穿越沙漠,找到根据地。Type: Normal Result
Type Tips: 你的体魄和生存为你提供了完整的骰子数量。
Low Target: 10
Low Target Tips: 你至少需要10点成功才能抵达目的地。
Rites
根据哲巴尔家族代代相传的古地图,在大沙漠的中心,有一块水土丰沃,尚未被文明触碰的绿洲。那里有森林也有湖泊,如果想要前往未知的远方冒险,一定要以它作为补给点,才能穿越沙漠。
ID: 5000702
Type: None
Tips: None
Duration: 7 days
Waits For: 2 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips Up: Normal Result, 体魄, 生存
Tag Tips Text:
Random Text:
r1: 穿越沙漠,寻找根据地。Random Text Up:穿越沙漠,找到根据地。
Type: Normal Result
Type Tips: 你的体魄和生存为你提供了完整的骰子数量。
Low Target: 10
Low Target Tips: 你至少需要10点成功才能抵达目的地。
This rite has no actions when the wait expires.
爱冒险的将军,今次会来吗?
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
队伍的向导,需要生存属性大于等于4
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
对付野兽与盗匪的战士,需要战斗属性大于等于4
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
能够绘制地图、计算星象、分辨古迹的智者,需要智慧属性大于等于4
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
你必须投入5金币作为冒险资金
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
有些道具能在冒险中派上用场
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
冒险的起点
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
冒险队归来了,他们遭遇了沙匪,巨大的蝎子,恐怖的流沙,狼群……更不要说白天的酷暑与夜晚的彻骨冰寒,还有饥饿与干渴……
但没有人觉得这不值得,他们描述那甘美的泉水,那碧绿的森林与金色的晨光……一个神圣而美丽,不为外人所知的秘境,足以传承给后代的乐土,即使是苏丹也未曾知晓它,也无法征服它。
Conditions:
Result:
Action:
探险队耗尽了水和粮食,在沙漠里行进到了极限……但仍然没有找到绿洲的身影。也许它根本不存在?世界上岂能有真正的乐土?
Conditions:
Result:
This rite has no extra outcome.
This rite is used in conditions for the following entities.