Rites
遠近聞名的哈馬爾兄弟
據說盤踞此地的哈馬爾和傑莫爾兩兄弟是以狡猾殘忍著稱的剪徑強盜,據說他們一個要命不要錢,一個要錢不要命,倘若有人不幸碰到他們二人結伴,那便是沒錢又沒命。治安隊警告往來商隊,出行應雇傭足夠的護衛,能避開就盡量避開這片沙丘。
ID: 5002503
Type: None
Tips: None
Duration: 1 days
Waits For: 3 days
Marked as New Only on First Occurrence: 0
Starts Automatically: No
Triggers Result Automatically: No
Tag Tips: 體魄, 戰鬥
Tag Tips Up: Fight Result, 體魄, 戰鬥
Tag Tips Text:
Random Text:
r1: 哈馬爾兄弟的蹤跡已經暴露,不過想將他們捉拿歸案並不容易……
Random Text Up:哈馬爾兄弟的蹤跡已經暴露,不過想將他們捉拿歸案並不容易……
Type: Fight Result
Type Tips: 你的戰鬥和體魄為你提供的骰子數量受兄弟倆對應屬性的影響。
Low Target: 2
Low Target Tips: 你至少需要2點成功才能抓住他們。
Actions When Wait Expires
Action:
Slots
狡猾的傑莫爾
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
凶狠的哈馬爾
Locks: Yes
Is Key: No
Is Empty: No
Is Enemy: Yes
Conditions:
Pops: None
你可以親自,或者派遣足夠強壯的追隨者前往討伐
Locks: No
Is Key: No
Is Empty: No
Is Enemy: No
Conditions:
Pops:
- Condition:
- Slot #6 Tag Count (體魄) + Slot #6 Tag Count (戰鬥) + Slot #3 Tag Count (體魄) + Slot #3 Tag Count (戰鬥) + Slot #4 Tag Count (體魄) + Slot #4 Tag Count (戰鬥) + Slot #5 Tag Count (體魄) + Slot #5 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) < 2
Action: - Self Pops:
以目前己方的【體魄】和【戰鬥】能力,就不要去找死了。
- Condition:
- Slot #6 Tag Count (體魄) + Slot #6 Tag Count (戰鬥) + Slot #3 Tag Count (體魄) + Slot #3 Tag Count (戰鬥) + Slot #4 Tag Count (體魄) + Slot #4 Tag Count (戰鬥) + Slot #5 Tag Count (體魄) + Slot #5 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) ≥ 2
- Not Slot #5 = 1
Action: - Self Pops:
如果有【情報】支持的話,可以多一分勝算。
多一名同伴,多一點保障
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
Pops:
- Condition:
- Slot #6 Tag Count (體魄) + Slot #6 Tag Count (戰鬥) + Slot #3 Tag Count (體魄) + Slot #3 Tag Count (戰鬥) + Slot #4 Tag Count (體魄) + Slot #4 Tag Count (戰鬥) + Slot #5 Tag Count (體魄) + Slot #5 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) < 2
Action: - Self Pops:
以目前己方的【體魄】和【戰鬥】能力,就不要去找死了。
- Condition:
- Slot #6 Tag Count (體魄) + Slot #6 Tag Count (戰鬥) + Slot #3 Tag Count (體魄) + Slot #3 Tag Count (戰鬥) + Slot #4 Tag Count (體魄) + Slot #4 Tag Count (戰鬥) + Slot #5 Tag Count (體魄) + Slot #5 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) ≥ 2
- Not Slot #5 = 1
Action: - Self Pops:
如果有【情報】支持的話,可以多一分勝算。
有些東西也許能在討伐中派上用場
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Item
- Tag (消耗品) Costs = 1
- Not Tag (金幣) = 1
Pops:
- Condition:
- Slot #6 Tag Count (體魄) + Slot #6 Tag Count (戰鬥) + Slot #3 Tag Count (體魄) + Slot #3 Tag Count (戰鬥) + Slot #4 Tag Count (體魄) + Slot #4 Tag Count (戰鬥) + Slot #5 Tag Count (體魄) + Slot #5 Tag Count (戰鬥) - Slot #1 Tag Count (體魄) - Slot #1 Tag Count (戰鬥) - Slot #2 Tag Count (體魄) - Slot #2 Tag Count (戰鬥) < 2
Action: - Self Pops:
以目前己方的【體魄】和【戰鬥】能力,就不要去找死了。
你可以藉此折斷一張不高於白銀級別的征服卡
Locks: No
Is Key: No
Is Empty: Yes
Is Enemy: No
Conditions:
- Type = Sultan Card
- Tag (征服) = 1
- Rarity ≤ Silver
Pops: None
Activation Conditions
This rite has no activation conditions.
Outcome
Prior
This rite has no prior outcome.
Regular
他們各有各的強項,弱點也很明顯。你讓一個同伴偽裝成牽著駱駝獨自上路的吝嗇商人,引誘了貪財的傑莫爾,而失去他聰明的弟弟,莽撞的哈馬爾也變得不足為懼。你將兩人設計分開、各個擊破,將兩人牢牢捆好押送回城的時候,太陽甚至都沒下山。
Conditions:
- Roll #1: Tag Count (體魄) + Tag Count (戰鬥) - Opposing ( Tag Count (體魄) + Tag Count (戰鬥) ) ≥ (2, 5)
Result:
- Counter (7100001): Add 1
- Global Counter (7200145): Add 2
- Adjust Equipment of Slot #1: Add 枷鎖
- Adjust Equipment of Slot #2: Add 枷鎖
- Adjust Tag (戰鬥) of Slot #3: Add 1
- Adjust Tag (戰鬥) of Slot #4: Add 1
- Counter (7000015): Add 1
你太過輕視自己的敵人,又或者,神的眷顧今日沒有傾注於你身上。夕陽闔上它淌血的眼眸時,死於哈馬爾兄弟刀下的人又多了幾個。
Conditions:
- Roll #1: Tag Count (體魄) + Tag Count (戰鬥) - Opposing ( Tag Count (體魄) + Tag Count (戰鬥) ) < (2, 5)
Result:
- Clean Slot #3: 1
- Clean Slot #4: 1
Action:
Extra
蘇丹允許你折斷這張征服卡。之後幾天,你聽說常有衛兵進出城門,似乎在找尋盜賊的寶藏。
Conditions:
- Roll #1: Tag Count (體魄) + Tag Count (戰鬥) - Opposing ( Tag Count (體魄) + Tag Count (戰鬥) ) ≥ (2, 5)
- Slot #6 = 1
Result:
References
Referenced in Conditions
This rite is used in conditions for the following entities.
Events
沒頭腦和不高興 Referenced in Effects
This rite is used in effects for the following entities.
Events
沒頭腦和不高興 Loot
This rite drops from the following loot: