穿越沙漠,找到根據地。Type: Normal Result
Type Tips: 你的體魄和生存為你提供了完整的骰子數量。
Low Target: 10
Low Target Tips: 你至少需要10點成功才能抵達目的地。
Rites
根據哲巴爾家族代代相傳的古地圖,在大沙漠的中心,有一塊水土豐沃,尚未被文明觸碰的綠洲。那裡有森林也有湖泊,如果想要前往未知的遠方冒險,一定要以它作為補給點,才能穿越沙漠。
ID: 5000702
Type: None
Tips: None
Duration: 7 days
Waits For: 2 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips Up: Normal Result, 體魄, 生存
Tag Tips Text:
Random Text:
r1: 穿越沙漠,找到根據地。Random Text Up:穿越沙漠,找到根據地。
Type: Normal Result
Type Tips: 你的體魄和生存為你提供了完整的骰子數量。
Low Target: 10
Low Target Tips: 你至少需要10點成功才能抵達目的地。
This rite has no actions when the wait expires.
愛冒險的將軍,這次會來嗎?
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
隊伍的嚮導,需要生存屬性大於等於4
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
對付野獸與盜匪的戰士,需要戰鬥屬性大於等於4
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
能夠繪製地圖、計算星象、分辨古蹟的智者,需要智慧屬性大於等於4
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
你必須投入5金幣作為冒險資金
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
有些道具能在冒險中派上用場
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
冒險的起點
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops: None
This rite has no activation conditions.
This rite has no prior outcome.
冒險隊歸來了,他們遭遇了沙匪,巨大的蠍子,恐怖的流沙,狼群……更不要說白天的酷暑與夜晚的徹骨冰寒,還有飢餓與乾渴……
但沒有人覺得這不值得,他們描述那甘美的泉水,那碧綠的森林與金色的晨光……一個神聖而美麗,不為外人所知的祕境,足以傳承給後代的樂土,即使是蘇丹也未曾知曉它,也無法征服它。
Conditions:
Result:
Action:
探險隊耗盡了水和糧食,在沙漠裡行進到了極限……但仍然沒有找到綠洲的影子。也許它根本不存在?世界上豈能有真正的樂土?
Conditions:
Result:
This rite has no extra outcome.
This rite is used in conditions for the following entities.