, 5)
Action:
你们和苏丹展开了大战,你输了
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
- Roll #2: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) < (2, 5)
Action:
你们和苏丹展开了大战,你赢了
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
- Roll #3: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) ≥ (2, 5)
Action:
你们和苏丹展开了大战,你输了
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
- Roll #3: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) < (2, 5)
Action:
城门是关闭着的,你们攻入城门部队遭遇到了损失。
Conditions:
你们很顺利的打退了他们
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
你们艰难的打退了他们,但你的追随者在这场战斗中已经失去战斗力了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
Result:
- Clean Slot #8: 1
- Clean Slot #9: 1
,你们和苏丹展开了大战,你赢了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
- Roll #5: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) ≥ (2, 5)
Action:
你们和苏丹展开了大战,你输了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
- Roll #5: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) < (2, 5)
Action:
你和苏丹展开了大战,你赢了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
- Roll #6: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) ≥ (2, 5)
Action:
你和苏丹展开了大战,你输了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
- Roll #6: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) < (2, 5)
Action:
References
Referenced in Conditions
This rite is used in conditions for the following entities.
Events
弑君