Rites

無盡黃沙

根據哲巴爾家族代代相傳的古地圖,在大沙漠的中心,有一塊水土豐沃,尚未被文明觸碰的綠洲。那裡有森林也有湖泊,如果想要前往未知的遠方冒險,一定要以它作為補給點,才能穿越沙漠。

ID: 5000702

Type: None

Tips: None

Duration: 7 days

Waits For: 2 days

Marked as New Only on First Occurrence: 0

Starts Automatically: No

Triggers Result Automatically: No

Tag Tips: 體魄, 生存

Tag Tips Up: Normal Result, 體魄, 生存

Tag Tips Text:

Random Text:

Random Text Up:

Roll #1
穿越沙漠,找到根據地。
Type: Normal Result
Type Tips: 你的體魄和生存為你提供了完整的骰子數量。
Low Target: 10
Low Target Tips: 你至少需要10點成功才能抵達目的地。

Actions When Wait Expires

This rite has no actions when the wait expires.

Slots

Slot #1
愛冒險的將軍,這次會來嗎?

Locks: Yes

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #2
隊伍的嚮導,需要生存屬性大於等於4

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Tag (生存) ≥ 4

Pops: None

Slot #3
對付野獸與盜匪的戰士,需要戰鬥屬性大於等於4

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Tag (戰鬥) ≥ 4

Pops: None

Slot #4
能夠繪製地圖、計算星象、分辨古蹟的智者,需要智慧屬性大於等於4

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Character
  • Tag (智慧) ≥ 4

Pops: None

Slot #5
你必須投入5金幣作為冒險資金

Locks: No

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

  • Type = Item
  • Tag (金幣) Costs = 5

Pops: None

Slot #6
有些道具能在冒險中派上用場

Locks: No

Is Key: No

Is Empty: Yes

Is Enemy: No

Conditions:

Pops: None

Slot #7
冒險的起點

Locks: Yes

Is Key: No

Is Empty: No

Is Enemy: No

Conditions:

Pops: None

Activation Conditions

This rite has no activation conditions.

Outcome

Prior

This rite has no prior outcome.

Regular

成功!
冒險隊歸來了,他們遭遇了沙匪,巨大的蠍子,恐怖的流沙,狼群……更不要說白天的酷暑與夜晚的徹骨冰寒,還有飢餓與乾渴……

但沒有人覺得這不值得,他們描述那甘美的泉水,那碧綠的森林與金色的晨光……一個神聖而美麗,不為外人所知的祕境,足以傳承給後代的樂土,即使是蘇丹也未曾知曉它,也無法征服它。

Conditions:

Result:

Action:

隊伍沒有達到目的地。
探險隊耗盡了水和糧食,在沙漠裡行進到了極限……但仍然沒有找到綠洲的影子。也許它根本不存在?世界上豈能有真正的樂土?

Conditions:

Result:

Extra

This rite has no extra outcome.

References

Referenced in Conditions

This rite is used in conditions for the following entities.

Events
無盡黃沙