Rites

暗影神殿

一个恶灵守护着传说中的暗影罗盘……冒险者可以用血祭贿赂他,哲巴尔的祖先笔记这样记载着。

ID: 5000704

Type: None

Tips: None

Duration: 3 days

Waits For: 2 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: 魔力, 战斗, 体魄

Tag Tips Up: Normal Result, 魔力, 战斗, 体魄

Tag Tips Text:

Random Text:

Random Text Up:

Roll #1
驱散黑暗的检定
Type: Normal Result
Type Tips: 你的魔力为你提供了完整的骰子数量。
Low Target: 1
Low Target Tips: 你至少需要1点成功才能驱散黑暗。
Roll #2
正面与暗影守护者搏杀的检定
Type: Normal Result
Type Tips: 你的体魄和战斗为你提供了完整的骰子数量。
Low Target: 5
Low Target Tips: 你至少需要5点成功才能击败暗影守护者。

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
爱冒险的将军,今次会来吗?

Locks: Yes

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #2
祭品,一条人命,换一个至宝,如果你真的愿意的话。

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #3
盟友

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character

Pops:

  • Condition: Action:
    • Self Pops:
      没有【魔力】的支持,你感觉会有不好的事情发生。
  • Condition: Action:
    • Self Pops:
      你该意识到,以你目前的【体魄】【战斗】能力无异于是在自杀。
  • Condition: Action:
    • Self Pops:
      你该意识到,以你目前的【体魄】【战斗】能力无异于是在自杀。
  • Condition:
    • Slot #3 Tag Count (魔力) + Slot #4 Tag Count (魔力) + Slot #5 Tag Count (魔力) + Slot #6 Tag Count (魔力) ≥ 1
    • Slot #1 Tag Count (体魄) + Slot #1 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #5 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) ≥ 5
    • Not Slot #6 = 1
    Action:
    • Self Pops:
      如果有【情报】支持的话,可以多一分胜算。
  • Condition:
    • Slot #3 Tag Count (魔力) + Slot #4 Tag Count (魔力) + Slot #5 Tag Count (魔力) + Slot #6 Tag Count (魔力) < 1
    • Slot #1 Tag Count (体魄) + Slot #1 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) < 5
    • Not Slot #6 = 1
    Action:
    • Self Pops:
      如果有【情报】支持的话,可以多一分胜算。
Slot #4
盟友

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character

Pops:

  • Condition: Action:
    • Self Pops:
      没有【魔力】的支持,你感觉会有不好的事情发生。
  • Condition: Action:
    • Self Pops:
      你该意识到,以你目前的【体魄】【战斗】能力无异于是在自杀。
  • Condition: Action:
    • Self Pops:
      你该意识到,以你目前的【体魄】【战斗】能力无异于是在自杀。
  • Condition:
    • Slot #3 Tag Count (魔力) + Slot #4 Tag Count (魔力) + Slot #5 Tag Count (魔力) + Slot #6 Tag Count (魔力) ≥ 1
    • Slot #1 Tag Count (体魄) + Slot #1 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #5 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) ≥ 5
    • Not Slot #6 = 1
    Action:
    • Self Pops:
      如果有【情报】支持的话,可以多一分胜算。
  • Condition:
    • Slot #3 Tag Count (魔力) + Slot #4 Tag Count (魔力) + Slot #5 Tag Count (魔力) + Slot #6 Tag Count (魔力) < 1
    • Slot #1 Tag Count (体魄) + Slot #1 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) < 5
    • Not Slot #6 = 1
    Action:
    • Self Pops:
      如果有【情报】支持的话,可以多一分胜算。
Slot #5
盟友

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character

Pops:

  • Condition: Action:
    • Self Pops:
      没有【魔力】的支持,你感觉会有不好的事情发生。
  • Condition: Action:
    • Self Pops:
      你该意识到,以你目前的【体魄】【战斗】能力无异于是在自杀。
  • Condition: Action:
    • Self Pops:
      你该意识到,以你目前的【体魄】【战斗】能力无异于是在自杀。
  • Condition:
    • Slot #3 Tag Count (魔力) + Slot #4 Tag Count (魔力) + Slot #5 Tag Count (魔力) + Slot #6 Tag Count (魔力) ≥ 1
    • Slot #1 Tag Count (体魄) + Slot #1 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #5 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) ≥ 5
    • Not Slot #6 = 1
    Action:
    • Self Pops:
      如果有【情报】支持的话,可以多一分胜算。
  • Condition:
    • Slot #3 Tag Count (魔力) + Slot #4 Tag Count (魔力) + Slot #5 Tag Count (魔力) + Slot #6 Tag Count (魔力) < 1
    • Slot #1 Tag Count (体魄) + Slot #1 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) < 5
    • Not Slot #6 = 1
    Action:
    • Self Pops:
      如果有【情报】支持的话,可以多一分胜算。
Slot #6
消耗品

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops:

  • Condition: Action:
    • Self Pops:
      没有【魔力】的支持,你感觉会有不好的事情发生。
  • Condition: Action:
    • Self Pops:
      你该意识到,以你目前的【体魄】【战斗】能力无异于是在自杀。
  • Condition: Action:
    • Self Pops:
      你该意识到,以你目前的【体魄】【战斗】能力无异于是在自杀。
Slot #7
冒险的起点

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

[s2.name]并非出于自愿走上祭坛……他无神的双眼凝视着过去的同伴,一团黑影钻入了他被切开的腹腔内,正在饱餐其中的血肉。剩下冒险者赶紧趁机拿走了那件被看守的强大法器。

Conditions:

Result:

冒险者们选择正面与黑暗力量对抗,可惜,他们准备的魔法不足以防护暗影的侵蚀。当这团夹杂着恶臭与污血的魔怪被击倒的时候,精疲力尽的战士们才发现[s5.name]的残骸正化作一团酸臭的脓液……

Conditions:

Result:

冒险者们选择正面与黑暗力量对抗,可惜,他们准备的魔法不足以防护暗影的侵蚀。黑暗把他们一一吞噬……只有哲巴尔侥幸逃离,他发誓复仇,但还有谁愿意和他一道战斗么?

Conditions:

Result:

冒险者们选择正面与黑暗力量对抗,可惜,他们的力量不足以防护暗影的侵蚀。黑暗把他们一一吞噬……只有哲巴尔侥幸逃离,他发誓复仇,但还有谁愿意和他一道战斗么?

Conditions:

Result:

冒险者们选择正面与黑暗力量对抗,预先准备好的魔法屏障抵抗住了黑暗的瘴气,而魔怪的蛮力并不足以胜过身经百战的冒险者们……当这团夹杂着恶臭与污血的魔怪被击倒的时候,暗影罗盘发出了瑰丽的紫色光芒,这件强大的神器,在呼唤着自己的新主人。

Conditions:

Result:

Extra

This rite has no extra outcome.

References

Referenced in Conditions

This rite is used in conditions for the following entities.

Events
暗影神庙