Rites

誓师

这是一处可以瞭望首都的小山丘,被你的部队所环绕……他们没有统一的服装,肤色与头发也杂乱无章,有将近一半人的武器其实就是农具或者非专业的临时制品……但他们鸦雀无声,看着太阳一点点从你所在的山头升起——期待着你说点什么。

ID: 5010009

Type: End

Tips: None

Duration: 1 days

Waits For: 1 days

Marked as New Only on First Occurrence: -1

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: None

Tag Tips Up: None

Tag Tips Text:

Random Text: None

Random Text Up: None


Actions When Wait Expires

Action:

Slots

Slot #1
主角

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Tag (主角) = 1

Pops: None

Slot #2
你选择的正当性

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Any
    • Type = Item
    • Type = Sultan Card
  • Tag (正当性) = 1

Pops: None

Slot #9
10金币战前犒赏

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Tag (金币) Costs = 10
  • Tag (金币) = 10
  • Slot #3 = 1

Pops: None

Slot #10
10金币战前犒赏

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Tag (金币) Costs = 10
  • Tag (金币) = 10
  • Slot #4 = 1

Pops: None

Slot #11
10金币战前犒赏

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Tag (金币) Costs = 10
  • Tag (金币) = 10
  • Slot #5 = 1

Pops: None

Slot #12
10金币战前犒赏

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Tag (金币) Costs = 10
  • Tag (金币) = 10
  • Slot #6 = 1

Pops: None

Slot #13
10金币战前犒赏

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Tag (金币) Costs = 10
  • Tag (金币) = 10
  • Slot #7 = 1

Pops: None

Slot #14
10金币战前犒赏

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

  • Type = Item
  • Tag (金币) Costs = 10
  • Tag (金币) = 10
  • Slot #8 = 1

Pops: None

Slot #15
任命传令官,他的隐匿与生存会帮助之后的战斗

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Not Tag (食客) = 1

Pops: None

Slot #16
任命旗手,他的魅力会帮助之后的战斗

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Not Tag (食客) = 1

Pops: None

Activation Conditions

Tips: 你至少需要有一支军队参与誓师

Conditions:

Outcome

Prior

This rite has no prior outcome.

Regular

征服之光
你举起了这张金色的征服卡,让它反射的光芒与旭日融为一体。军队躁动了起来,他们能看到这束针尖一样的反光从山顶慢慢壮大……直到变成一束神明的投枪射向了尚在黑暗中的首都城墙。

苏丹的军队也看到了这束闪光,它比黎明更加刺眼,令人眩晕,令人发狂——变成了开始进攻的信号。

[s15.name]赶紧吹响了号角,同时骑马拼命冲下了山坡,而你则挥手将手中发光的卡牌投向了[s16.name]高高举起的旗帜。

在接触的一瞬间,旗帜就变成了燃烧的黄金,迎风起舞,放射着可怖的光芒,随着你的本阵一点点向着苏丹的城墙开始移动。

Conditions:

Result:

Action:

苏丹必须死
你大声地宣布苏丹有罪。[s15.name]骑着马,在士兵方阵之间穿梭,大声重复每一条你念出来的罪状,好确保所有人都听到了。你反复地强调,他已经不配做君主,而只要杀死他,一切都会变好——无论是贱民,奴隶,罪犯还是曾经忠于他的贵族们,任何人都有义务,也有权力杀死苏丹!最后,你也做出了庄严的承诺,自己将亲自与苏丹对决——这时候士兵们才开始发出欢呼。

簇拥在[s16.name]高高举起的旗帜下,你的军队开始冲向苏丹的城墙,他们将用鲜血为你开启一条与苏丹对决的通路。

Conditions:

Result:

Action:

我们与太阳并肩作战
有人说,苏丹就是地上唯一的太阳!这大错特错!太阳会照耀所有人……太阳光不是属于某一个人的,也不会只照耀一小撮人!起来吧!我们在为所有人而战斗!我们将与晨曦一同登上苏丹的城墙!然后照耀整个国家!

伴随着你的话语,[s16.name]把义旗高高举起,伴随着万丈霞光——仿佛那旗帜撑起了太阳。在这金色的祝福之中,[s15.name]驰骋在士兵的方阵之间,用刀刃敲打他们的兵器……不论是精钢的刀刃还是生锈的粪叉。

Conditions:

Result:

Action:

时辰已到
所有曾经在誓言之证上签名的人——不论是几十年以前还是昨天,都聚集到了山顶。你和他们一起把金色的书箔举了起来,在朝阳下熠熠生辉。

这个国家所有的守信者都在这里了,你大声宣布——我们用这份信义复兴一个更美好的时代。

[s16.name]举起了你们的旗帜,那是一个更抽象化的誓言之证:上面是象征神明的书册与象征誓言与星辰的指印。

Conditions:

Result:

Action:

Extra

[s3.name]士气大振

Conditions:

Result:

[s4.name]士气大振

Conditions:

Result:

[s5.name]士气大振

Conditions:

Result:

[s6.name]士气大振

Conditions:

Result:

[s7.name]士气大振

Conditions:

Result:

[s8.name]士气大振

Conditions:

Result:

References

Referenced in Conditions

This rite is used in conditions for the following entities.

Card Post-Rite Triggers
僧侣僧侣僧侣僧侣剑客剑客剑客剑客力士力士力士力士受诅者受诅者受诅者受诅者大盗大盗大盗大盗学者学者学者学者法师法师法师法师游侠游侠游侠游侠畸形人畸形人畸形人畸形人盗匪团盗匪团盗匪团盗匪团盗贼盗贼盗贼盗贼诗人诗人诗人诗人邪术师邪术师邪术师邪术师

Referenced in Event Triggers

This rite is used as an event trigger for the following events.

守誓结局-直面苏丹的暗道