Rites
土丘
随着属于你的蚁群接近,你逐渐看清了那土丘的细节——丑陋的石头墙,无数木头与泥土的盒子,密密麻麻的,因为你的神威而颤抖的虫豸……你并不想要这一切,但,你现在渴望看到蚁群们互相厮杀。
ID: 5010076
Type: End
Tips: None
Duration: 0 days
Waits For: 0 days
Marked as New Only on First Occurrence: -1
Starts Automatically: Yes
Triggers Result Automatically: No
Tag Tips: 体魄, 战斗
Tag Tips Up: Fight Result, 战斗, 体魄
Tag Tips Text:
- 你无法在蝼蚁的战斗中进行精细的计策与指挥
- 正常的胜利至少需要拿下两场战斗
- 作为神,你不会真正的失败,放心吧
Random Text: None
Random Text Up:它们开始互相撕咬
Type: Fight Result
Type Tips: 你的虫子们的体魄,战斗提供的骰子数量受敌方对应属性的影响。
Low Target: 1
Low Target Tips: 你至少需要1点成功才能成功。
它们开始互相撕咬
Type: Fight Result
Type Tips: 你的虫子们的体魄,战斗提供的骰子数量受敌方对应属性的影响。
Low Target: 1
Low Target Tips: 你至少需要1点成功才能成功。
它们开始互相撕咬
Type: Fight Result
Type Tips: 你的虫子们的体魄,战斗提供的骰子数量受敌方对应属性的影响。
Low Target: 1
Low Target Tips: 你至少需要1点成功才能成功。
Actions When Wait Expires
This rite has no actions when the wait expires.
Slots
土丘里的兵蚁
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
你钟爱的虫子
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Character
- Not Tag (神选冠军) = 1
Pops: None
属于你的蚁群
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Any
- Type = Item
- Type = Character
- Tag (部队) = 1
- Not Card = 小龙卷风
- Not Card = 中龙卷风
- Not Card = 大龙卷风
- Not Card = 超大龙卷风
Pops: None
土丘里的兵蚁
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
你钟爱的虫子
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Character
- Not Tag (神选冠军) = 1
Pops: None
属于你的蚁群
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Any
- Type = Item
- Type = Character
- Tag (部队) = 1
- Not Card = 小龙卷风
- Not Card = 中龙卷风
- Not Card = 大龙卷风
- Not Card = 超大龙卷风
Pops: None
土丘里的兵蚁
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
你钟爱的虫子
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Character
- Not Tag (神选冠军) = 1
Pops: None
属于你的蚁群
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Any
- Type = Item
- Type = Character
- Tag (部队) = 1
- Not Card = 小龙卷风
- Not Card = 中龙卷风
- Not Card = 大龙卷风
- Not Card = 超大龙卷风
Pops: None
你最强大的玩具
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
- Type = Character
- Tag (神选冠军) = 1
Pops: None
消耗品
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Item
- Tag (消耗品) Costs = 1
- Not Tag (金币) = 1
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
This rite has no prior outcome.
Regular
This rite has no regular outcome.
Extra
那些属于你的虫子开始攀爬土丘的外墙,而里面的虫子则将各种形式的死亡投向它们。你兴奋地看着这一切,特别是当[s2.name]无情地击败敌人时——不愧是与你有羁绊的,特别的虫子呢!
最后,它们拿下了这片墙壁,并称之为你的庇佑——虽然你除了注视这里并没有施加其他额外的影响。
Conditions:
- Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) ≥ (7, 5)
Result:
那些属于你的虫子开始攀爬土丘的外墙,而里面的虫子则将各种形式的死亡投向它们。你兴奋地看着这一切,特别是当[s2.name]无情地击败敌人时——不愧是与你有羁绊的,特别的虫子呢!
它杀了又杀,直到城墙上只剩下自己……两边的虫子都变成了尸体,互相纠缠……这幅图景令你非常兴奋。
Conditions:
- Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) < (7, 5)
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) ≥ (3, 5)
Result:
- Clean Slot #1: 1
- Clean Slot #3: 1
那些属于你的虫子开始攀爬土丘的外墙,而里面的虫子则将各种形式的死亡投向它们。你兴奋地看着这一切,特别是当[s2.name]无情地击败敌人时——不愧是与你有羁绊的,特别的虫子呢!
它杀了又杀,直到城墙上只剩下自己……然后又倒在了所有虫子尸体的最顶端。
后面的虫子陆陆续续的爬了上来,呼喊着你的名字,没有任何畏惧……这幅图景令你非常兴奋。
Conditions:
- Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) < (3, 5)
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) ≥ (1, 5)
Result:
- Clean Slot #1: 1
- Clean Slot #2: 1
- Clean Slot #3: 1
那些属于你的虫子开始攀爬土丘的外墙,而里面的虫子则将各种形式的死亡投向它们。你兴奋地看着这一切,特别是当[s2.name]无情地击败敌人时——不愧是与你有羁绊的,特别的虫子呢!
它杀了又杀,直到城墙上只剩下自己……然后又倒在了所有虫子尸体的最顶端。敌人的虫子们又爬了上来,它们无情地把战友和敌人们的尸体堆成新的工事——这让你感到非常有趣,非常兴奋!
Conditions:
- Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) < (1, 5)
Result:
- Clean Slot #1: 1
- Clean Slot #2: 1
- Clean Slot #3: 1
你没有足够的虫子去驱使了吗?还是你出于那残存的人性,想要节约它们的性命呢?总之,到最后,你会用神的力量解决一切。
Conditions:
你看着[s5.name]带着其他虫子试图穿过干涸的沟渠,它们顶着箭矢与火焰,用自己的尸体筑成了一条道路……只有那些最幸运,最强壮的虫子坚持到了最后。在这样极端的战斗中,每一只虫子的灵魂都如同宝石一般闪烁着——它们活得越久,对你的信仰就越坚定……让你看得入迷。
Conditions:
- Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) ≥ (7, 5)
Result:
你看着[s5.name]带着其他虫子试图穿过干涸的沟渠,它们顶着箭矢与火焰,用自己的尸体筑成了一条道路……只有那些最幸运,最强壮的虫子坚持到了最后。在这样极端的战斗中,每一只虫子的灵魂都如同宝石一般闪烁着——它们活得越久,对你的信仰就越坚定……让你看得入迷。
最后,只有[s5.name]自己活了下来,就连敌人都开始呼喊你的名字了,真有趣!
Conditions:
- Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) < (7, 5)
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) ≥ (3, 5)
Result:
- Clean Slot #4: 1
- Clean Slot #6: 1
你看着[s5.name]带着其他虫子试图穿过干涸的沟渠,它们顶着箭矢与火焰,用自己的尸体筑成了一条道路……每一步,都有新的虫子死去,在这样极端的战斗中,每一只虫子的灵魂都如同宝石一般闪烁着——它们活得越久,对你的信仰就越坚定……让你看得入迷。
当所有虫子都倒下之后,它们这种忘我的斗志也击溃了对方的精神——它们在下一波冲锋出现的瞬间就溃逃了,真没意思!
Conditions:
- Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) < (3, 5)
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) ≥ (1, 5)
Result:
- Clean Slot #4: 1
- Clean Slot #5: 1
- Clean Slot #6: 1
你看着[s5.name]带着其他虫子试图穿过干涸的沟渠,它们顶着箭矢与火焰,用自己的尸体筑成了一条道路……每一步,都有新的虫子死去,在这样极端的战斗中,每一只虫子的灵魂都如同宝石一般闪烁着——它们活得越久,对你的信仰就越坚定……让你看得入迷。
当所有虫子都倒下之后,战场迎来了短暂的平静……真没意思,还是看看其他地方的表演吧。
Conditions:
- Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) < (1, 5)
Result:
- Clean Slot #4: 1
- Clean Slot #5: 1
- Clean Slot #6: 1
你没有足够的虫子去驱使了吗?还是你出于那残存的人性,想要节约它们的性命呢?总之,到最后,你会用神的力量解决一切。
Conditions:
[s8.name]带领着一堆虫子在土丘的侧面安装了很多有趣的玩具——每次它们朝着土丘发射石头或者燃烧的油罐时,就会向你祈祷。可是,你也很期待那些石头自己会落到什么地方呢!
于是,这场战斗持续了很久,很精彩,激烈……最后你才祝福了一具被当做炮弹扔出去的虫子尸体,让它奇迹般地击毙了对方的领头虫子。它们大声呼喊着那虫的名字,并说它将会成为圣徒。
可惜了,你并没有听清。
Conditions:
- Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) ≥ (7, 5)
Result:
[s8.name]带领着一堆虫子在土丘的侧面安装了很多有趣的玩具——每次它们朝着土丘发射石头或者燃烧的油罐时,就会向你祈祷。可是,你也很期待那些石头自己会落到什么地方呢!
于是,这场战斗持续了很久,很精彩,激烈……最后,你祝福了[s8.name]的弹道,让它连续命中多个关键目标,可当它转过身去开始欢呼的时候,却发现已经没有其他虫子还活着了——这样的神迹最令人印象深刻。
Conditions:
- Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) < (7, 5)
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) ≥ (3, 5)
Result:
- Clean Slot #7: 1
- Clean Slot #9: 1
[s8.name]带领着一堆虫子在土丘的侧面安装了很多有趣的玩具——每次它们朝着土丘发射石头或者燃烧的油罐时,就会向你祈祷。可是,你也很期待那些石头自己会落到什么地方呢!
于是,这场战斗持续了很久,很精彩,激烈……最后,你祝福了[s8.name]的弹道,让它连续命中多个关键目标,可当它转过身去开始欢呼的时候,却发现已经没有其他虫子还活着了——这样的神迹最令人印象深刻。
Conditions:
- Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) < (3, 5)
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) ≥ (1, 5)
Result:
- Clean Slot #7: 1
- Clean Slot #8: 1
- Clean Slot #9: 1
[s8.name]带领着一堆虫子在土丘的侧面安装了很多有趣的玩具——每次它们朝着土丘发射石头或者燃烧的油罐时,就会向你祈祷。可是,你也很期待那些石头自己会落到什么地方呢!
于是,这场战斗持续了很久,很精彩,激烈……就是那些大玩具被拆毁了有点可惜。
Conditions:
- Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) < (1, 5)
Result:
- Clean Slot #7: 1
- Clean Slot #8: 1
- Clean Slot #9: 1
你没有足够的虫子去驱使了吗?还是你出于那残存的人性,想要节约它们的性命呢?总之,到最后,你会用神的力量解决一切。
Conditions:
那不信者的巢穴门户大开——你的虫群冲了进去,喊着你的名字……藉着这份信仰,你的意识便深入了那泥土的巢穴,嗅探着其内部无数的灵魂的芬芳,欣赏着它们的颤抖……
Conditions:
- Any
- All
- Slot #2 = 1
- Slot #5 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) ≥ (1, 5)
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) ≥ (1, 5)
- All
- Slot #2 = 1
- Slot #8 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) ≥ (1, 5)
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) ≥ (1, 5)
- All
- Slot #5 = 1
- Slot #8 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) ≥ (1, 5)
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) ≥ (1, 5)
Action:
你的虫子失败了,这个结果你既不生气也不开心——反正都是一些余兴节目罢了。像每一个天真孩童那样,你抬起手,将滚烫的蜡与火滴向那些胜利的虫子……看着它们在地上挣扎。
这份神迹再次激励了你的信众,让已经溃散的军队再次聚集了起来,唱着圣歌,呼喊着你的圣名,通过被你融化的城门,杀进了这个惊慌失措的城市。
Conditions:
- Any
- All
- Any
- Not Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) < (1, 5)
- Any
- Not Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) < (1, 5)
- All
- Any
- Not Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) < (1, 5)
- Any
- Not Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) < (1, 5)
- All
- Any
- Not Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) < (1, 5)
- Any
- Not Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) < (1, 5)
- Have Card (君权神授) with Tag (神性) = 1
Action:
你的虫子失败了,这个结果你既不生气也不开心——反正都是一些余兴节目罢了。像每一个天真孩童那样,你抓取无量的泥土,翻开蚁穴,塑造自己的城池与道路……
这份神迹再次激励了你的信众,让已经溃散的军队再次聚集了起来,唱着圣歌,呼喊着你的圣名,穿过混乱的敌军,通过你塑造出来的康庄大道,杀进了这个惊慌失措的城市。
Conditions:
- Any
- All
- Any
- Not Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) < (1, 5)
- Any
- Not Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) < (1, 5)
- All
- Any
- Not Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) < (1, 5)
- Any
- Not Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) < (1, 5)
- All
- Any
- Not Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) < (1, 5)
- Any
- Not Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) < (1, 5)
- Have Card (昼夜契约) with Tag (神性) = 1
Action:
你的虫子失败了,这个结果你既不生气也不开心——反正都是一些余兴节目罢了。像每一个天真孩童那样,你亲自掀开了那土丘的外壳——好去欣赏,好去玩弄里面的虫子!
对你的信徒与士兵来说,他们在最绝望的时刻看到那无形的巨手掀翻了苏丹的整栋城墙!
这份神迹再次激励了你的信众,让已经溃散的军队再次聚集了起来,唱着圣歌,呼喊着你的圣名,穿过混乱的敌军,通过你塑造出来的康庄大道,杀进了这个惊慌失措的城市。
Conditions:
- Any
- All
- Any
- Not Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) < (1, 5)
- Any
- Not Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) < (1, 5)
- All
- Any
- Not Slot #2 = 1
- Roll #1: Slot #2 Tag Count (战斗) + Slot #2 Tag Count (体魄) + Slot #3 Tag Count (战斗) + Slot #3 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #1 Tag Count (战斗) - Slot #1 Tag Count (体魄) < (1, 5)
- Any
- Not Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) < (1, 5)
- All
- Any
- Not Slot #5 = 1
- Roll #2: Slot #5 Tag Count (战斗) + Slot #5 Tag Count (体魄) + Slot #6 Tag Count (战斗) + Slot #6 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #4 Tag Count (战斗) - Slot #4 Tag Count (体魄) < (1, 5)
- Any
- Not Slot #8 = 1
- Roll #3: Slot #8 Tag Count (战斗) + Slot #8 Tag Count (体魄) + Slot #9 Tag Count (战斗) + Slot #9 Tag Count (体魄) + Slot #10 Tag Count (战斗) + Slot #10 Tag Count (体魄) + Slot #11 Tag Count (战斗) + Slot #11 Tag Count (体魄) - Slot #7 Tag Count (战斗) - Slot #7 Tag Count (体魄) < (1, 5)
- Have Card (轮回纪元) with Tag (神性) = 1
Action:
References
Referenced in Effects
This rite is used in effects for the following entities.
Events
苏丹的军队苏丹的军队 Referenced in Event Triggers
This rite is used as an event trigger for the following events.
火焰大王