Rites
弑君(废弃)
弑君
ID: 5000528
Type: None
Tips: None
Duration: 1 days
Waits For: 0 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: 体魄, 战斗, 魔力
Tag Tips Up: Fight Result, 战斗, 体魄, 魔力
Tag Tips Text:
- 战斗将进行多轮,每轮战斗的检定都至关重要。
- 你可以在其他仪式中提前将城门打开。
Random Text:
r1: 来到城中,你们遇到了保护苏丹的反抗力量r2: 你们很快推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹r3: 你们残缺的队伍总算推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹r4: 你们残缺的队伍来到城中,你们遇到了保护苏丹的反抗力量r5: 你们残缺的队伍总算推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹r6: 你独自进入了宫廷,直面苏丹
Random Text Up:来到城中,你们遇到了保护苏丹的反抗力量
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受敌方对应属性的影响。
Low Target: 1
Low Target Tips: 你至少需要1点成功才能没有损失。
你们很快推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受苏丹对应属性的影响。
Low Target: 2
Low Target Tips: 你至少需要2点成功才能杀死苏丹。
你们残缺的队伍总算推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受苏丹对应属性的影响。推进的失利让你损失了一部分骰子。
Low Target: 2
Low Target Tips: 你至少需要2点成功才能杀死苏丹。
你们残缺的队伍来到城中,你们遇到了保护苏丹的反抗力量
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受敌方对应属性的影响。攻克城门让你损失了一部分骰子。
Low Target: 1
Low Target Tips: 你至少需要1点成功才能没有损失。
你们残缺的队伍总算推进到了苏丹的宫廷,你走到了队伍的前面,直面苏丹
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受苏丹对应属性的影响。攻克城门让你损失了一部分骰子。
Low Target: 2
Low Target Tips: 你至少需要2点成功才能没有损失。
你独自进入了宫廷,直面苏丹
Type: Fight Result
Type Tips: 你的体魄,战斗和魔力为你提供的骰子数量受苏丹对应属性的影响。攻克城门让你损失了一部分骰子。推进的失利让你损失了一部分骰子。
Low Target: 2
Low Target Tips: 你至少需要2点成功才能没有损失。
Actions When Wait Expires
This rite has no actions when the wait expires.
Slots
苏丹本人
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
苏丹的守卫
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
Pops: None
苏丹的守卫
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
- Type = Character
- Tag (反对) ≥ 1
- Not Tag (追随者) = 1
Pops: None
苏丹的守卫
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: Yes
Conditions:
- Type = Character
- Tag (反对) ≥ 1
- Not Tag (追随者) = 1
Pops: None
事先便已洞口的城门或者一段天命所归的讨贼宣言。
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
主角
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Tag (主角) = 1
- Type = Character
Pops: None
弑君计划或者杀戮苏丹卡
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Any
- Card = 弑君的计划
- All
- Type = Sultan Card
- Tag (杀戮) = 1
Pops: None
追随者
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
追随者
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
自己的部队
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
This rite has no prior outcome.
Regular
This rite has no regular outcome.
Extra
城门是开着的,你们长驱直入,没有遭遇损失。
Conditions:
因为突袭的缘故,你们很顺利的打退了他们
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
对方抵抗很顽强,你们仍然遭遇了损失
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
Result:
你们和苏丹展开了大战,你赢了
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
- Roll #2: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) ≥ (2, 5)
Action:
你们和苏丹展开了大战,你输了
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
- Roll #2: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) < (2, 5)
Action:
你们和苏丹展开了大战,你赢了
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
- Roll #3: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) ≥ (2, 5)
Action:
你们和苏丹展开了大战,你输了
Conditions:
- Slot #5 = 1
- Roll #1: Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
- Roll #3: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) < (2, 5)
Action:
城门是关闭着的,你们攻入城门部队遭遇到了损失。
Conditions:
你们很顺利的打退了他们
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
你们艰难的打退了他们,但你的追随者在这场战斗中已经失去战斗力了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
Result:
- Clean Slot #8: 1
- Clean Slot #9: 1
,你们和苏丹展开了大战,你赢了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
- Roll #5: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) ≥ (2, 5)
Action:
你们和苏丹展开了大战,你输了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) ≥ (1, 5)
- Roll #5: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) < (2, 5)
Action:
你和苏丹展开了大战,你赢了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
- Roll #6: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) ≥ (2, 5)
Action:
你和苏丹展开了大战,你输了
Conditions:
- Not Slot #5 = 1
- Roll #4: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) + Slot #8 Tag Count (体魄) + Slot #8 Tag Count (战斗) + Slot #8 Tag Count (魔力) + Slot #9 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (魔力) - Opposing ( Tag Count (体魄) + Tag Count (战斗) + Tag Count (魔力) ) < (1, 5)
- Roll #6: Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (魔力) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (魔力) < (2, 5)
Action:
References
Referenced in Conditions
This rite is used in conditions for the following entities.
Events
弑君 Referenced in Effects
This rite is used in effects for the following entities.
Events
弑君