Rites
亂軍
流民們、蠻族們、遊牧民們,那些無謂地失去了家人、朋友、同胞的人們,他們匯聚在一起,氣勢洶洶地匯聚到首都的城牆之外,手裡或拿著棍棒,或拿著刀劍,向這輩子都高攀不起的貴人們尋仇。
阿卜德臉色鐵青,一再表示這些該死的賤民在汙衊他,他甚至反咬一口,說這都是你惹出的禍端。現在好了,蘇丹命令你去鎮壓這次的叛亂,做不到的話,你知道結果。
ID: 5000825
Type: None
Tips: None
Duration: 1 days
Waits For: 7 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: None
Tag Tips Up: Fight Result, 戰鬥, 體魄
Tag Tips Text:
Random Text: None
Random Text Up:大戰遊牧民亂軍
Type: Fight Result
Type Tips: 你的戰鬥和體魄提供的骰子數量受到遊牧民亂軍的影響
Low Target: 3
Low Target Tips: 你需要投出3點成功才能擊敗遊牧民亂軍。
大戰自由民亂軍
Type: Fight Result
Type Tips: 你的戰鬥和體魄提供的骰子數量受到自由民亂軍的影響
Low Target: 3
Low Target Tips: 你需要投出3點成功才能擊敗自由民亂軍。
大戰蠻族亂軍
Type: Fight Result
Type Tips: 你的戰鬥和體魄提供的骰子數量受到蠻族亂軍的影響
Low Target: 3
Low Target Tips: 你需要投出3點成功才能擊敗蠻族亂軍。
Actions When Wait Expires
Result:
- Counter (7000465): Assign 0
Action:
- Prompt:
蘇丹命令你鎮壓叛亂,而你違抗了蘇丹的命令。你被處以極刑。
- Ending: 伴君如伴虎
Slots
遊牧民亂軍
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
自由民亂軍
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
蠻族亂軍
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
刀風眾
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
碎紙眾
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
獵魂眾
Locks: Yes
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops: None
對抗遊牧民的部隊或追隨者
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Any
- Type = Character
- Tag (部隊) = 1
Pops: None
對抗自由民的部隊或追隨者
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Any
- Type = Character
- Tag (部隊) = 1
Pops: None
對抗蠻族的部隊或追隨者
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Any
- Type = Character
- Tag (部隊) = 1
Pops: None
派得上用場的消耗品
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Item
- Tag (消耗品) Costs = 1
- Not Tag (金幣) = 1
Pops: None
你可以藉機折斷任意品級的征服卡,前提是你能贏到最後
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Sultan Card
- Tag (征服) = 1
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
This rite has no prior outcome.
Regular
This rite has no regular outcome.
Extra
他們說是要報之前被奴隸獵人掠奪的仇,倚仗著精湛的騎術一直在城外騷擾、游擊。這些人高馬大的戰士引起了城市裡諸多不安。
被你和芮爾解救的遊牧民奴隸悄悄出城,他們用特殊的方法聯絡上了那支隊伍,找到了自己的同族。遊牧民們於是明白過來,被他們騷擾著、襲擊著、卻顯得十分軟弱、不願意出動大軍圍剿的你,是他們的朋友。
就這樣,他們迅速地鞭馬散去,像是撤退了,又像是要去找尋真正的敵人。為表歉意和感激,他們讓人帶了一個精工細作的馬鞍送給你。
Conditions:
Result:
- Clean Slot #1: 1
- Card (白銀馬鞍):
- Counter (7100004): Add 1
你知道這些牧民們沒有做錯什麼,他們只是失去了太多……但是,王命難違。
你贏了,這勝利的滋味竟是如此苦澀。
Conditions:
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) ≥ (3, 5)
Result:
- Clean Slot #1: 1
- Counter (7100002): Add 1
你的軍隊疲於奔命,卻連敵人的影子都沒碰到……你輸得非常丟臉。
Conditions:
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) < (3, 5)
Result:
- Clean Slot #7: 1
- Counter (7000489): Add 1
- Counter (7100003): Remove 1
惶惶不安的流民、生怕就這樣輕易地被人俘獲為奴,失去珍貴的自由民身分的流民湧向首都,要求君王嚴懲造成這一切的罪人。
你讓那些被芮爾收容、在你的幫助下補辦了身分紙的人們去與他們交涉,向他們承諾,你一定會驅散這可怕的黑暗。
不安的流民們慢慢地就此散去,挑起戰爭並非他們本願,在這片荒蕪而殘酷的土地上,他們只是想好好活下去。
不久後,有人偷偷告訴你,這些被奴役過的自由民找到了一片未被知曉的遙遠綠洲,他們用勤勞的雙手開闢了屬於自己的樂土,而這裡永遠歡迎你的到來……
Conditions:
Result:
- Clean Slot #2: 1
- Card (遙遠的綠洲):
- Counter (7100004): Add 1
你知道這些流民沒有做錯什麼,他們只是害怕失去更多……但是,王命難違。
你贏了,這勝利的滋味竟是如此苦澀。
Conditions:
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) ≥ (3, 5)
Result:
- Clean Slot #2: 1
- Counter (7100002): Add 1
在這伙流民的煽動下,城市裡很多被貴族欺壓、剝削的自由民也加入他們的行列。你不忍將他們盡數圍剿,處處掣肘,而他們對你卻毫不留情——裝什麼裝,你不也是個道貌岸然、高高在上的權貴嗎?
Conditions:
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) < (3, 5)
Result:
- Clean Slot #8: 1
- Counter (7000489): Add 1
- Counter (7100003): Remove 1
蠻族的軍隊不是最多的,卻是最凶惡的。他們每一個都能以一當十,至死不屈——從芮爾的脾性也能一窺一二——就是這樣一伙難纏的敵人,現在正氣勢洶洶地向著城市的方向集結……
直到你面對蠻族戰士、接過他們硬要套到你脖子上的毛皮之時,你都還沒反應過來這到底是什麼情況。
芮爾在你旁邊倒是笑得挺開心的:「帶著被解救的同胞們回去的時候,他們還以為我是英雄。但我告訴他們,不是的,我只是英雄的手。真正的英雄是一個他們都瞧不起的城市民,他的名字是[player.name]。」
Conditions:
Result:
- Clean Slot #3: 1
- Card (族長的祝福):
- Counter (7100004): Add 1
這些蠻族沿路燒殺搶掠,每打下一個村子,就點起篝火,圍在一起跳舞、祭祀、吃血淋淋的肝……
為了周邊民眾的安危,你不得不將他們剿滅、驅逐。針對這件事,芮爾罕見地保持了沉默。
Conditions:
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) ≥ (3, 5)
Result:
- Clean Slot #3: 1
- Counter (7100002): Add 1
這些蠻族沿路燒殺搶掠,每打下一個村子,就點起篝火,圍在一起跳舞、祭祀、吃血淋淋的肝——居民的,還有被他們殺死的士兵們的。那血腥恐怖的畫面讓你的部隊再也沒有了一戰之意,他們四散潰逃,對此,你也沒有辦法。
Conditions:
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) < (3, 5)
Result:
- Clean Slot #9: 1
- Counter (7000489): Add 1
- Counter (7100003): Remove 1
成功鎮壓叛亂,當然抵得上一張征服卡。
Conditions:
- Any
- All
- Any
- Slot #4 = 1
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) ≥ (3, 5)
- Any
- Slot #5 = 1
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) ≥ (3, 5)
- Any
- Slot #6 = 1
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) ≥ (3, 5)
- All
- Any
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) < (3, 5)
- Any
- Slot #5 = 1
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) ≥ (3, 5)
- Any
- Slot #6 = 1
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) ≥ (3, 5)
- All
- Any
- Slot #4 = 1
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) ≥ (3, 5)
- Any
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) < (3, 5)
- Any
- Slot #6 = 1
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) ≥ (3, 5)
- All
- Any
- Slot #4 = 1
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) ≥ (3, 5)
- Any
- Slot #5 = 1
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) ≥ (3, 5)
- Any
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) < (3, 5)
- Slot #11 = 1
Result:
你成功地鎮壓了這次叛亂,班師回朝。很好,是時候和這一切的罪魁禍首——宰相阿卜德算算帳了。
Conditions:
- Any
- All
- Any
- Slot #4 = 1
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) ≥ (3, 5)
- Any
- Slot #5 = 1
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) ≥ (3, 5)
- Any
- Slot #6 = 1
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) ≥ (3, 5)
- All
- Any
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) < (3, 5)
- Any
- Slot #5 = 1
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) ≥ (3, 5)
- Any
- Slot #6 = 1
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) ≥ (3, 5)
- All
- Any
- Slot #4 = 1
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) ≥ (3, 5)
- Any
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) < (3, 5)
- Any
- Slot #6 = 1
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) ≥ (3, 5)
- All
- Any
- Slot #4 = 1
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) ≥ (3, 5)
- Any
- Slot #5 = 1
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) ≥ (3, 5)
- Any
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) < (3, 5)
Result:
- Counter (7000465): Assign 0
Action:
你輸了!你竟然被一幫亂民打得這麼慘、害他的人民、他的屋舍、他的財富、他的土地受損!!
蘇丹怒火中燒。他一腳把你踢開,然後披掛上陣,親自率領他的親衛橫掃了整片戰場,殺、殺、殺!一時間哀鴻遍野,血流成河……所有人都死了,是的,所有人——背叛他的人該死,無能的人同樣該死!
唯一值得慶幸的是,宰相阿卜德對這次叛亂負最主要的責任……你只要夾緊了尾巴老實一陣子,蘇丹應該不太會殺你……但願如此吧……
Conditions:
- Any
- All
- Any
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) < (3, 5)
- Any
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) < (3, 5)
- Any
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) < (3, 5)
- All
- Any
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) < (3, 5)
- Any
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) < (3, 5)
- Any
- Slot #6 = 1
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) ≥ (3, 5)
- All
- Any
- Slot #4 = 1
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) ≥ (3, 5)
- Any
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) < (3, 5)
- Any
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) < (3, 5)
- All
- Any
- All
- Not Slot #4 = 1
- Roll #1: Slot #7 Tag Count (戰鬥) + Slot #7 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) < (3, 5)
- Any
- Slot #5 = 1
- All
- Not Slot #5 = 1
- Roll #2: Slot #8 Tag Count (戰鬥) + Slot #8 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) ≥ (3, 5)
- Any
- All
- Not Slot #6 = 1
- Roll #3: Slot #9 Tag Count (戰鬥) + Slot #9 Tag Count (體魄) + Slot #10 Tag Count (戰鬥) + Slot #10 Tag Count (體魄) - Slot #3 Tag Count (戰鬥) - Slot #3 Tag Count (體魄) < (3, 5)
Result:
- Counter (7000465): Assign 0
- Clean Slot #1: 1
- Clean Slot #2: 1
- Clean Slot #3: 1
- Clean Slot #4: 1
- Clean Slot #5: 1
- Clean Slot #6: 1
- Clean Slot #7: 1
- Clean Slot #8: 1
- Clean Slot #9: 1
- Counter (7100003): Remove 10
Action: