Rites
远近闻名的哈马尔兄弟
据说盘踞此地的哈马尔和杰莫尔两兄弟是以狡猾残忍著称的剪径强盗,据说他们一个要命不要钱,一个要钱不要命,倘若有人不幸碰到他们二人结伴,那便是没钱又没命。治安队警告往来商队,出行应雇佣足够的护卫,能避开就尽量避开这片沙丘。
ID: 5002503
Type: None
Tips: None
Duration: 1 days
Waits For: 3 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: 体魄, 战斗
Tag Tips Up: Fight Result, 体魄, 战斗
Tag Tips Text:
Random Text:
r1: 哈马尔兄弟的踪迹已经暴露,不过想将他们捉拿归案并不容易……
Random Text Up:哈马尔兄弟的踪迹已经暴露,不过想将他们捉拿归案并不容易……
Type: Fight Result
Type Tips: 你的战斗和体魄为你提供的骰子数量受兄弟俩对应属性的影响。
Low Target: 2
Low Target Tips: 你至少需要2点成功才能抓住他们。
Actions When Wait Expires
Action:
Slots
狡猾的杰莫尔
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
凶狠的哈马尔
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
你可以亲自,或者派遣足够强壮的追随者前往讨伐
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops:
- Condition:
- Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #5 Tag Count (战斗) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #2 Tag Count (体魄) - Slot #2 Tag Count (战斗) < 2
Action: - Self Pops:
以目前己方的【体魄】和【战斗】能力,就不要去找死了。
- Condition:
- Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #5 Tag Count (战斗) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #2 Tag Count (体魄) - Slot #2 Tag Count (战斗) ≥ 2
- Not Slot #5 = 1
Action: - Self Pops:
如果有【情报】支持的话,可以多一分胜算。
多一名同伴,多一点保障
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops:
- Condition:
- Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #5 Tag Count (战斗) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #2 Tag Count (体魄) - Slot #2 Tag Count (战斗) < 2
Action: - Self Pops:
以目前己方的【体魄】和【战斗】能力,就不要去找死了。
- Condition:
- Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #5 Tag Count (战斗) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #2 Tag Count (体魄) - Slot #2 Tag Count (战斗) ≥ 2
- Not Slot #5 = 1
Action: - Self Pops:
如果有【情报】支持的话,可以多一分胜算。
有些东西也许能在讨伐中派上用场
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Item
- Tag (消耗品) Costs = 1
- Not Tag (金币) = 1
Pops:
- Condition:
- Slot #6 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #4 Tag Count (体魄) + Slot #4 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #5 Tag Count (战斗) - Slot #1 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #2 Tag Count (体魄) - Slot #2 Tag Count (战斗) < 2
Action: - Self Pops:
以目前己方的【体魄】和【战斗】能力,就不要去找死了。
你可以借此折断一张不高于白银级别的征服卡
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Sultan Card
- Tag (征服) = 1
- Rarity ≤ Silver
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
This rite has no prior outcome.
Regular
他们各有各的强项,弱点也很明显。你让一个同伴伪装成牵着骆驼独自上路的吝啬商人,引诱了贪财的杰莫尔,而失去他聪明的弟弟,莽撞的哈马尔也变得不足为惧。你将两人设计分开、各个击破,将两人牢牢捆好押送回城的时候,太阳甚至都没下山。
Conditions:
- Roll #1: Tag Count (体魄) + Tag Count (战斗) - Opposing ( Tag Count (体魄) + Tag Count (战斗) ) ≥ (2, 5)
Result:
- Counter (7100001): Add 1
- Global Counter (7200145): Add 2
- Adjust Equipment of Slot #1: Add 枷锁
- Adjust Equipment of Slot #2: Add 枷锁
- Adjust Tag (战斗) of Slot #3: Add 1
- Adjust Tag (战斗) of Slot #4: Add 1
- Counter (7000015): Add 1
你太过轻视自己的敌人,又或者,神的眷顾今日没有倾注于你身上。夕阳阖上它淌血的眼眸时,死于哈马尔兄弟刀下的人又多了几个。
Conditions:
- Roll #1: Tag Count (体魄) + Tag Count (战斗) - Opposing ( Tag Count (体魄) + Tag Count (战斗) ) < (2, 5)
Result:
- Clean Slot #3: 1
- Clean Slot #4: 1
Action:
Extra
苏丹允许你折断这张征服卡。之后几天,你听说常有卫兵进出城门,似乎在找寻盗贼的宝藏。
Conditions:
- Roll #1: Tag Count (体魄) + Tag Count (战斗) - Opposing ( Tag Count (体魄) + Tag Count (战斗) ) ≥ (2, 5)
- Slot #6 = 1
Result:
References
Referenced in Conditions
This rite is used in conditions for the following entities.
Events
没头脑和不高兴 Referenced in Effects
This rite is used in effects for the following entities.
Events
没头脑和不高兴 Loot
This rite drops from the following loot: